|
|
Line 199: |
Line 199: |
| 「氷結」「感電」「水没」「黒霧」は「フリックラッシュ」専用のステータス異常 | | 「氷結」「感電」「水没」「黒霧」は「フリックラッシュ」専用のステータス異常 |
| </pre> | | </pre> |
| | |
| | == Hello == |
| | |
| | I like the new background. :) Though I'm curious, is there anything that can be done with the tab hover background? Hover over "History" on this or any other page, for example, and you'll see it looks weird. Plus the text is hard to see. - [[User:Amaury|Amaury]] ([[User talk:Amaury|talk]]) 04:03, 9 September 2014 (UTC) |
Revision as of 04:03, 9 September 2014
I'M AM VERY MUCH TOO LAZY TO PRETTY UP THIS PAGE. PERHAPS I SHOULD ASK SOMEONE TO HELP...
ME!
Yo, this is Neumannz, but I also go by Louis or Zatch or other things. I won't tell you exactly what my name is. Well, maybe if you ask nicely/impressively.
I am no longer a college student, having graduated from University of Maryland, year unknown, with one or more degrees in aerospace engineering.
I like to think of myself as a gamer, but I happen to know a number of people who regularly put me to shame, so I guess at best I'm a casual gamer.
Gaming
Between my brother and I, we own GB, GBC, GCN, Wii, DS, PSP and XBox 360. I've been fortunate enough to have friends/neighbors/roommates with other systems/games, including, yes, PS2 and KH I and II. I've also borrowed CoM, and I own Days, BBS, and Re:coded.
Personality
Generally, I am a nice guy, and I try to be funny and witty when possible and appropriate. (Obviously, that depends on one's standards.) When I get more comfortable with people I also get dry and even abrasive, but since it's hard to express the spirit in which I toss around phrases such as "your face" or "your great-aunt" through text alone (though I make a good crack at it!), I'll try to keep any antagonism to a minimum. Speaking of which...
I'm a fairly tolerant guy, especially for people who need help or advice or whatnot. I enjoy lending a hand to whatever. If on the other hand, people start getting annoyingly dense or instigate arguments that have no logic and are rife with each side insulting the other, than it gets hard for me to keep myself from, as I like to call it, "antagonizing the @$$holes."
Talk-Atcha-Box
|
|
|
Neumannz — Looks like I'm gonna have to jump...! TALK — I work alone! Except when I work with Xion...which is all the time.— 22:31, November 9, 2009 (UTC)
|
|
|
|
|
|
|
|
|
|
|
These are my talkboxes
|
|
|
|
|
|
Neumannz — Ah, my trusty nunchuck gun. The only gun that's never out of ammo. TALK — Or did I?— 22:31, November 9, 2009 (UTC)
|
|
|
|
|
|
|
|
|
|
|
HUGE thanks to Xion4ever who set me up with these
|
|
|
|
|
|
Neumannz — Yeah, well, I don't care what the FBI, CIA, RGB and XFL say! I already returned the priceless paintings that were evidence! TALK — No one must see this. DELETED!— 22:31, November 9, 2009 (UTC)
|
|
|
|
|
|
|
|
|
|
|
Now I feel so much more legit
|
|
|
|
|
|
Neumannz — Come on, sweetheart. It doesn't have to be like this. We can be a couple again... TALK — ...Me and you... and the Ruby... and maybe not you...— 22:31, November 9, 2009 (UTC)
|
|
|
|
|
|
|
|
|
|
|
(I have nothing to write in this one...)
|
|
|
Wh'ever
Well, now I've got something written for a change, this should be good for now. I'll do more userboxes or whatever later.
To do
- De-redirect:
- Reflect Raid, Homing Blizzara, Lucky Bounty, Gravity Raid, Stop Raid, Homing Fira, Firaga Break, Lethal Frame, Wild Crush, Inverse Burst, Warpinator, Synchro, (Goofy Tornado Lv2)
- sort out all the damn "Kingdom Hearts" articles
- game elements
- statistics
- prizes
- gauges
- Attack
- Commands
- template
- COM & ReCOM gameplay articles
- Critical Hit
- finish effing recoded
- finish up Sora article
- BUG THE LIVING HELL OUT OF KRYTEN UNTIL HE GIVES IN AND ACTUALLY DOES STUFF ON THAT TO-DO LIST
Link Storage
キングダム ハーツ エイチディ ワンポイントファイブ リミックス
- KH3D
- KH, KHFM
- KH2, KH2FM
- KHD
- KHBBS
- KHc
- TCG
YouTube
Awards
|
|
Deal? The winner gets to share a paopu with Kairi.
|
This paopu fruit has been awarded for being nominated for an admin or moderator position. Auror
|
Notes
スピリットのみが使う技の効果
「プロテス」などの一部の技は、スピリットだけが使用でき、操作キャラクターを補助する効果を発生させる。
それぞれの効果の詳細は、以下のとおり。
なお、これらの効果のいずれかが発生したきは、効果名が操作キャラクターのHPゲージの上側に重なって表示される。
(2) 名前
技の名前。キャンプメニューの「ステータス」や『フリックラッシュ』で確認できる。
文字が黒の場合は攻撃力、緑の場合は魔法力がダメージに影響することを示す。
データのちがう攻撃を組み合わせてくり出す場合は、
それぞれのデータをわけて掲載している。
(3) 属性
技の属性。「なし」は属性を持たないことを、「-」は敵に当たらないことを示す。
(4) 威力倍率
与えるダメージ量に影響する倍率。複数回ヒットする場合は、「1。0x3回」といった形で威力倍率とヒット回数を表記している。
「-」は敵に当たらない技でおることを示す(HPを回復するのみの技は回復量を記載)。
レベルが上がることで威力倍率や攻撃回数が変わる場合は、どのように変わるかを「備考」で補足している。
(6) バトル
その技をフィールドで使ったときのデータ。各項目の意味は以下のとおり。
使う性格
性格がI~IVのどのタイプのときにその技を使うか。「O」は使うことを、「−」は使わないことを示す。
特殊効果
相手に発生させるステータス異常や、技が持つ特殊な効果。
「効果の名前(発生確率/基本持続時間)」の形で表記しているが、味方に効果を発生させるものは発生確率を、持続時間がないものは基本持続時間を省略している
(7) フリックラッシュ
その技の「フリックラッシュ」でのデータ。各項目の意味は以下のとおり。
カードの出現比率
性格のタイプごとの、その技のカードが手元にくばられる比率。「★」は進化したカードで使える技であることを、「―」はその性格ではくばられないことを示す。
ダメージ補正
「フリックラッシュ」でダメージ量にかかる補正倍率。フィールドで使ったときとくらべて、ダメージ量がこの倍率ぶん変動する。
特殊効果
相手に発生させるステータス異常や、技が持つ特殊な効果。
発生確率や持続時間はフィールドで使ったときと同じなので省略している。
「氷結」「感電」「水没」「黒霧」は「フリックラッシュ」専用のステータス異常
Hello
I like the new background. :) Though I'm curious, is there anything that can be done with the tab hover background? Hover over "History" on this or any other page, for example, and you'll see it looks weird. Plus the text is hard to see. - Amaury (talk) 04:03, 9 September 2014 (UTC)