Kingdom Hearts Final Mix
Kingdom Hearts II
Kingdom Hearts II Final Mix

Slapshot: Difference between revisions

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(clarifying that it replaces thrust, summarizing for more brevity)
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In ''Kingdom Hearts Final Mix'', Slapshot is a [[combat ability]] that costs 1 {{AP}} to equip. It allows Sora to perform a wide uppercut slash instead of his default, slower thrust when near an opponent, and has a chance of dealing a [[Critical Hit]].
In ''Kingdom Hearts Final Mix'', Slapshot is a [[combat ability]] that costs 1 {{AP}} to equip. It allows Sora to perform a wide uppercut slash instead of his default, slower thrust when near an opponent, and has a chance of dealing a [[Critical Hit]].


In ''Kingdom Hearts II'', Slapshot is an [[action ability]] that costs 2 AP to equip. It allows Sora to perform a quick uppercut slash when near an opponent. In ''[[Kingdom Hearts II Final Mix]]'', Sora takes slightly longer to transition to other attacks after performing Slapshot.{{fact}} Its description is erroneously switched with that of [[Dodge Slash]], but this was corrected in ''Kingdom Hearts II Final Mix''.
In ''Kingdom Hearts II'', Slapshot is an [[action ability]] that costs 2 AP to equip. It allows Sora to perform a quick uppercut slash when near an opponent, doing slightly more damage than a regular strike and preventing him from getting flung back if he is blocked or parried. Physical defenses such as a Large Body's front notably do not stop the attack. In ''[[Kingdom Hearts II Final Mix]]'', Sora takes slightly longer to transition to other attacks after performing Slapshot.{{fact}} Its description is erroneously switched with that of [[Dodge Slash]], but this was corrected in ''Kingdom Hearts II Final Mix''.


==Learning Slapshot==
==Learning Slapshot==

Revision as of 16:13, 28 September 2017

File:Slapshot KHIIFM.gif
In Kingdom Hearts II, Slapshot consists of a quick uppercut.

Slapshot (スラップショット Surappushotto?) is a technique that appears in Kingdom Hearts Final Mix and Kingdom Hearts II. It allows the user to execute a special attack with their weapon.

Mechanics

In Kingdom Hearts Final Mix, Slapshot is a combat ability that costs 1 AP to equip. It allows Sora to perform a wide uppercut slash instead of his default, slower thrust when near an opponent, and has a chance of dealing a Critical Hit.

In Kingdom Hearts II, Slapshot is an action ability that costs 2 AP to equip. It allows Sora to perform a quick uppercut slash when near an opponent, doing slightly more damage than a regular strike and preventing him from getting flung back if he is blocked or parried. Physical defenses such as a Large Body's front notably do not stop the attack. In Kingdom Hearts II Final Mix, Sora takes slightly longer to transition to other attacks after performing Slapshot.[citation needed] Its description is erroneously switched with that of Dodge Slash, but this was corrected in Kingdom Hearts II Final Mix.

Learning Slapshot

In Kingdom Hearts Final Mix, Slapshot is a wide, upward swing.

Kingdom Hearts Final Mix

Kingdom Hearts II

Kingdom Hearts II Final Mix

Other Appearances

In Kingdom Hearts 358/2 Days, Roxas uses an upward slash reminiscent of Slapshot as part of some weapons' attack combos.