Talk:Reality Shift: Difference between revisions
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Need more details regarding Code Break, specifically which targets each can be used on. EDIT: also missing details. --{{User:Neumannz/SigTemplate}} 17:41, 4 June 2012 (UTC) | Need more details regarding Code Break, specifically which targets each can be used on. EDIT: also missing details. --{{User:Neumannz/SigTemplate}} 17:41, 4 June 2012 (UTC) | ||
== Prettied Up == | |||
I made the page all purty. It's now consistent with ''most'' of the Game Mechanics pages. If there are any abominable errors, feel free to fix em up or post here. Just...don't revert the entire thing cause you're feeling mean spirited for no damn reason. --[[Special:Contributions/68.230.252.5|68.230.252.5]] 06:55, 14 June 2012 (UTC) |
Revision as of 06:55, 14 June 2012
Need to add
- Images
Including logos provided by maggosh
- Special uses (destroying boxes in TT, floating Monstro, Pete boss battle, pathways in SoS, etc.)
- Japanese
Spirit Rope
- That's it I guess. I won't add images until I get my 3DS capture-thingy. Erry 00:26, 2 June 2012 (UTC)
Need more details regarding Code Break, specifically which targets each can be used on. EDIT: also missing details. --Neumannz, The Dark Falcon 17:41, 4 June 2012 (UTC)
Prettied Up
I made the page all purty. It's now consistent with most of the Game Mechanics pages. If there are any abominable errors, feel free to fix em up or post here. Just...don't revert the entire thing cause you're feeling mean spirited for no damn reason. --68.230.252.5 06:55, 14 June 2012 (UTC)