Kingdom Hearts Chain of Memories
Kingdom Hearts Re:Chain of Memories

Quick Recovery: Difference between revisions

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==Mechanics==
==Mechanics==
Quick Recovery is an [[enemy card]] effect that costs 75 CP to add to the deck and lasts for ten hits received by the user. While Quick Recovery is in effect, the user is immue to {{c|fire|element}}, but is stunned by {{c|Blizzard|element|ice}}.
Quick Recovery is an [[enemy card]] effect that costs 75 CP to add to the deck and lasts for ten hits received by the user. While Quick Recovery is in effect, the user is immune to {{c|fire|element}}, but is stunned by {{c|Blizzard|element|ice}}.


==Learning Quick Recovery==
==Learning Quick Recovery==

Revision as of 02:40, 12 May 2013

Quick Recovery (クイックリカバリー Kuikku Rikabarī?) is an ability that appears Kingdom Hearts: Chain of Memories. It allows the user to use cards even while staggering from damage.

Mechanics

Quick Recovery is an enemy card effect that costs 75 CP to add to the deck and lasts for ten hits received by the user. While Quick Recovery is in effect, the user is immune to fire, but is stunned by ice.

Learning Quick Recovery

Kingdom Hearts: Chain of Memories

  • The Axel enemy card has Quick Recovery as its effect.
  • The Black Fungus enemy card can randomly activate Quick Recovery.
  • The Darkside enemy card can mimic an enemy's Quick Recovery.