User talk:Ignis: Difference between revisions
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Would you be able to arrange maps for the Unchained worlds, with some pathing like on a subway map connecting the doorways on each image?{{User:KrytenKoro/Sig}} 04:18, 23 September 2016 (UTC) | Would you be able to arrange maps for the Unchained worlds, with some pathing like on a subway map connecting the doorways on each image?{{User:KrytenKoro/Sig}} 04:18, 23 September 2016 (UTC) | ||
:Well, for starters lol, the Unchained worlds don't have minimaps so that's out. Secondly, I could do the second thing you're asking - layer them all together with arrows directed to the next area, just like in the game. I more or less could, but there's two hurdles to that: 1-The end results would be huge. Like...[https://www.youtube.com/watch?v=DXRaboSo70A Billy Fucillo huge]. 2-The layouts change from mission to mission! For example, Daybreak Town - the sewer entrance to the tower/castle is filled with water in earlier missions. Soo...how would you want that done? The latest iterations? --[[User:Ignis|Ignis]] ([[User talk:Ignis|talk]]) 04:44, 23 September 2016 (UTC) | :Well, for starters lol, the Unchained worlds don't have minimaps so that's out. Secondly, I could do the second thing you're asking - layer them all together with arrows directed to the next area, just like in the game. I more or less could, but there's two hurdles to that: 1-The end results would be huge. Like...[https://www.youtube.com/watch?v=DXRaboSo70A Billy Fucillo huge]. 2-The layouts change from mission to mission! For example, Daybreak Town - the sewer entrance to the tower/castle is filled with water in earlier missions. Soo...how would you want that done? The latest iterations? --[[User:Ignis|Ignis]] ([[User talk:Ignis|talk]]) 04:44, 23 September 2016 (UTC) | ||
:Yeah, not minimaps. I mean simply arranging the ripped map tiles and using subway-style vectors to connect them in the appropriate locations. | |||
:I would say latest iteration, as with Chi. If it's a location that had multiple versions (like Curious Room), maybe put that to the side like Alaska?{{User:KrytenKoro/Sig}} 12:38, 23 September 2016 (UTC) |
Revision as of 12:38, 23 September 2016
Dawn Warriors
Out of curiosity, how many players are in your party? If it's not many, would y'all be open to merging with the wiki's party, KHWV in Vulpes?"We're werewolves, not swearwolves." (KrytenKoro) 13:24, 5 July 2016 (UTC)
Blanked out
Everything that's on the page for an unreleased game has to be cited or blanked out, due to their high profile. I understand that it's easy to cite most of those things, as they have been mentioned, but until cites are added they have to be hidden."We're werewolves, not swearwolves." (KrytenKoro) 20:56, 6 July 2016 (UTC)
- No, it doesn't at all.
- It does far more damage for us to have potentially false information than it does for us to not be up-to-the-minute on hot scoops. This is a wiki, not a news site.
- Not all editors have the time or ability to look up whichever cite the person who added the claim was operating on. It takes much more time for them to try and backtrack that person's work than for that person to simply follow the clearly stated policy and cite their sources in the first place.
- There is absolutely nothing preventing someone who has a cite from un-blanking the info and appending that cite.
- The "point of this being a wiki" is to be an encyclopedia. Most high-quality encyclopedias take years to produce, and carefully vet every piece of information. The wiki is already playing fast and loose by not completely locking the article from editing.
- In short, while we don't play hardball about claims that are common knowledge, anything that is in any sense reported like news needs to be cited, end of. If it is not cited, it will be blanked or removed, and doing so is not only allowed by the wiki's policies, but is what the ethos of the wiki strives for."We're werewolves, not swearwolves." (KrytenKoro) 03:31, 7 July 2016 (UTC)
- Again, refer to point number 2. I have enough time per day to keep a lid on the wiki, but very little time to do infodives unless it's literally "google the gamefaqs script, search and paste"."We're werewolves, not swearwolves." (KrytenKoro) 12:15, 7 July 2016 (UTC)
- Fixed."We're werewolves, not swearwolves." (KrytenKoro) 13:24, 7 July 2016 (UTC)
HD images
Nice work with the HD images! I just wanted to let you know you forgot to upload the HD version of Goofy's D-Link. TheSilentHero 10:17, 10 July 2016 (UTC)
- Is it possible to get the volcano effect on Rockbreaker, or the lit up bolt on Thunderbolt?"We're werewolves, not swearwolves." (KrytenKoro) 00:33, 11 July 2016 (UTC)
Command Menu image names
Could you please name the future command menus you upload like this:
File:Command Menu (<Location>) <World-prefix> KHII.png
where location is the part of the world, and the world prefix is one of these. TheSilentHero 17:41, 25 July 2016 (UTC)
I'm amazed by your work, both the Command Style and the Dimension Link images turned out great and this command menu looks crazy good too. --ShardofTruth 21:20, 25 July 2016 (UTC)
Image request
Would you be able to arrange maps for the Unchained worlds, with some pathing like on a subway map connecting the doorways on each image?"We're werewolves, not swearwolves." (KrytenKoro) 04:18, 23 September 2016 (UTC)
- Well, for starters lol, the Unchained worlds don't have minimaps so that's out. Secondly, I could do the second thing you're asking - layer them all together with arrows directed to the next area, just like in the game. I more or less could, but there's two hurdles to that: 1-The end results would be huge. Like...Billy Fucillo huge. 2-The layouts change from mission to mission! For example, Daybreak Town - the sewer entrance to the tower/castle is filled with water in earlier missions. Soo...how would you want that done? The latest iterations? --Ignis (talk) 04:44, 23 September 2016 (UTC)
- Yeah, not minimaps. I mean simply arranging the ripped map tiles and using subway-style vectors to connect them in the appropriate locations.
- I would say latest iteration, as with Chi. If it's a location that had multiple versions (like Curious Room), maybe put that to the side like Alaska?"We're werewolves, not swearwolves." (KrytenKoro) 12:38, 23 September 2016 (UTC)