User:EternalNothingnessXIII/Sandbox: Difference between revisions
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==="Riku/Mickey's Absence" Game - CURRENTLY IN DEVELOPMENT=== | ==="Riku/Mickey's Absence" Game - CURRENTLY IN DEVELOPMENT=== | ||
====Story==== | ====Story==== | ||
<big><big><big>Mickey's Scenario</big></big></big> | <big><big><big>Mickey's Scenario</big></big></big><br> | ||
<big><big><big>Riku's Scenario</big></big></big> | <big><big><big>Riku's Scenario</big></big></big> | ||
Revision as of 23:27, 18 June 2014
Hello, and welcome to my Sandbox. Here, I will be doing many things related to the Wiki. This can range anywhere from creating new ideas for templates, personal things for my user page, rough drafts for new articles, et cetera. Please do not edit this page unless you have my permission! Thank you!
Game Concepts - For use in the Wiki's Magazine
"Riku/Mickey's Absence" Game - CURRENTLY IN DEVELOPMENT
Story
Mickey's Scenario
Riku's Scenario
Gameplay
- Riku and Mickey are both playable.
- Mickey's default Keyblade is the Starseeker until he obtains the Kingdom Key D, which replaces it at that point (Starseeker can still be equipped via the main menu).
- Mickey is initially the only one who can obtain Keyblades as clear bonuses for saving one of the Lost Worlds. As Riku wields the Soul Eater, which is confirmed not to be a Keyblade, he obtains unique abilities as clear bonuses until he obtains Way to the Dawn. At that point, Riku can go back to the Lost Worlds he's already cleared and obtain their respective Keyblades.
- Riku and Mickey only have a set amount of time in which they can save each Lost World. The more time passes, the more darkness seeps into the world in question and the more difficult the enemies encountered within become.
- If Riku and Mickey fail to save a Lost World within the time limit, then the world is lost to the darkness, and made unvisitable. Riku and Mickey can give the Lost Worlds a second chance at salvation if they have enough Light Points (LP), which are obtained as drop bonuses by defeating Heartless along with the usual HP balls and munny. Restored Lost Worlds force Riku and Mickey to traverse them at the maximum level of corruption (difficulty).
Worlds and Characters
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"Young Eraqus and Young Xehanort" Game - POSTPONED UNTIL FURTHER NOTICE
Story
- The story explores the mysteries of the Keyblade War and connects to Kingdom Hearts III. Depending on who the player chooses to play as, they will either see the rise of Eraqus or the fall of Xehanort.
- The game begins just after Young Xehanort returns to his proper place in time after the events of Kingdom Hearts 3D: Dream Drop Distance. The game itself takes place before Kingdom Hearts Birth by Sleep, some time after the events of the Keyblade War.
- A rough idea of the story (Xehanort's side):
- Xehanort is the "chosen one" who will restore balance to light and darkness, hence his desire to create a world where they exist in equilibrium.
- Xehanort longs to see other worlds. He opens the door in the Secret Place on the Destiny Islands, and he winds up in the Land of Departure (or a similar place), where he meets Eraqus. The two travel to several worlds together with their Master and eventually come to see each other as brothers.
- Eraqus and Xehanort's Master continually tells Eraqus secret information pertaining to the events of the Keyblade War and the like, shaking Xehanort's trust in both of them. Soon Eraqus and Xehanort are dubbed strong enough to travel from world to world on their own, leaving Xehanort vulnerable to darkness and its temptations.
- While Eraqus uses the Keyblade per his Master's orders to protect the worlds from the darkness, Xehanort uses it to bring ruin and chaos.
- Xehanort gains much knowledge on his journey and eventually discards his Keyblade Armor. He tries at first to maintain his brotherhood with Eraqus, but the man's devotion to light makes the two enemies. Xehanort goes on several unauthorized journeys to other worlds, and eventually, he and Eraqus have a climatic final duel from which Eraqus (?) emerges victorious.
- Eraqus is pronounced a Keyblade Master, as is Xehanort, but Eraqus is the one chosen to inherit the Land of Departure. In a secret ending, perhaps, an older Eraqus takes Terra and Aqua in as students while, on his travels, an older Xehanort finds a boy named Ventus to train.
Gameplay
- Both Eraqus and Xehanort are playable.
- Gameplay is designed so that players may experience the full power of true Keyblade Masters for the first ever.
- In the various worlds they visit, Eraqus and Xehanort are presented with many choices concerning the characters they meet and how they interact with their environment. Most of the time, the choices they make shape the gameplay experience and how the plot unfolds. One of the most important choices is "Light or Darkness? Eraqus or Xehanort?"
- Keyblade Armor and Keyblade Gliders return. Eraqus's armor matches that of the Armor of the Master, while Xehanort's matches that of No Heart. Eraqus's Keyblade Glider perhaps takes the shape of a horse, while Xehanort's is more like a jetpack.
Worlds and Characters
Disclaimers
- The story and gameplay ideas listed here are property of EternalNothingnessXIII of the Kingdom Hearts Wiki.
- EternalNothingnessXIII is in NO WAY affiliated with Disney or Square Enix. "Kingdom Hearts" and all related games, worlds, items, and characters are property of Disney and Square Enix.