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Kingdom Hearts 3D: Dream Drop Distance

Roll Call: Difference between revisions

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{{game|DDD}}
{{game|DDD}}
{{images| Roll Call being used in the game}}
{{images|.gif of Roll Call being used in the game}}
[[File:Roll Call KH3D.png|thumb|right|250px]]
{{nihongo|'''Roll Call'''|ローリングボール|Rōringu Bōru|lit. "Rolling Ball"}} is a technique that appears in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''. It allows the user to hop on their sphere-formed Spirit and bowl over enemies, flattening enemies upon impact.
{{nihongo|'''Roll Call'''|ローリングボール|Rōringu Bōru|lit. "Rolling Ball"}} is a technique that appears in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''. It allows the user to hop on their sphere-formed Spirit and bowl over enemies, flattening enemies upon impact.



Revision as of 10:47, 30 December 2015

Gawrsh, aren't we here because of the picture?
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Please upload a picture of .gif of Roll Call being used in the game.

Roll Call (ローリングボール Rōringu Bōru?, lit. "Rolling Ball") is a technique that appears in Kingdom Hearts 3D: Dream Drop Distance. It allows the user to hop on their sphere-formed Spirit and bowl over enemies, flattening enemies upon impact.

Mechanics

Roll Call is a Link Attack that drains the Link Gauge by 6.6% per second. It deals Physical damage to enemies on impact. The direction can be controlled with Circle Pad.

Learning Roll Call

Kingdom Hearts 3D: Dream Drop Distance