Forum:KH2--Summons or Drives: Difference between revisions
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Use of Drive Forms is better, though, since they can give out new abilities and even tell you when they level up. I'm already on level 5 for the ones I've got right now; once I "fight" Roxas, the use of Drives will be nearly at total to get Final Form and to finish the training, and I hope that I'll get it BEFORE the MCP this time, as opposed to post-Saïx in September 2011 and during the MCP battle in June 2011. And there's [http://bulbapedia.bulbagarden.net/wiki/Dawn_(anime) no need to worry] about the lack of Nobodies, since I won't be doing SP until I get that form, and getting it to level 7.}} | Use of Drive Forms is better, though, since they can give out new abilities and even tell you when they level up. I'm already on level 5 for the ones I've got right now; once I "fight" Roxas, the use of Drives will be nearly at total to get Final Form and to finish the training, and I hope that I'll get it BEFORE the MCP this time, as opposed to post-Saïx in September 2011 and during the MCP battle in June 2011. And there's [http://bulbapedia.bulbagarden.net/wiki/Dawn_(anime) no need to worry] about the lack of Nobodies, since I won't be doing SP until I get that form, and getting it to level 7.}} | ||
::Heh, I pretty thoroughly neglected the use of summons in KH1, using them only once or twice outside of Kurt Zisa, & only recently discovered their benefits while attempting a playthrough with the staff--I do not recommend it. I hate that Dumbo can't fly, though. The D-Links, I'd say, are pretty useful. You can think of them like a Command Style that doesn't take very long to learn & charge, which you can enter any time, that also heals you & grants defensive abilities. But, on the downside, they only power up your finish, while a true Style would multiply all of your attacks. The problem is, the game is hell-bent on not letting you use them in the fights they'd be useful in. I'd have killed for Aqua's Auto Life against Vanitas.[[User:Neo Bahamut|Neo Bahamut]] 06:46, 20 March 2012 (UTC) |
Latest revision as of 06:46, 20 March 2012
I've had this debate a few times with someone recently, so I wanted to see where other people stood on this. If you ask me, the Forms are almost always the better use of the Drive Guage. They do more damage on average, they teach Sora the growth abilities, and most give him the combined uses of 2 weapons. I never gave much the summons before, so I never really thought to ask this.Neo Bahamut 2 11:47, 17 March 2012 (UTC)
I've only ever used drive forms, I tried using Chicken Little: NO THANK YOU, FPS KEEP AWAY FROM KH. Stitch: What are you doing on my screen? You're useless just walking across my screen. Yeah pretty much... Erry 12:01, 17 March 2012 (UTC)
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- I have to concur about the FPS thing, I've yet to see it done well in a Kingdom Hearts game, at least when the player is given access to it. I will say, Chicken Little's is easier to use than Xigbar's Critical Snipe, but that isn't saying much. What the person I was arguing with cited about Chicken Little was his ability to draw in enemies, & the Drain effect. I have to admit, those aren't bad, but I still don't see the point. A Drive will fully restore my HP and MP, deflect and injure nearby enemies, & then boost my combat abilities. If I'm backed into a corner, it seems like the better option to get out of that situation. As for Genie, his Valor Form Limit is probably the strongest thing you can use on a boss--the finishing blow inflicts 10 times damage--but other than that, his Limits are pretty weak. Most summons' Limits inflict--you ready for this?--0.01 times damage. Stitch is recommended for the Titan Cup partly because of Ohana, but mostly because his signature ability is to deflect almost every attack that comes close to Sora. Needless to say, he's the closest thing to my "favorite summon." So...I guess the point to take away from this is that the summons have some easily-overlooked benefits, but the Drives still seem superior.75.195.74.225 05:38, 18 March 2012 (UTC)
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- Heh, I pretty thoroughly neglected the use of summons in KH1, using them only once or twice outside of Kurt Zisa, & only recently discovered their benefits while attempting a playthrough with the staff--I do not recommend it. I hate that Dumbo can't fly, though. The D-Links, I'd say, are pretty useful. You can think of them like a Command Style that doesn't take very long to learn & charge, which you can enter any time, that also heals you & grants defensive abilities. But, on the downside, they only power up your finish, while a true Style would multiply all of your attacks. The problem is, the game is hell-bent on not letting you use them in the fights they'd be useful in. I'd have killed for Aqua's Auto Life against Vanitas.Neo Bahamut 06:46, 20 March 2012 (UTC)