User:Somi/Sandbox: Difference between revisions
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''Project 1:'' Create '''Droplets''' | ''Project 1:'' Create '''Droplets''' | ||
''Project 2:'' Edit [[Drop System]] | <s>''Project 2:'' Edit [[Drop System]]</s> | ||
''Project 3:'' Edit [[List of Kingdom Hearts series tracks]] | ''Project 3:'' Edit [[List of Kingdom Hearts series tracks]] | ||
''Project 4:'' Create '''Relay Bonus''' | |||
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== Droplets == | == Droplets == | ||
'''Droplets''' are a feature introduced in [[Kingdom Hearts 3D: Dream Drop Distance]]. They allow the player to purchase bonuses on the [[Relay Bonus]] screen. | '''Droplets''' are a feature introduced in [[Kingdom Hearts 3D: Dream Drop Distance]]. They allow the player to purchase bonuses on the [[Relay Bonus]] screen in DP form. | ||
== Mechanics == | == Mechanics == | ||
When the player defeats a Dream Eater, finishes a [[Link Portal]] mission, or collects lucky items (on the [[Forecast]] screen) they earn droplets. As explained above, when the Relay Bonus screen appears, the droplets turn into '''Drop Points''' (DP). | When the player defeats a Dream Eater, finishes a [[Link Portal]] mission, or collects lucky items (on the [[Forecast]] screen) they earn droplets. As explained above, when the Relay Bonus screen appears, the droplets turn into '''Drop Points''' (DP). | ||
==List of Drop Bonuses== | |||
''List complied by MateusinhoEX'' | |||
Below is a list of bonuses one can earn with the right amount of DP. | |||
{|class="wikitable" width="100%" | |||
|-bgcolor="#87ceeb" | |||
|style="text-align:center" width="250px"|'''Drop Bonus''' | |||
|style="text-align:center" width="400px"|'''Description''' | |||
|style="text-align:center"|'''Cost''' | |||
|-bgcolor="#e6e6fa" | |||
|Link Accelerator | |||
|Hastens Link gauge charge time, letting you call upon Spirits more often. Effects last until you drop, and scale with your level. | |||
|LV1: 30 DP, LV2: 80 DP, LV3: 200 DP | |||
|-bgcolor="#e6e6fa" | |||
|Drop Decelerator | |||
|Slows down the Drop Gauge. Effects scale with your level. | |||
|LV1: 10 DP, LV2: 40 DP, LV3: 100 DP | |||
|-bgcolor="#e6e6fa" | |||
|Flowmotion Turbo | |||
|Increases the damage dealt by Flowmotion attacks. Effects last until you drop, and scale with your level. | |||
|LV1: 30 DP | |||
|-bgcolor="#e6e6fa" | |||
|Attack Gain | |||
|Increases Strength. Effects last until you drop, and scale with your level. | |||
|LV1: 30 DP, LV2: 80 DP, LV3 200 DP | |||
|-bgcolor="#e6e6fa" | |||
|Magic Gain | |||
|Increases Magic. Effects last until you drop, and scale with your level. | |||
|LV1: 30 DP, LV2: 80 DP, LV3 200 DP | |||
|-bgcolor="#e6e6fa" | |||
|Defense Gain | |||
|Increases Defense. Effects last until you drop, and scale with your level. | |||
|LV1: 30 DP, LV2: 80 DP, LV3 200 DP | |||
|-bgcolor="#e6e6fa" | |||
|Affinity Gain | |||
|Makes it easier to boost Affinity with Spirits. Effects last until you drop, and scale with your level. | |||
|LV1: 10 DP, LV2: 40 DP, LV3: 100 DP | |||
|-bgcolor="#e6e6fa" | |||
|Spirit Auto-Life | |||
|Fully heals Spirits the first time each runs out of HP. Effects last until you drop | |||
|10 DP | |||
|-bgcolor="#e6e6fa" | |||
|Magnet Spiral | |||
|Use magnetic force to pull in nearby enemies, then send them all flying with a spin attack. | |||
|50 DP | |||
|-bgcolor="#e6e6fa" | |||
|Treasure Goggles | |||
|A training toy that lets you send Spirits on a treasure hunt. | |||
|30 DP | |||
|-bgcolor="#e6e6fa" | |||
|Hi-Potion | |||
|Can be used once to restore a large amount of HP to yourself and Spirits. | |||
|20 DP | |||
|} |
Revision as of 02:34, 11 May 2013
As this is my personal sandbox, please do not delete it without consulting me first.
Projects
Project 1: Create Droplets
Project 2: Edit Drop System
Project 3: Edit List of Kingdom Hearts series tracks
Project 4: Create Relay Bonus
Project 1
Droplets
Droplets are a feature introduced in Kingdom Hearts 3D: Dream Drop Distance. They allow the player to purchase bonuses on the Relay Bonus screen in DP form.
Mechanics
When the player defeats a Dream Eater, finishes a Link Portal mission, or collects lucky items (on the Forecast screen) they earn droplets. As explained above, when the Relay Bonus screen appears, the droplets turn into Drop Points (DP).
List of Drop Bonuses
List complied by MateusinhoEX
Below is a list of bonuses one can earn with the right amount of DP.
Drop Bonus | Description | Cost |
Link Accelerator | Hastens Link gauge charge time, letting you call upon Spirits more often. Effects last until you drop, and scale with your level. | LV1: 30 DP, LV2: 80 DP, LV3: 200 DP |
Drop Decelerator | Slows down the Drop Gauge. Effects scale with your level. | LV1: 10 DP, LV2: 40 DP, LV3: 100 DP |
Flowmotion Turbo | Increases the damage dealt by Flowmotion attacks. Effects last until you drop, and scale with your level. | LV1: 30 DP |
Attack Gain | Increases Strength. Effects last until you drop, and scale with your level. | LV1: 30 DP, LV2: 80 DP, LV3 200 DP |
Magic Gain | Increases Magic. Effects last until you drop, and scale with your level. | LV1: 30 DP, LV2: 80 DP, LV3 200 DP |
Defense Gain | Increases Defense. Effects last until you drop, and scale with your level. | LV1: 30 DP, LV2: 80 DP, LV3 200 DP |
Affinity Gain | Makes it easier to boost Affinity with Spirits. Effects last until you drop, and scale with your level. | LV1: 10 DP, LV2: 40 DP, LV3: 100 DP |
Spirit Auto-Life | Fully heals Spirits the first time each runs out of HP. Effects last until you drop | 10 DP |
Magnet Spiral | Use magnetic force to pull in nearby enemies, then send them all flying with a spin attack. | 50 DP |
Treasure Goggles | A training toy that lets you send Spirits on a treasure hunt. | 30 DP |
Hi-Potion | Can be used once to restore a large amount of HP to yourself and Spirits. | 20 DP |