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==Balloon== | ==Balloon== | ||
[[File:Balloon 01 KH3D.png|thumb|Balloon as it appears in ''Kingdom Hearts 3D: Dream Drop Distance'']] | [[File:Balloon 01 KH3D.png|thumb|Balloon as it appears in ''Kingdom Hearts 3D: Dream Drop Distance''.]] | ||
The '''{{c|Balloon|item}}''' training toy is a mini-game in which the player and their team of Spirits hit several balloons back-and-forth to one another simultaneously. To hit balloons to their Spirits, the player must tap their silhouettes on the touch screen. Each balloon hit yields three points, and the mini-game ends when no balloons remain. | The '''{{c|Balloon|item}}''' training toy is a mini-game in which the player and their team of Spirits hit several balloons back-and-forth to one another simultaneously. To hit balloons to their Spirits, the player must tap their silhouettes on the touch screen. Each balloon hit yields three points, and the mini-game ends when no balloons remain. | ||
{{-}} | {{-}} | ||
==Water Barrel== | ==Water Barrel== | ||
[[Image:Water Barrel 01 KH3D.png|thumb|left|Water Barrel as it appears in ''Kingdom Hearts 3D: Dream Drop Distance]] | [[Image:Water Barrel 01 KH3D.png|thumb|left|Water Barrel as it appears in ''Kingdom Hearts 3D: Dream Drop Distance''.]] | ||
In the '''[[Water Barrel (item)|Water Barrel]]''' mini-game, a barrel containing a [[Hugo]] statuette fills the screen with water, then various prizes and bombs appear while Sora or Riku's Spirits are encased in bubbles. The player is given one minute to maneuver the Spirits to collect as many prizes as possible by tapping the touch screen to either generate a wave that slowly pushes the Spirit away, or to detonate a bomb that quickly pushes the Spirit away. The Spirits can bounce into each other to come to a stop, or into the randomly-appearing treasure chests to open them. After a short period, or once all the prizes are collected, a new configuration of prizes and bombs will appear on screen. Shortly afterward, any remaining prizes will expire. Each prize is worth one point, while each treasure chest is worth ten points. The player can also achieve a "Streak" bonus by collecting all the prizes in a configuration.<!--how much bonus does this provide?--> | In the '''[[Water Barrel (item)|Water Barrel]]''' mini-game, a barrel containing a [[Hugo]] statuette fills the screen with water, then various prizes and bombs appear while Sora or Riku's Spirits are encased in bubbles. The player is given one minute to maneuver the Spirits to collect as many prizes as possible by tapping the touch screen to either generate a wave that slowly pushes the Spirit away, or to detonate a bomb that quickly pushes the Spirit away. The Spirits can bounce into each other to come to a stop, or into the randomly-appearing treasure chests to open them. After a short period, or once all the prizes are collected, a new configuration of prizes and bombs will appear on screen. Shortly afterward, any remaining prizes will expire. Each prize is worth one point, while each treasure chest is worth ten points. The player can also achieve a "Streak" bonus by collecting all the prizes in a configuration.<!--how much bonus does this provide?--> | ||
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