Forum:Wiki-wide Roleplay Opportunity: Difference between revisions
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'''Death. It's inevitable, even for roleplay characters. There would be three ways that a player could die. First, they could be killed by another player, which would only knock them out. The second is that they could be killed by a Heartless, which, would, in turn, make the player into a Heartless. The player could only be returned to their former self by being slain by a Keyblade weilder. BUT, based on the strength of their Heart, they would become differnt levels of (Pureblood) Heartless, and they could drag other players into darkness. The third and final method is to be consumed by darkness, again. BUT, if they were powerful enough, they could choose between being a Heartless or a Nobody. In order to return to humanity, the Heartless would have to destroy the Nobody and then die, or the Nobody would have to destroy the Heartless and then be destroyed. In addition, if the player was extremely high level, they could become a humanoid Nobody, like Organization XIII. They would retain all of their weapons and abilities, and would return to humanity the same way as lower level Nobodies. At the same time, however, they could join or create an Organziation, and try to raise their "Heart Count", or number of Hearts needed to create their own world, which, if achieved, could hold new quests ande new Heartless, as players able to achieve this ultimate feat could easily design excellent quests.'''}} | '''Death. It's inevitable, even for roleplay characters. There would be three ways that a player could die. First, they could be killed by another player, which would only knock them out. The second is that they could be killed by a Heartless, which, would, in turn, make the player into a Heartless. The player could only be returned to their former self by being slain by a Keyblade weilder. BUT, based on the strength of their Heart, they would become differnt levels of (Pureblood) Heartless, and they could drag other players into darkness. The third and final method is to be consumed by darkness, again. BUT, if they were powerful enough, they could choose between being a Heartless or a Nobody. In order to return to humanity, the Heartless would have to destroy the Nobody and then die, or the Nobody would have to destroy the Heartless and then be destroyed. In addition, if the player was extremely high level, they could become a humanoid Nobody, like Organization XIII. They would retain all of their weapons and abilities, and would return to humanity the same way as lower level Nobodies. At the same time, however, they could join or create an Organziation, and try to raise their "Heart Count", or number of Hearts needed to create their own world, which, if achieved, could hold new quests ande new Heartless, as players able to achieve this ultimate feat could easily design excellent quests.'''}} | ||
{{DTN|time=19:42, 9 June 2011 (EDT)|text=No. No no no no no. NO NO NO NO NO '' NO NO NO NO NO'' '''NO NO NO NO NO NO''' <BIG>'''''NO NO NO.''''' NO.</BIG> | |||
Absolutely not on the wiki. | |||
Time and time again, the purpose of this wiki's existence is forgotten and cast aside like some kind of pointless definition. Newsflash, people, it's not. Our purpose defines this wiki and what we strive to create and work toward. This wiki isn't one designed for chatting, random discussion, fanart, fanfiction, and ''certainly not roleplaying''. This wiki is an encyclopedia. When you open up a standard encyclopedia you would find on a shelf in your classroom or library, do you find advertisements for contests or arbitrary fictional works? No, you don't. That example holds true for the wiki. The ''Kingdom Hearts'' Wiki is an online encyclopedia designed to cover all aspects of the ''Kingdom Hearts'' sphere in great depth and breadth in a clear, easily presentable fashion. Having "roleplaying" on the wiki doesn't help us improve the wiki at all. | |||
While you claim to understand this, it would appear most evident that you do not see this situation in the full scope of the wiki. The sheer fact that you come to the wiki to try to start roleplay out of ''sheer boredom'' is not a good sign; it shows a misunderstanding of what the wiki is, as it is certainly not a playground. You say that such an activity would inspire ''editors'' to stick around. Umm, no. Not at all. I don't even think the Mirage Arena has attracted a plethora of new users. What we'll attract is a ton of WikiPrincesses who will shun editing, encourage activities that do not help the wiki grow, and ultimately, editing will be undermined by roleplayers. These roleplayers sticking around doesn't help the wiki either. | |||
Such a plan, therefore, also does not increase team editing efficiency. If anything, it will inhibit it, possibly by quite a significant amount. That's the opposite of good, people. ''Bad''. | |||
We should actually be very grateful that users interested in sharing fanart, roleplaying, and, well, ''WikiPrincessing'' are being attracted to the ''Kingdom Hearts'' Wikia right now. They are finding a wiki that suits their desires more while keeping our community work-oriented. I will oppose ideas that try to break this division considerably, such as this one, negatively affecting both wikis' communities.}} |
Revision as of 23:42, 9 June 2011
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Idea
Taking the same name as the the current forum, we'll use the 'Keyblade War' forum as a base of opporations for a wiki-wide roleplay zone. Posts/Edits in this area (would not/would not have to) count in future contests/events requiring specific edit counts to be neccesary for participation. The idea of the roleplay is to take current knowledge of pre-Birth by Sleep events and turn it into a semi-factual-as-it-can-get roleplay for wiki editors to partake in as they please.
Current knowledge of the keyblade war can be found on the Keyblade War page, but the point that this story begins, is the point when Keyblade weilders have become so common that they can come from nearly any world and are from either light or dark sides. In this way any editor may have one character to roleplay as who at some point during the story, gains the ability to wield a keyblade and thereby the final results our story being, the grand finale, the Keyblade War. Howvere we can control to our own ideas the events in between. Ideas of my own include, The World That Never Was being a non-Nobody like world called the City of Dawn. City of Dawn is a world of the in-between much like Twilight Town and other such worlds. The point of the world being that long before the keyblade war this world existed as a real world, however at somepoint during the starting point of our story a keyblade warrior of the dark opens the door and allows darkness to take the heart of the world. Sending the heart of the world to the realm of darkness but by the strength of the heart of the people there creating a world of nothing as well. A world completely unique and to be called the Organization XIII's home in the present Kingdom hearts games. This world would be the world that my own character comes from and while not at that time getting a keyblade he has the iheritance ceremony performed just before his world is taken into darkness. Other characters from this world could be Lightning from FF XIII and other such FF characters not currently present in Kingdom Hearts, so as to avoid conflict with connection to the present story. Nobody's could exist as well as of course the heartless, but the nobodies here are usually those of the lesser kind, being that it was not until Xehanort's era that the strong nobodies who became Organization XIII could be formed. this provides that Xehanort could have gained previous knowledge of the existance of Nobodies and so ensure the success of his future plans. By creating this roleplay I hope it to stay within factual lines, like Olympus Coliseum still exists in the realm of light so it could not be taken into darkness, or other such contradictory plots. The rest of the main story is to be decided by present roleplayers but must still rely on current knowledge facts and attempts to use as few possibly contradictory plots as possible. Our story will end when enough sufficient time has passed within the story that the Keyblade War can happen. Perhaps it is a bit depressing that the end of our story is also the end of our characters, but that's why it's vital to ensure a good plot throughout to make sure tht our character's ends would not be in vain of just being a slightly amusing waste of time. XD Anywho, this of course does not have to happen on the wiki and we could instead of course use an outside reliable website to host it on if enough are interested. It's kind of like a joint fanfic from all the members of the wiki. Perhaps we could even send it in to Nomura, Disney, and Enix if we keep it good until the end. Of course what I really want for this period is an online MMO for Kingdom Hearts instead of another regular platform game. Be pretty cool if they could do it for the upcoming NGP from Sony. Maintain a BBS style play, with character customisation and full online play? Not jsut adhoc? Anyway, that's another talk... So... post your comments, criticisms, and a critiques below, no matter how harsh they might be, what type of writer/artist would I be if I could not take a good suggestion here and there?
Comments? Criticisms? Critiques?
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This idea is wonderful, but, as Xion said, it should not be here. But, might I recommend suggesting this on the old Wikia? I think that they would jump all over this idea, especially with the new chat feature. And, if we wanted to participate, all we would have to do is log in there. KRCCFNF is tired of being STEPPED ON. 16:13, 9 June 2011 (EDT)
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