Forum:Some Help in KH2FM Please...: Difference between revisions
No edit summary |
KrytenKoro (talk | contribs) No edit summary |
||
Line 42: | Line 42: | ||
I do read what the Wiki says about all this, but I can't replicate it. This holds true for every YouTube strategy guide I've ever watched.}} | I do read what the Wiki says about all this, but I can't replicate it. This holds true for every YouTube strategy guide I've ever watched.}} | ||
{{KrytenKoro|For No.1, you simply have to use Quick Slide to get good scores on it. I had to practice a lot with it, so just try without going into a Form for a while -- you'll get terrible scores, but you're not going for a win at that point anyway. Honestly, you can't wait for Quick Slide to actually appear -- you have to "feel" it coming up, half a breath before Reversal actually ends. Once you get the timing down, though, the minigame is a piece of cake. Honestly, Final Form seemed like more trouble than it was worth with me -- I just used Wisdom (Berserk Charge might help a little, but eh). | |||
For No. 3, Sora should have three Draw abilities, and you should also have a Draw Ring from the Coliseum and from synthesis. Make sure you're also using Donald and Goofy for both of their Draw abilities. What I mean by "anticipating" is basically -- if it starts moving along the bridge, instead of from edge to edge, go ahead and dash. Even if it's not about to dash, it'll still put you along the trail of orbs. | |||
For No. 6, assign Ether to a shortcut. Also, I forgot to mention to make sure Magic Lock-On is equipped. This one is seriously a test of how rapidly you can get Thundagas out -- only time you should ever pause is if the Mushrooms haven't actually appeared yet, and honestly, it can be worth it to just keep slinging Thundagas and spend the extra Ether later. Also make sure you have every possible MP Haste equipped, just in case you use an Ether too late. | |||
For No. 7, you may just not have high enough Magic stat. I was at level 70 before I was able to toast the booger. Try equipping accessories that boost magic. | |||
For No. 8, probably, yeah. Horizontal Slash only works as part of a combo, so if you ever miss with a hit, you can't abuse it anymore. Might be a good idea to make sure Combo Master is equipped too. When it gets knocked away with a Combo Finisher, it's already over, so it's kind of a matter of luck. If you manage to have magic back by then, and you're close to the requirement, try immediately going into Trinity. | |||
For No. 11 -- only thing I can think of is maybe equip some more combo pluses, maybe Star Seeker or the other one? As long as you're using Berserk Charge and staying close enough to still hit the Mushroom, you should be able to get it with a little luck. If it's still giving you a hassle, try uploading a video to youtube and maybe one of us can take a look at it. | |||
For No. 12 -- try to stay in the middle alleyway unless a lot of them appear on the outer edges, or they appear on top of a pillar. Make sure you are always in MP Charge (use Cure as soon as MP comes back). I kept getting 39 for the longest time because one little booger would appear behind a pillar. Keep hitting lock on to make sure you immediately lock on. It's just a frustrating one that's pretty much up to luck. | |||
}} |
Revision as of 19:50, 9 January 2015
|
|
|
|
|