Kingdom Hearts II
Kingdom Hearts II Final Mix
Kingdom Hearts Birth by Sleep
Kingdom Hearts Birth by Sleep Final Mix
Kingdom Hearts Union χ

Explosion (ability): Difference between revisions

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(I noticed that if Guard Break isn't equipped and Explosion is, Explosion serves as the default ground finisher.)
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==Mechanics==
==Mechanics==
[[File:Explosion KHBBS.gif|thumb|250px|In ''Kingdom Hearts Birth by Sleep'', the user instead leaps into the air and generates a shockwave upon impact.]]
[[File:Explosion KHBBS.gif|thumb|250px|In ''Kingdom Hearts Birth by Sleep'', the user instead leaps into the air and generates a shockwave upon impact.]]
In ''Kingdom Hearts II'', Explosion is an [[action ability]] that costs 3 {{AP}} to equip, and provides Sora with a ground combo finisher in which he brings down his Keyblade, generating a revolving circle of exploding orbs of light. The ability activates if there are multiple targets around Sora. The damage inflicted on enemies depends on the {{c|Magic|stat}} stat, and deals Neutral damage, bypassing physical defenses.
In ''Kingdom Hearts II'', Explosion is an [[action ability]] that costs 3 {{AP}} to equip, and provides Sora with a ground combo finisher in which he brings down his Keyblade, generating exploding orbs of light that surround him. The ability activates if Sora is surrounded by multiple enemies, or by default if [[Guard Break]] is not equipped. The damage inflicted on enemies depends on the {{c|Magic|stat}} stat, and deals Neutral damage, bypassing physical defenses.


In ''Kingdom Hearts Birth by Sleep'', Explosion is a Level 5 {{c|Finish command|bbs}}. The user charges energy briefly before slamming their Keyblade down, creating a large rippling shockwave of light that [[stun]]s foes.
In ''Kingdom Hearts Birth by Sleep'', Explosion is a Level 5 {{c|Finish command|bbs}}. The user charges energy briefly before slamming their Keyblade down, creating a large rippling shockwave of light that [[stun]]s foes.

Revision as of 02:55, 22 October 2017

You may be looking for Axel's Limit Break or the compiled command from Re:coded.
In Kingdom Hearts II, Explosion allows the user to generate a vortex of energy around themselves.

Explosion (エクスプロージョン Ekusupurōjon?) is an ability that appears in Kingdom Hearts II and Kingdom Hearts Birth by Sleep. It allows the user to generate a blast of magic that damages surrounding enemies.

Mechanics

In Kingdom Hearts Birth by Sleep, the user instead leaps into the air and generates a shockwave upon impact.

In Kingdom Hearts II, Explosion is an action ability that costs 3 AP to equip, and provides Sora with a ground combo finisher in which he brings down his Keyblade, generating exploding orbs of light that surround him. The ability activates if Sora is surrounded by multiple enemies, or by default if Guard Break is not equipped. The damage inflicted on enemies depends on the Magic stat, and deals Neutral damage, bypassing physical defenses.

In Kingdom Hearts Birth by Sleep, Explosion is a Level 5 Finish command. The user charges energy briefly before slamming their Keyblade down, creating a large rippling shockwave of light that stuns foes.

In Kingdom Hearts Unchained χ, Explosion is a special attack that targets all enemies. It costs 4 special attack gauges to perform.

Learning Explosion

Kingdom Hearts II

Kingdom Hearts II Final Mix

  • Sora learns Explosion after defending the Solar Sailor Simulation in Space Paranoids.

Kingdom Hearts Birth by Sleep

  • Terra learns Explosion after earning 6400 CP while Dark Star 1 is the equipped Finish command.
  • Ventus learns Explosion after earning 6400 CP while Air Flair 3 is the equipped Finish command.
  • Aqua learns Explosion after earning 6400 CP while Magic Pulse 3 is the equipped Finish command

Kingdom Hearts Unchained χ