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Trinity Limit: Difference between revisions

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{{Game|KH1|FM1|COM|REC|KH2|FM2|BBS|FMB|DDD}}
{{Game|KH1|FM1|COM|REC|KH2|FM2|BBS|FMB|DDD}}
{{Images|.gif images of ''Kingdom Hearts II'' version}}
{{Images|.gif images of ''Kingdom Hearts II'' version}}
[[File:Trinity Limit KHRECOM.gif|frame|Sora using the sleight Trinity Limit in ''Kingdom Hearts Re:Chain of Memories'']]
[[File:Trinity Limit KHRECOM.gif|thumb|300px|right]]
{{nihongo|'''Trinity Limit'''|トリニティリミット|Toriniti Rimitto}} is a special technique introduced in ''[[Kingdom Hearts (game)|Kingdom Hearts]]''. Trinity Limit is a technique that uses teamwork to unleash a powerful attack.
{{nihongo|'''Trinity Limit'''|トリニティリミット|Toriniti Rimitto}} is a special technique introduced in ''[[Kingdom Hearts (game)|Kingdom Hearts]]''. Trinity Limit is a technique that uses teamwork to unleash a powerful attack.
{{TOCleft}}
{{-}}


==Mechanics==
==Mechanics==
[[File:Trinity Limit KH.gif|thumb|x100px|right]]
In ''Kingdom Hearts'' and ''Kingdom Hearts Final Mix'', Trinity Limit is a [[Special Ability]]. Selecting '''Trinity''' from the last command box causes two red orbs to emerge from [[Donald Duck|Donald]] and [[Goofy]]. The orbs will come to [[Sora]]'s Keyblade. Sora then executes a few powerful flips and leaps, then does a back somersault, planting his Keyblade into the ground, summoning a large energy wave crushing all enemies down within the area. The more MP Sora has during the executing period, the more powerful the finishing attack becomes. It costs 5 AP to equip, and uses all of Sora's, Donald's, and Goofy's MP, requiring at least 3 bars of MP to activate.<!-- The damage calculation for Trinity Limit is 600 added to the max MP multiplied by five. It is an instant kill for many enemies. However, after you have fought Riku possessed by Ansem, every enemy will resist this "%dmg" element. Plus, bosses also resist this attack, taking only 2% of damage.-->
In ''Kingdom Hearts'' and ''Kingdom Hearts Final Mix'', Trinity Limit is a [[Special Ability]]. Selecting '''Trinity''' from the last command box causes two red orbs to emerge from [[Donald Duck|Donald]] and [[Goofy]]. The orbs will come to [[Sora]]'s Keyblade. Sora then executes a few powerful flips and leaps, then does a back somersault, planting his Keyblade into the ground, summoning a large energy wave crushing all enemies down within the area. The more MP Sora has during the executing period, the more powerful the finishing attack becomes. It costs 5 AP to equip, and uses all of Sora's, Donald's, and Goofy's MP, requiring at least 3 bars of MP to activate.<!-- The damage calculation for Trinity Limit is 600 added to the max MP multiplied by five. It is an instant kill for many enemies. However, after you have fought Riku possessed by Ansem, every enemy will resist this "%dmg" element. Plus, bosses also resist this attack, taking only 2% of damage.-->
{{-}}


<!--[[File:Trinity Limit KHCOM.gif|thumb|x100px|right]]-->
In ''Kingdom Hearts: Chain of Memories'' and ''Kingdom Hearts Re:Chain of Memories'', Trinity Limit is an [[Sleight#Attack Sleights|Attack Sleight]] that has the same appearance as from ''Kingdom Hearts'' and ''Kingdom Hearts Final Mix''. It is a very powerful attack that deals heavy damage, capable of clearing a whole field of enemies.
In ''Kingdom Hearts: Chain of Memories'' and ''Kingdom Hearts Re:Chain of Memories'', Trinity Limit is an [[Sleight#Attack Sleights|Attack Sleight]] that has the same appearance as from ''Kingdom Hearts'' and ''Kingdom Hearts Final Mix''. It is a very powerful attack that deals heavy damage, capable of clearing a whole field of enemies.
{{-}}


<!--[[File:Trinity Limit KHII.gif|thumb|x100px|right]]-->
In ''Kingdom Hearts II'' and ''Kingdom Hearts II Final Mix'', Trinity Limit is a [[Limit]] with no resemblance to the previous versions of the ability. It has two forms: If Trinity Limit is used with Sora, Donald, and Goofy, the command menu changes to:
In ''Kingdom Hearts II'' and ''Kingdom Hearts II Final Mix'', Trinity Limit is a [[Limit]] with no resemblance to the previous versions of the ability. It has two forms: If Trinity Limit is used with Sora, Donald, and Goofy, the command menu changes to:
*{{Button|t}} - Major Drive (Sora, Donald, and Goofy fire a barrage of Drive Orbs)
*{{Button|t}} - Major Drive (Sora, Donald, and Goofy fire a barrage of Drive Orbs)
Line 14: Line 21:
*{{Button|x}} - Break (Sora, Donald, and Goofy deliver a series of powerful mid-air slashes)
*{{Button|x}} - Break (Sora, Donald, and Goofy deliver a series of powerful mid-air slashes)
After each command is executed, the corresponding button command changes to Begin Combo. Selecting it activates the finishing attack, during which Sora, Donald, and Goofy raise their weapons together and unleash a storm of energy that hits all enemies in range. The pose Sora, Donald, and Goofy take for the finisher is similar to their pose when activating [[Trinity Detect]] in ''Kingdom Hearts''. To attain as much damage as possible, the Begin Combo command should be used only after all three attacks are performed consecutively. If Sora is without either Donald or Goofy, or both, he only performs a solo version of the Break attack combo. Sora will attack ten times, with the first nine attacks building up to a final, lunging blow that pierces the enemy with a powerful finishing move. This is the only limit that can be used without any party members. It costs 5 AP to equip, and like all Limits, uses all of Sora's MP. The overall damage and efficiency depends on Sora's overall status, including Drive Form levels.
After each command is executed, the corresponding button command changes to Begin Combo. Selecting it activates the finishing attack, during which Sora, Donald, and Goofy raise their weapons together and unleash a storm of energy that hits all enemies in range. The pose Sora, Donald, and Goofy take for the finisher is similar to their pose when activating [[Trinity Detect]] in ''Kingdom Hearts''. To attain as much damage as possible, the Begin Combo command should be used only after all three attacks are performed consecutively. If Sora is without either Donald or Goofy, or both, he only performs a solo version of the Break attack combo. Sora will attack ten times, with the first nine attacks building up to a final, lunging blow that pierces the enemy with a powerful finishing move. This is the only limit that can be used without any party members. It costs 5 AP to equip, and like all Limits, uses all of Sora's MP. The overall damage and efficiency depends on Sora's overall status, including Drive Form levels.
{{-}}


[[File:Trinity Limit KHBBS.gif|thumb|x100px|right]]
In ''Kingdom Hearts Birth by Sleep'', Trinity Limit is an Advanced-class [[Friendship Command]] that takes up three slots in the Command Deck, has a maximum level of 1, and a normal reload time of 40 seconds. If used in the [[Mirage Arena]], up to two other players can join in on the attack. It becomes stronger by pressing {{button|x}} at the prompt. Its appearance combines the symbol from the ''Kingdom Hearts'' version and the pose from the finishing attack from the ''Kingdom Hearts II'' version of Trinity Limit.
In ''Kingdom Hearts Birth by Sleep'', Trinity Limit is an Advanced-class [[Friendship Command]] that takes up three slots in the Command Deck, has a maximum level of 1, and a normal reload time of 40 seconds. If used in the [[Mirage Arena]], up to two other players can join in on the attack. It becomes stronger by pressing {{button|x}} at the prompt. Its appearance combines the symbol from the ''Kingdom Hearts'' version and the pose from the finishing attack from the ''Kingdom Hearts II'' version of Trinity Limit.
{{-}}
<!--[[File:Trinity Limit KH3D.gif|thumb|x100px|right]]-->
In ''Kingdom Hearts 3D: Dream Drop Distance'', Unison Rush is a [[Dual Attack]] that allows [[Sora]] and the [[Spirit]]s in his party to rush around the field together, trailing a stream of colorful Spirit emblems. The player can direct the attack, which will damage any enemies in the way.
{{-}}


==Learning Trinity Limit==
==Learning Trinity Limit==
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===''Kingdom Hearts Birth by Sleep''===
===''Kingdom Hearts Birth by Sleep''===
[[File:Trinity Limit KHBBS.gif|350px|thumb|Ventus using Trinity Limit in ''Kingdom Hearts Birth by Sleep'']]
*[[Terra]], [[Ventus]], and [[Aqua]] can purchase Trinity Limit from the Mirage Arena Medal Shop for 1400 Arena Medals once the player reach an Arena level of 1.
*[[Terra]], [[Ventus]], and [[Aqua]] can purchase Trinity Limit from the Mirage Arena Medal Shop for 1400 Arena Medals once the player reach an Arena level of 1.


===''Kingdom Hearts 3D: Dream Drop Distance''===
===''Kingdom Hearts 3D: Dream Drop Distance''===
{{section-stub}}
*Sora can use Trinity Limit by linking with a {{DEattribute|Fire}} and a {{DEattribute|Light}} Spirit.
*Sora can use Trinity Limit by linking with a {{DEattribute|Aqua}} and a {{DEattribute|Thunder}} Spirit.
*Sora can use Trinity Limit by linking with a {{DEattribute|Aqua}} and a {{DEattribute|Light}} Spirit.
*Sora can use Trinity Limit by linking with two {{DEattribute|Light}} Spirits.
*Sora can use Trinity Limit by linking with a {{DEattribute|Light}} and a {{DEattribute|Dark}} Spirit.


==Other Appearances==
==Other Appearances==

Revision as of 07:02, 28 November 2012

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Trinity Limit KHRECOM.gif

Trinity Limit (トリニティリミット Toriniti Rimitto?) is a special technique introduced in Kingdom Hearts. Trinity Limit is a technique that uses teamwork to unleash a powerful attack.

Mechanics

Trinity Limit from Kingdom Hearts I

In Kingdom Hearts and Kingdom Hearts Final Mix, Trinity Limit is a Special Ability. Selecting Trinity from the last command box causes two red orbs to emerge from Donald and Goofy. The orbs will come to Sora's Keyblade. Sora then executes a few powerful flips and leaps, then does a back somersault, planting his Keyblade into the ground, summoning a large energy wave crushing all enemies down within the area. The more MP Sora has during the executing period, the more powerful the finishing attack becomes. It costs 5 AP to equip, and uses all of Sora's, Donald's, and Goofy's MP, requiring at least 3 bars of MP to activate.

In Kingdom Hearts: Chain of Memories and Kingdom Hearts Re:Chain of Memories, Trinity Limit is an Attack Sleight that has the same appearance as from Kingdom Hearts and Kingdom Hearts Final Mix. It is a very powerful attack that deals heavy damage, capable of clearing a whole field of enemies.

In Kingdom Hearts II and Kingdom Hearts II Final Mix, Trinity Limit is a Limit with no resemblance to the previous versions of the ability. It has two forms: If Trinity Limit is used with Sora, Donald, and Goofy, the command menu changes to:

  • Triangle - Major Drive (Sora, Donald, and Goofy fire a barrage of Drive Orbs)
  • Square - Ultima (Sora, Donald, and Goofy summon a cluster of fireworks)
  • X - Break (Sora, Donald, and Goofy deliver a series of powerful mid-air slashes)

After each command is executed, the corresponding button command changes to Begin Combo. Selecting it activates the finishing attack, during which Sora, Donald, and Goofy raise their weapons together and unleash a storm of energy that hits all enemies in range. The pose Sora, Donald, and Goofy take for the finisher is similar to their pose when activating Trinity Detect in Kingdom Hearts. To attain as much damage as possible, the Begin Combo command should be used only after all three attacks are performed consecutively. If Sora is without either Donald or Goofy, or both, he only performs a solo version of the Break attack combo. Sora will attack ten times, with the first nine attacks building up to a final, lunging blow that pierces the enemy with a powerful finishing move. This is the only limit that can be used without any party members. It costs 5 AP to equip, and like all Limits, uses all of Sora's MP. The overall damage and efficiency depends on Sora's overall status, including Drive Form levels.

Trinity Limit KHBBS.gif

In Kingdom Hearts Birth by Sleep, Trinity Limit is an Advanced-class Friendship Command that takes up three slots in the Command Deck, has a maximum level of 1, and a normal reload time of 40 seconds. If used in the Mirage Arena, up to two other players can join in on the attack. It becomes stronger by pressing X at the prompt. Its appearance combines the symbol from the Kingdom Hearts version and the pose from the finishing attack from the Kingdom Hearts II version of Trinity Limit.

In Kingdom Hearts 3D: Dream Drop Distance, Unison Rush is a Dual Attack that allows Sora and the Spirits in his party to rush around the field together, trailing a stream of colorful Spirit emblems. The player can direct the attack, which will damage any enemies in the way.

Learning Trinity Limit

Kingdom Hearts and Kingdom Hearts Final Mix

  • Sora learns Trinity Limit after completing the Hades Cup.

Kingdom Hearts: Chain of Memories and Kingdom Hearts Re:Chain of Memories

  • Trinity Limit is an Attack Sleight that is learned when Sora enters the 13th floor of Castle Oblivion.
    • Its card combinations are:
    Kingdom Key (card).png + Donald Duck (card).png + Goofy (card).png
    Kingdom Key (card).png + Goofy (card).png + Donald Duck (card).png
    Donald Duck (card).png + Kingdom Key (card).png + Goofy (card).png
    Donald Duck (card).png + Goofy (card).png + Kingdom Key (card).png
    Goofy (card).png + Kingdom Key (card).png + Donald Duck (card).png
    Goofy (card).png + Donald Duck (card).png + Kingdom Key (card).png[KH CoM]

Kingdom Hearts II

Kingdom Hearts Birth by Sleep

  • Terra, Ventus, and Aqua can purchase Trinity Limit from the Mirage Arena Medal Shop for 1400 Arena Medals once the player reach an Arena level of 1.

Kingdom Hearts 3D: Dream Drop Distance

Other Appearances

Kingdom Hearts Birth by Sleep

During Aqua's final battle against Terra-Xehanort, a variation of Trinity Limit named Dual Limit can be used with Terra by pressing Square, follow by X when prompted. The attack will deal damage to the guardian that depends on the timing.

Etymology

The term "Trinity" is actually referring to Sora, Donald, and Goofy, given the fact that the three of them must be present to execute this ability.