Template:InfoTCG: Difference between revisions

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<div class="tabber goright">
<div class="tabbertab" title="System Sector">
{{{!}}style="float:right; border:solid 2px #000000; border-radius:10px; text-align:center" align="center"; width="350px"
{{{!}}style="float:right; border:solid 2px #000000; border-radius:10px; text-align:center" align="center"; width="350px"
{{!}}-
{{!}}-
{{!}}colspan="2" width="30%" style="{{style|{{{spec|}}}|a|b}}; border-top-left-radius:0.5em;"{{!}}'''World'''
{{!}}colspan="2" width="30%" style="{{style|{{{spec|}}}|a|b}}; border-top-left-radius:0.5em;"{{!}}'''World'''<ref group="?">The color of the row indicate the different types of enemies:<br>Blue = Regular enemies<br>Red = Bugged enemied<br>Green = Green bugged enemies</ref>
{{!}}width="9%" style="{{style|{{{spec|}}}|a|b}}; font-size:8pt"{{!}}'''Sector'''
{{!}}width="9%" style="{{style|{{{spec|}}}|a|b}}; font-size:8pt"{{!}}'''Sector'''
{{!}}width="9%" style="{{style|{{{spec|}}}|a|b}}; font-size:8pt"{{!}}'''Floor'''
{{!}}width="9%" style="{{style|{{{spec|}}}|a|b}}; font-size:8pt"{{!}}'''Floor'''
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{{!}}colspan="2" style="{{style|{{{spec|}}}|c|d}}"{{!}}{{{CODaero|}}}
{{!}}colspan="2" style="{{style|{{{spec|}}}|c|d}}"{{!}}{{{CODaero|}}}
{{!}}-
{{!}}-
{{!}}colspan="2" style="{{style|{{{spec|}}}|a|b}}"{{!}}'''Ignite'''
{{!}}colspan="2" style="{{style|{{{spec|}}}|a|b}}"{{!}}'''Ignite'''<ref group="?">The symbol indicates the effectiveness of the status effect:<br>O = Effective<br>Δ = Partially effective<br>X = Not effective</ref>
{{!}}colspan="2" style="{{style|{{{spec|}}}|a|b}}"{{!}}'''Freeze'''
{{!}}colspan="2" style="{{style|{{{spec|}}}|a|b}}"{{!}}'''Freeze'''
{{!}}colspan="2" style="{{style|{{{spec|}}}|a|b}}"{{!}}'''Jolt'''
{{!}}colspan="2" style="{{style|{{{spec|}}}|a|b}}"{{!}}'''Jolt'''
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{{!}}colspan="8" style="{{style|{{{spec|}}}|c|d}}"{{!}}{{{CODSSworld|}}}
{{!}}colspan="8" style="{{style|{{{spec|}}}|c|d}}"{{!}}{{{CODSSworld|}}}
{{!}}}
{{!}}}
{{reflist|group="?"}}
</div></div>

Revision as of 15:43, 6 September 2015

World[? 1] Sector Floor HP EXP Strength Defense
Destiny Islands A 120 16 30 60
Fire Blizzard Thunder Aero
Ignite[? 2] Freeze Jolt Air-Toss
Slow Stop Confuse Stun Magnet
Rewards
Beginner Mode
Standard Mode
Proud Mode
Critical Mode
Worlds
  1. ^ The color of the row indicate the different types of enemies:
    Blue = Regular enemies
    Red = Bugged enemied
    Green = Green bugged enemies
  2. ^ The symbol indicates the effectiveness of the status effect:
    O = Effective
    Δ = Partially effective
    X = Not effective