Kingdom Hearts II Final Mix: Difference between revisions

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(I don't think this info is accurate, copying over what seems to be the intent from Difficulty Level article)
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#*[[Xigbar]] changes his gun movement when attempting to snipe Sora from above.
#*[[Xigbar]] changes his gun movement when attempting to snipe Sora from above.
#Addition of Critical Mode:
#Addition of Critical Mode:
#*Compared To Standard, enemies inflict twice the damage.
#*Except for the Mushroom XIII, damage dealt to enemies is 1.25× compared to Standard Mode.
#*Except for the Mushroom XIII, damage dealt to enemies is 1.25× compared to Standard Mode.
#*Several abilities are granted on the third day (Reaction Boost, Finishing Plus, Draw, 2x Lucky Lucky, MP Hastera and EXP Zero).
#*Several abilities are granted on the third day (Reaction Boost, Finishing Plus, Draw, 2x Lucky Lucky, MP Hastera and EXP Zero).
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