Disposition: Difference between revisions
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KrytenKoro (talk | contribs) No edit summary |
(Terrible article is terrible. There's so much potential content that can be added to this to deserve its own page. Next I'm moving this to "Disposition"; why are we randomly making things plural, huh?) |
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{{merge|Dream Eater training}} | {{merge|Dream Eater training}} | ||
'''Dispositions''' are a | '''Dispositions''' are a gameplay mechanic introduced in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''. Each Spirit Dream Eater the player creates is born in one of four dispositions and may switch to others depending how it is treated. Dispositions determine both the behavior and eye color of a Spirit, and some even unlock hidden paths on a Spirit's [[Ability Link]]. | ||
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Revision as of 23:06, 12 August 2012
We'll go together.
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This article is being merged.
It has been suggested that this article or section be merged into Dream Eater training. Please discuss this issue further on the talk page. |
Dispositions are a gameplay mechanic introduced in Kingdom Hearts 3D: Dream Drop Distance. Each Spirit Dream Eater the player creates is born in one of four dispositions and may switch to others depending how it is treated. Dispositions determine both the behavior and eye color of a Spirit, and some even unlock hidden paths on a Spirit's Ability Link.