Shock Impact: Difference between revisions
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'''Shock Impact''' is a | {{nihongo|'''Shock Impact'''|ショックインパクト|Shokku Inpakuto}} is a technique that appears in ''[[Kingdom Hearts: Chain of Memories]]''. It allows the user to summon [[Simba]] to send enemies flying and inflict {{c|Stop|Status}}. | ||
==Mechanics== | |||
In ''Kingdom Hearts: Chain of Memories'', Shock Impact is a [[Magic Sleight]]. | |||
==Learning Shock Impact== | ==Learning Shock Impact== | ||
*Shock Impact | ===''Kingdom Hearts: Chain of Memories''=== | ||
*[[Sora]] can obtain Shock Impact from an [[Atlantica]] [[Bounty]]. | |||
**Its card combination is: | **Its card combination is: | ||
{{sleight|Simba|Kingdom Key|Kingdom Key||Simba + | *:{{sleight|Simba|Kingdom Key|Kingdom Key||Simba + attack card + attack card}} | ||
==See also== | |||
*[[Proud Roar]] | |||
[[Category:Kingdom Hearts: Chain of Memories abilities]] | [[Category:Kingdom Hearts: Chain of Memories abilities]] |
Revision as of 04:30, 11 January 2013
Gawrsh, aren't we here because of the picture?
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Shock Impact (ショックインパクト Shokku Inpakuto ) is a technique that appears in Kingdom Hearts: Chain of Memories. It allows the user to summon Simba to send enemies flying and inflict Stop.
Mechanics
In Kingdom Hearts: Chain of Memories, Shock Impact is a Magic Sleight.