Kingdom Hearts II
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Berserk Charge: Difference between revisions

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(→‎Kingdom Hearts II: consensus for this at least)
(MP charge = no magic)
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==Mechanics==
==Mechanics==
In ''Kingdom Hearts II'', Berserk Charge is a {{c|support ability|KH2}} that costs 5 {{AP}} to equip. While the ability can be used to deal a great deal of damage without allowing an enemy to recover, most bosses cannot be defeated while Berserk Charge is in effect, as they can only be defeated with a finishing move. However, [[Upper Slash]] or [[Horizontal Slash]] can be used during a combo to finish off an opponent, as can [[magic]].
In ''Kingdom Hearts II'', Berserk Charge is a {{c|support ability|KH2}} that costs 5 {{AP}} to equip. While the ability can be used to deal a great deal of damage without allowing an enemy to recover, most bosses cannot be defeated while Berserk Charge is in effect, as they can only be defeated with a finishing move. However, [[Upper Slash]] or [[Horizontal Slash]] can be used during a combo to finish off an opponent.


==Learning Berserk Charge==
==Learning Berserk Charge==

Revision as of 18:06, 1 March 2015

Berserk Charge
Sora using Berserk Charge against the Lingering Will.

Berserk Charge is an ability that appears in Kingdom Hearts II. It increases the user's strength during MP Charge, while allowing attack combos to continue endlessly by disabling the combo finisher.

Mechanics

In Kingdom Hearts II, Berserk Charge is a support ability that costs 5 AP to equip. While the ability can be used to deal a great deal of damage without allowing an enemy to recover, most bosses cannot be defeated while Berserk Charge is in effect, as they can only be defeated with a finishing move. However, Upper Slash or Horizontal Slash can be used during a combo to finish off an opponent.

Learning Berserk Charge

Kingdom Hearts II