Talk:Antiform: Difference between revisions
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|<span style="color:white;">By pressing {{Button|s}} on the ground, Sora jumps backwards, spins around and flies forwards. If there are enemies he will home in on one and move into a position behind them.</span> | |<span style="color:white;">By pressing {{Button|s}} on the ground, Sora jumps backwards, spins around and flies forwards. If there are enemies he will home in on one and move into a position behind them.</span> | ||
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==Unclear claims== | |||
*Press {{Button|s}} during ground combos. This will quickly move Sora around and keep the enemy from being able to retaliate many times. Plus, it keeps the combo going. | |||
*Strength is lowered. | |||
*When Sora grabs onto a ledge in Anti Form, he will hang on by his foot instead of his hand. | |||
I'm not sure where to mention these, and at least the strength one has no backing that I can see.{{User:KrytenKoro/Sig}} 08:55, 25 September 2011 (UTC) |
Revision as of 08:55, 25 September 2011
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Attacks
The guide doesn't have what was listed her. Someone needs to go through and rewrite the descriptions based on other ability descriptions, and confirm which attacks are which. We have at least one extra one here."We're werewolves, not swearwolves." (KrytenKoro) 08:44, 25 September 2011 (UTC)
- Attacks
Attack | Description |
Scratch | On the ground, Sora scratches, rolls forwards and attacks with both hands clasped together. |
Kick-Up | On the ground, when the enemy is at long range, Sora scratches and repels the enemy with a kick. |
Dance Kick | On the ground, when numerous enemies are nearby, Sora spin kicks repeatedly. |
Side Spin | With during a combo on the ground, Sora blazes in a circle around the enemy, slashing with claws and dark magic. |
Wild Dance | Combo finish on the ground: Sora moves around the enemy and scratches repeatedly. Impact attack to end. |
Ground Flash | Combo finish on the ground when numerous enemies are nearby - Sora scratches and repels the enemies to finish the move. |
Midair Doom | Moving from a ground combo, Sora seems to burst into darkness which rips at the enemy, carrying them into the air, diving down at the end. |
Air Dance Kick | In the air: uppercut, three kicks, forward moving punch at the end. |
Air Giant Wheel | During a combo in the air: knee, 8x kicks, somersault kick, scratch. |
Anti Wild Dance | Combo finish in the air: Sora kicks at high speeds and dives down to the ground at the end, blowing away enemies caught in the combo. |
Dark Void | Combo finish in the air when numerous enemies are nearby. Dark element magic blasts all around. |
Ability | Description |
Anti Glide | By pressing on the ground, Sora jumps backwards, spins around and flies forwards. If there are enemies he will home in on one and move into a position behind them. |
Unclear claims
- Press during ground combos. This will quickly move Sora around and keep the enemy from being able to retaliate many times. Plus, it keeps the combo going.
- Strength is lowered.
- When Sora grabs onto a ledge in Anti Form, he will hang on by his foot instead of his hand.
I'm not sure where to mention these, and at least the strength one has no backing that I can see."We're werewolves, not swearwolves." (KrytenKoro) 08:55, 25 September 2011 (UTC)