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| How can it '''NOT''' be the same as the targeting reticule? It is mainly a recurring control, and, therefore, there is no surprise that they would have it! [[User:NumberXV|NumberXV]] 15:23, 21 December 2011 (UTC) | | How can it '''NOT''' be the same as the targeting reticule? It is mainly a recurring control, and, therefore, there is no surprise that they would have it! [[User:NumberXV|NumberXV]] 15:23, 21 December 2011 (UTC) |
| {{KrytenKoro|It's pretty straight-forward: It's not the same thing, and therefore, the presence of the first does not necessarily confirm the presence of the latter.}} | | {{KrytenKoro|It's pretty straight-forward: It's not the same thing, and therefore, the presence of the first does not necessarily confirm the presence of the latter.}} |
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| | I think we have reached a concensus that the discussion concerning the [[Lock-On]] feature and [[Scan]] Erry brought up. We have come to the conclusion that because of their presence in most KH games, they shouldn't be a surprise, and therefore, NOT a spoiler. --[[User:NumberXV|NumberXV]] 17:43, 4 January 2012 (UTC) |
Revision as of 17:43, 4 January 2012
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DoorToNothing — I dreamed last night... I got on the boat to Heaven! And by some chance, I had brought my dice along! — 23:48, 16 September 2011 (UTC)
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BOOP! Now that we are starting to get more information on Kingdom Hearts 3D: Dream Drop Distance, the topic of a spoiler policy has arisen on the IRC. Now, I cannot remember how our spoiler policy worked back on Wikia, so long ago with the Japanese release of Kingdom Hearts Birth by Sleep and Kingdom Hearts Re:coded. The main confusion on the IRC is not in what our spoiler policy is, but when it starts.
- Does action regarding spoilers need to start before the Japanese release of the game, or immediately after the release?
- Just what is our spoiler policy?
- Evaluate/observe previous policy.
- Made amendments/new policy/revisions.
- What changes should be made now that we are off-Wikia and independent?
...Discuss! Boop.
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KrytenKoro - "Punch your lights out, hit the pavement. That's what I call entertainment. Causin' problems makes you famous - all the violence makes a statement." TALK -
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I believe we put up spoiler notices on affected articles that lasted until one month after the game was released in all regions that it was going to be.
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I think that policy works fine, so I don't have any revisions to make. As for when it starts, the point of spoiler warnings is to give people a heads-up if there is any new information that could spoil them. That should apply to pre-release info as well.
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LapisScarab Good tidings, friends. Today is a momentous day. I am pleased to announce that a new comrade has been chosen to wear the coat. — 18:48, 17 September 2011 (UTC)
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ShardofTruth Once you believe, truth and lie are quite the same thing. — 21:24, 17 September 2011 (UTC)
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From my point of you, someone who doesn't want to get spoilered won't read articles about new features of KH3D, so a simple warning at the beginning at the article should be enough. The real problem are the character and plot articles that get new infos with the game shortly after the Japanese release (if SquareEnix doesn't not spoil us before that with too long trailers). I think the "spoiler begins" and "ends here" is not enough. Many wikis hide their spoilers in some sort of box, we should do the same.
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Erry - Fight and Away TALK - It is a massive shit taken on the display and functionality of the site purely to draw in more advertising cash. ~ 14:17, 26 September 2011 (UTC)
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I find DDD not being addable on any pages such as Lock On stupid, "OH NO, LOCKING ON IS A SPOILER." Uh, no it's not.
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KrytenKoro - "I'm the doctor, I'm the patient. Don't forget that - it's important! If you love me like I love me, everybody will be sorry." TALK -
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It has nothing to do with it being a spoiler or not, it has to do with Lock-On being a specific ability (not Ability, though), and we don't know whether that ability appears in the game. It is not the same as the targeting reticule itself, and for all we know, they could name it something differently in KH3D. It would be silly if they did, but until we get reliable info showing us that the thing is named Lock-on, it's dishonest to claim we have proof that it appears in KH3D.
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Erry - Fight and Away TALK - It is a massive shit taken on the display and functionality of the site purely to draw in more advertising cash. ~ 18:57, 26 September 2011 (UTC)
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It appears in the TGS trailer. It's shown during the Gorilla and Gargoyle boss battles, Scan is also present.
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KrytenKoro - "Punch your lights out, hit the pavement. That's what I call entertainment. Causin' problems makes you famous - all the violence makes a statement." TALK -
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"It is not the same as the targeting reticule itself,"
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How can it NOT be the same as the targeting reticule? It is mainly a recurring control, and, therefore, there is no surprise that they would have it! NumberXV 15:23, 21 December 2011 (UTC)
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KrytenKoro - "Space Corp Directive 195—In an emergency power situation, a hologrammatic crew member must lay down his life in order that the living crew members might survive." "Yes, but Rimmer Directive 271 states just as clearly: 'No chance, you metal bastard.'" TALK -
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It's pretty straight-forward: It's not the same thing, and therefore, the presence of the first does not necessarily confirm the presence of the latter.
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I think we have reached a concensus that the discussion concerning the Lock-On feature and Scan Erry brought up. We have come to the conclusion that because of their presence in most KH games, they shouldn't be a surprise, and therefore, NOT a spoiler. --NumberXV 17:43, 4 January 2012 (UTC)