Code Break: Difference between revisions
KrytenKoro (talk | contribs) No edit summary |
|||
Line 17: | Line 17: | ||
===ENERGY JAMMER=== | ===ENERGY JAMMER=== | ||
===MOVING SPARK=== | ===MOVING SPARK=== | ||
<!--GIF OF MOVING SPARK | |||
'''MOVING SPARK''' is composed of the fragments "MOVING" and "SPARK". It can be used on Nightmare Dream Eaters.{{fact}}--what else?-- | |||
;Code | |||
:<code>MOVING_SPARK | |||
:{ | |||
: DE = GET_NIGHTMARE() | |||
: CTRL = DE.GET_CTRL() | |||
: CTRL.INSERT(SPARK) | |||
: CTRL.MOVING() | |||
:}</code> | |||
When activated, MOVING SPARK charges the target with energy and gives the player control over its movement. After a short time, the target explodes, damaging nearby enemies.--does the player trigger the explosion?-- | |||
{{-}}--> | |||
===PRIZE BOX=== | ===PRIZE BOX=== | ||
===PRIZE SHOT=== | ===PRIZE SHOT=== | ||
===SWITCH TARGET=== | ===SWITCH TARGET=== | ||
<!--GIF OF SWITCH TARGET | |||
'''SWITCH TARGET''' is composed of the fragments "SWITCH" and "TARGET". It can be used on Nightmare Dream Eaters.{{fact}}--what else?-- | |||
;Code | |||
:<code>SWITCH_TARGET | |||
:{ | |||
: DE = GET_NIGHTMARE() | |||
: TAR = DE.TARGET() | |||
: IF TAR != ENEMY THEN | |||
: TAR.SWITCH(ENEMY) | |||
:}</code> | |||
When activated, SWITCH TARGET causes the target to attack enemies instead of the player character. | |||
{{-}}--> | |||
===TRANSPORT=== | ===TRANSPORT=== | ||
===UNLOCK=== | ===UNLOCK=== |
Revision as of 20:42, 22 August 2012
Gawrsh, aren't we here because of the picture?
| |
---|---|
This article needs some images!
Please upload a picture of gif displaying Code Break; gif displaying each suboroutine. |
Yes, the untapped power that lies within you. Now, child, it's time you awakened that power and realized your full potential.
| ||
This article needs more information!
Improve it by adding what you know about the following issues. This article lacks: add mechanics, colored code, code pieces, and redirects (upper and normalcase) for each subroutine |
Code Break (コードブレイク Kōdo Bureiku ) is a technique which appears in Kingdom Hearts 3D: Dream Drop Distance. It allows the user to manipulate the base code within a digital world for a variety of effects.
Mechanics
In Kingdom Hearts 3D: Dream Drop Distance, Code Break is the Reality Shift for The Grid. Once the Reality Shift is started, a multitude of constantly-shifting letters will appear on the touch screen, which sometimes resolve into certain word fragments of a specific color. The player must use the stylus to select the word fragments which compose the desired subroutine. Once Code Break is activated, a variety of actions can occur depending on the exact subroutine chosen.