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Revision as of 01:08, 7 September 2018
This article is about Finish commands in Kingdom Hearts Birth by Sleep. For other uses, see Finish Command. |
Finish Commands (フィニッシュコマンド Finisshu Komando ) are special techniques that can be used in Kingdom Hearts Birth by Sleep. They are powerful attacks, often with special effects.
Mechanics
When the Command Gauge is filled, without activating a Command Style, the Attack command is replaced with the equipped Finish command, which can then be executed with , ( in Japan). The user is invulnerable to enemy attacks while executing a Finish command.
Terra, Ventus, and Aqua each have a tree of Finish commands that they can use, with one available from the start. Each successive Finish command can be unlocked by fulfilling certain cumulative conditions while the previous command is equipped. For example, Terra, Ven, and Aqua can each use Surprise! 1 once they have collected a total of 1400 munny while Gold Rush is equipped.
Finish commands can be equipped and renamed from the menu, which can be accessed either from the Deck Command menu or from the Status menu.
Each Dimension Link has a unique Finish command for each of its levels and each Command Style has its own Finish command that shares its name. Additionally, Kingdom Hearts Birth by Sleep Final Mix introduces Illusion commands, each of which has its own unique Finish command.
List of Finish Commands
Ability | LV | Type | Follows | Description | Character | Obtained |
Finish (Terra) (フィニッシュ Finisshu ) |
1 | Physical | — | Smite foes with a powerful jumping attack. | T | Unlocked from the start |
Finish (Ventus) (フィニッシュ Finisshu ) |
1 | Physical | — | Punish foes with a flurry of quick attacks. | V | Unlocked from the start |
Finish (Aqua) (フィニッシュ Finisshu ) |
1 | Physical | — | Launch orbs of magic upward and knock surrounding enemies into the air. | A | Unlocked from the start |
Heat Slash 1 (ヒートスラッシュ1 Hīto Surasshu 1 ) |
2 | Fire | Finish | Frizzle foes with a fiery spin attack. | TVA | Activate the Firestorm Command Style 8 times. |
Heat Slash 2 (ヒートスラッシュ2 Hīto Surasshu 2 ) |
3 | Fire | Heat Slash 1 | Cloak yourself in fire an perform a jumping attack, then press at the right time to follow with a spin attack. | A | Activate the Firestorm Command Style 12 times. |
Rising Rock 1 (ロックライズ1 Rokku Raizu 1 , lit. "Rock Rise 1") |
2 | Physical | Finish | Bring enemies down with a spin attack and jumping attack. | T | Earn 2000 CP. |
Rising Rock 2 (ロックライズ2 Rokku Raizu 2 , lit. "Rock Rise 2") |
3 | Physical | Rising Rock 1 | Smite enemies with a spin attack and jumping attack, after which boulders burst from the ground and knock foes into the air. | T | Earn 4200 CP. |
Dark Star 1 (ブラックスター1 Burakku Sutā 1 , lit. "Black Star 1") |
4 | Physical | Rising Rock 2 | Smite enemies with spin and jumping attacks, then end by sending a meteor crashing down upon them. Blinds and stuns foes. | T | Defeat 420 enemies. |
Dark Star 2 (ブラックスター2 Burakku Sutā 2 , lit. "Black Star 2") |
5 | Physical | Dark Star 1 | Smite enemies with a spin attack and jumping attack, then end by raining meteors down upon them. Blinds and stuns foes. | T | Defeat 550 enemies. |
Air Flair 1 (エアアーツ1 Ea Ātsu 1 , lit. "Air Arts 1") |
2 | Physical | Finish | Knock enemies into the air with a flurry of wind-powered attacks. Stuns some foes. | V | Earn 2000 CP. |
Air Flair 2 (エアアーツ2 Ea Ātsu 2 , lit. "Air Arts 2") |
3 | Physical | Air Flair 1 | Knock enemies into the air with a flurry of wind-powered attacks and a spin attack. Stuns some foes. | V | Earn 4000 CP. |
Air Flair 3 (エアアーツ3 Ea Ātsu 3 , lit. "Air Arts 3") |
4 | Physical | Air Flair 2 | Punish foes with a flurry of wind-powered attacks, then mop up with several spin attacks. Stuns some foes. | V | Take 4500 steps. |
Air Flair 4 (エアアーツ4 Ea Ātsu 4 , lit. "Air Arts 4") |
5 | Physical | Air Flair 3 | Punish foes with a flurry of wind-powered attacks, then mop up with several spin attacks. Always stuns enemies. | V | Take 7000 steps. |
Magic Pulse 1 (マジックパルス1 Majikku Parusu 1 ) |
2 | Physical | Finish | Launch orbs of magic upward and knock surrounding enemies into the air. Confuses some foes. | A | Earn 2000 CP. |
Magic Pulse 2 (マジックパルス2 Majikku Parusu 2 ) |
3 | Physical | Magic Pulse 1 | Launch orbs of magic upward, confusing or freezing some foes. | A | Earn 3800 CP. |
Magic Pulse 3 (マジックパルス3 Majikku Parusu 3 ) |
4 | Physical | Magic Pulse 2 | Launch orbs of magic upward which confuse, freeze, or bind some foes. | A | Defeat 350 enemies. |
Magic Pulse 4 (マジックパルス4 Majikku Parusu 4 ) |
5 | Physical | Magic Pulse 3 | Press at the right times to repeatedly launch orbs of magic upward which freeze, bind, or cause other negative status effects. | A | Defeat 500 enemies. |
Gold Rush (ゴールドラッシュ Gōrudo Rasshu ) |
2 | Physical | Finish | Perform a leaping strike that sometimes causes enemies to drop munny. | TVA | Collect 1000 munny. |
Ramuh's Judgement (ジャッジオブラムウ Jajji obu Ramū , lit. "Judge of Ramuh") |
3 | Thunder | (T:) Rising Rock 1 (V:) Air Flair 1 (A:) Magic Pulse 1 |
Cloak yourself in lightning and perform a flurry of quick attacks, then press at the right time to follow with a jumping attack. | TVA | Activate the Thunderbolt Command Style 12 times. |
Twisted Hours (クレイジーアワーズ Kureijī Awāzu , lit. "Crazy Hours") |
3 | Physical | (T:) Rising Rock 1 (V:) Air Flair 1 (A:) Magic Pulse 1 Gold Rush |
Press at the right times to throw the Keyblade at the enemy repeatedly. Inflicts Stop and Slow on some foes. | TVA | Take 7000 steps. |
Surprise! 1 (サプライズ1 Supuraizu 1 ) |
3 | Physical | Gold Rush | Focus your power and then unleash a jumping attack. Press the button shown and you will earn prizes. | TVA | Collect 1400 munny. |
Surprise! 2 (サプライズ2 Supuraizu 2 ) |
4 | Physical | Twisted Hours Surprise! 1 |
Focus your power and then unleash a jumping attack. Press all three of the buttons shown to earn lots of prizes. | TVA | Collect 5200 munny. |
Heal Strike (ヒールストライク Hīru Sutoraiku ) |
4 | Physical | (T:) Rising Rock 2 (V:) Air Flair 2 (A:) Magic Pulse 2 |
Press at the right times for a series of charging and spin attacks. The spin attacks restore your HP. | TVA | Use the effect of Second Chance or Once More to survive lethal damage 5 times. |
Random End (ランダムエンド Randamu Endo ) |
4 | Physical | Twisted Hours | Press at the right times to cause negative status effects with Keyblade throws and charging and jumping attacks. | T | Take 8000 steps. |
Explosion (エクスプロージョン Ekusupurōjon ) |
5 | Physical | (T:) Dark Star 1 (V:) Air Flair 3 (A:) Magic Pulse 3 |
Smite enemies with a powerful jumping attack that causes a massive explosion and always stuns enemies caught in the blast. | TVA | Earn 6400 CP. |
Celebration (セレブレイション Serebureishon ) |
5 | — | Surprise! 2 | Finish with a stroke of luck that brings tons of munny and prizes raining down. | V | Collect 7000 munny. |
Ice Burst (アイスバースト Aisu Bāsuto ) |
5 | Blizzard | Magic Pulse 3 | Perform a spinning attack, the follow with a series of Blizzard blasts. | A | Activate the Diamond Dust Command Style 15 times. |
Demolition (デストロイアーツ Desutoroi Ātsu , lit. "Destroy Arts") |
6 | Physical | Dark Star 2 | Rain meteors down on enemies and trigger explosions. Use to move the marker along the ground and direct the meteor strikes. | T | Earn 10000 CP. |
Stratosphere (セレスティアル Seresutiaru , lit. "Celestial") |
6 | Physical | Air Flair 4 | Press the right button for whirlwind boosts that bring you crashing down on foes. Finish with a dive that triggers a devastating storm. | V | Defeat 800 enemies. |
Teleport Spike (テレポブラスト Terepo Burasuto , lit. "Teleport Blast") |
6 | Physical | Magic Pulse 4 | Generate several magic orbs, then press the buttons shown to launch them toward enemies as you teleport from orb to orb. | A | Defeat 800 enemies. |