Impulse: Difference between revisions
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{{game|REC | {{game|REC}} | ||
[[File:Impulse KHRECOM.gif|thumb|250px|right]] | [[File:Impulse KHRECOM.gif|thumb|250px|right]] | ||
{{nihongo|'''Impulse'''|インパルス|Inparusu}} is a technique that appears in ''[[Kingdom Hearts Re:Chain of Memories]]''. It allows [[Riku]] to knock foes into the air before slamming them down to the ground, damaging multiple enemies. | {{nihongo|'''Impulse'''|インパルス|Inparusu}} is a technique that appears in ''[[Kingdom Hearts Re:Chain of Memories]]''. It allows [[Riku]] to knock foes into the air before slamming them down to the ground, damaging multiple enemies. |
Revision as of 10:08, 8 August 2016
Impulse (インパルス Inparusu ) is a technique that appears in Kingdom Hearts Re:Chain of Memories. It allows Riku to knock foes into the air before slamming them down to the ground, damaging multiple enemies.
The attack is initiated by shooting a ball of energy at the enemy, similar to Dark Firaga, knocking it into the air. The user then executes a high jump towards the enemy, followed by a powerful downward strike that slams the enemy to the ground and unleashes a shockwave that damages all nearby enemies upon impact.
Mechanics
In Kingdom Hearts Re:Chain of Memories, Impulse is a Duel Sleight that is activated by winning a three-card duel against an enemy.
Learning Impulse
Kingdom Hearts Re:Chain of Memories
- Riku learns Impulse after defeating Ansem in the B12F Exit Hall.