Toon Board: Difference between revisions
(Corrected spelling. Also, the bit about Pete being special-summonned is inaccurate, because if you're playing SOLELY against Minnie (in the MA, for instance), you may trigger Capt Justice and Capt Dark.) |
(Strategy done.) |
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==Bonus== | |||
{{section-stub}} | |||
<!--There is only one bonus panel. Which one is it?--> | |||
==Strategy== | |||
There are two optional routes for this board: | |||
;Option 1 | |||
At the beginning of the game, if the player aims left, he will find the first fork on the road after two steps. He should aim for the blue Check Panel. At the end of that route is the red Check Panel. The player should then cross the "bridge" after the red Check Panel and head immediately for the green Check Panel. After that, the player should head upwards and not ride the Prize Cubes just yet — his aim should be for the yellow Check Panel. After having passed through every Check Panel, he should take the quickest route back to the starting point. | |||
;Option 2 | |||
At the beginning of the game, if the player aims right, the first fork on the road can be found after two steps. The player should then aim for the red Check Panel. The blue Check Panel can be found at the end of that route. The player should then cross the "bridge" after the blue Check Panel, head upwards and ride the Prize Cube to the green Check Panel. Following that, he should head upwards, ride the second Prize Cube and pass the yellow Check Panel. The player may choose to take the quickest route back to the starting point, or he may ride the Prize Cubes once more to get additional GP, depending on whether they have been used by opponents. | |||
Taking either option will depend on the distance of the opponent from the Prize Cubes, as well as the direction in which he is heading. | |||
[[Category: Kingdom Hearts Birth by Sleep Command Boards]] | [[Category: Kingdom Hearts Birth by Sleep Command Boards]] |
Revision as of 11:41, 13 December 2011
Yes, the untapped power that lies within you. Now, child, it's time you awakened that power and realized your full potential.
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The Toon Board is one of the Command Boards that appeared in Kingdom Hearts Birth by Sleep. The rivals on this board are Queen Minnie and Pete, with the latter as Captain Justice if you are playing as Ventus or Aqua, or Captain Dark if you are playing as Terra.
If you step on a special panel, Chip and Dale will run into the scene holding fireworks, and will crash into each other. The fireworks will launch into the sky and explode as they knock each other out. The ammount of GP earned will be 200 plus another 200 for each panel you own. The Captain Justice and Captain Dark special panels are disabled if you are playing against Pete.
Pete (as Captain Justice)
Bonus
Strategy
There are two optional routes for this board:
- Option 1
At the beginning of the game, if the player aims left, he will find the first fork on the road after two steps. He should aim for the blue Check Panel. At the end of that route is the red Check Panel. The player should then cross the "bridge" after the red Check Panel and head immediately for the green Check Panel. After that, the player should head upwards and not ride the Prize Cubes just yet — his aim should be for the yellow Check Panel. After having passed through every Check Panel, he should take the quickest route back to the starting point.
- Option 2
At the beginning of the game, if the player aims right, the first fork on the road can be found after two steps. The player should then aim for the red Check Panel. The blue Check Panel can be found at the end of that route. The player should then cross the "bridge" after the blue Check Panel, head upwards and ride the Prize Cube to the green Check Panel. Following that, he should head upwards, ride the second Prize Cube and pass the yellow Check Panel. The player may choose to take the quickest route back to the starting point, or he may ride the Prize Cubes once more to get additional GP, depending on whether they have been used by opponents.
Taking either option will depend on the distance of the opponent from the Prize Cubes, as well as the direction in which he is heading.