Auto-Counter: Difference between revisions
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===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== | ||
====Gummi==== | ====Gummi==== | ||
[[File:GA | [[File:GA Auto-Counter.png|left]] | ||
*Auto-Counter is available as a [[Gummi Ability]] after completing Mission 1 of [[Splash Island]]. | *Auto-Counter is available as a [[Gummi Ability]] after completing Mission 1 of [[Splash Island]]. | ||
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Revision as of 20:08, 28 March 2016
Auto-Counter (オートカウンター Ōto Kauntā ) is an ability introduced in Kingdom Hearts II. It allows the user to automatically counterattack enemies under certain conditions.
Mechanics
In Kingdom Hearts II, Auto-Counter is a Gummi Ability that costs 3 AP to equip and can be equipped one time.
In Kingdom Hearts Birth by Sleep, Auto-Counter is a Dimension Link ability that allows Terra and Aqua to automatically counterattack when blown away by an enemy attack.
In Kingdom Hearts Re:coded, Auto-Counter is an Overclock ability that allows Data-Sora to automatically use Block-Counter or Command Counter if those abilities are active.
Learning Auto-Counter
Kingdom Hearts II
Gummi
- Auto-Counter is available as a Gummi Ability after completing Mission 1 of Splash Island.
Kingdom Hearts Birth by Sleep
- The Template:Dlink has Auto-Counter as its level 2 ability.
Kingdom Hearts Re:coded
- The Olympia γ and its upgrades have Auto-Counter as a level MAX Clock Ability.
- The Oblivion and its upgrades have Auto-Counter as a level MAX Clock Ability.
- The Metal Chocobo and its upgrades have Auto-Counter as a level MAX Clock Ability.