Kingdom Hearts II: Difference between revisions

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It had been stated by game designer {{w|Tetsuya Nomura}} that, although the first game strictly stuck to characters Nomura designed, this time around they were going to "take some risks", allowing characters from ''Final Fantasy'' games without involvement from Nomura to make appearances. The involvement of characters from ''VI'' and ''IX'' are the result.
It had been stated by game designer {{w|Tetsuya Nomura}} that, although the first game strictly stuck to characters Nomura designed, this time around they were going to "take some risks", allowing characters from ''Final Fantasy'' games without involvement from Nomura to make appearances. The involvement of characters from ''VI'' and ''IX'' are the result.


The omnipresent [[Moogle]]s, featured in many different Final Fantasy titles, return in ''Kingdom Hearts II'' as both the keepers of item synthesis, and also as shopkeepers at various places in worlds. However, because of the dangers of the world, they only appear as holograms, with the exception of the Moogles in Hollow Bastion and Twilight Town. Other constant ''Final Fantasy'' reference include [[finalfantasy:Biggs and Wedge|Biggs and Wedge]], who make appearances as shopkeepers, references to the ''Final Fantasy'' job classes in the names of the Nobodies, and the names of various Gummi Ship blueprints.
The omnipresent [[Moogle]]s, featured in many different ''Final Fantasy'' titles, return in ''Kingdom Hearts II'' as both the keepers of item synthesis, and also as shopkeepers at various places in worlds. However, because of the dangers of the world, they only appear as holograms, with the exception of the Moogles in Hollow Bastion and Twilight Town. Other constant ''Final Fantasy'' reference include [[finalfantasy:Biggs and Wedge|Biggs and Wedge]], who make appearances as shopkeepers, references to the ''Final Fantasy'' job classes in the names of the Nobodies, and the names of various Gummi Ship blueprints.


===Nobodies===
===Nobodies===
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