Kingdom Hearts χ
Kingdom Hearts Union χ
Kingdom Hearts χ Back Cover

Ira: Difference between revisions

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
No edit summary
Line 18: Line 18:
|journalXBC=One of the Master's disciples who receives a copy of the Book of Prophecies.<br>He is a reliable Keyblade Master and leader of the Union Unicornis. The Master often makes fun of his serious nature.<br>His role is to become the new leader of the foretellers after the Master vanishes.
|journalXBC=One of the Master's disciples who receives a copy of the Book of Prophecies.<br>He is a reliable Keyblade Master and leader of the Union Unicornis. The Master often makes fun of his serious nature.<br>His role is to become the new leader of the foretellers after the Master vanishes.
}}
}}
'''Foreteller Ira''' is a [[Keyblade Master]] who appears in ''[[Kingdom Hearts χ]]''. He leads the Unicornis [[Union]] and is an apprentice of the [[The Master of Masters|Master of Masters]].
'''Foreteller Ira''' is a [[Keyblade Master]] who appears in ''[[Kingdom Hearts χ]]''. He leads the Unicornis [[Union]] and is an apprentice of [[The Master of Masters]].


==Story==
==Story==

Revision as of 18:45, 5 March 2017

Template:Enemy Foreteller Ira is a Keyblade Master who appears in Kingdom Hearts χ. He leads the Unicornis Union and is an apprentice of The Master of Masters.

Story

Before Kingdom Hearts χ

Ira is named by the Master of Masters and receives a copy of the Book of Prophecies. He is ordered to lead his fellow Foretellers, he founds the Unicornis Union in an attempt to prevent the Keyblade War. Quest 94: Where's Chirithy? Pt. 2

Kingdom Hearts χ

This information is based on alternate scenes or materials and is only considered in continuity if *
the Player joins the Unicornis Union.

Ira defends the Player from a Darkside and leaves a Chirithy Dream Eater behind. Quest 1: Prologue He returns shortly after the Player learns to wield the Keyblade, and he explains the need to defeat Heartless so Lux can be collected. Ira claims some seek Lux out of greed, and he asks the Player to help root out the darkness before he departs once again. Quest 3: Combat 102 From then on, Ira receives reports on the Player's progress from their Chirithy. He occasionally tests the Player's skill in response to these. Quest 200: Heading Home Pt. 6

Following Chirithy (2)'s demise, Ira tells the Player's Chirithy the darkness's strength is increasing. This prompts speculation there is a traitor amongst the Foretellers. Quest 250: Heartless Havoc: Fountain Square Later, after the Player enters a corridor of darkness to defeat Heartless, Ira states only a resistance to darkness will allow the Unions to survive. Quest 500: Corridor of Darkness Pt. 10 Template:Canonend

Appearance

Ira is a young man who hides his face under a white unicorn mask that has a gold trim. His white, hooded cloak covers a robe, shirt, and sash that are all light blue in coloration and have gold embroidering. Gold tassels appear on the front of Ira's cloak.

Personality

Ira is a dependable individual with a no-nonsense attitude.

Abilities

Template:Section-stub

Etymology

Ira's name is derived from the word ira, which means "wrath" in Latin and is represented by a unicorn in the Ancrene Wisse.

Notes and references

See also