Trinity Limit: Difference between revisions
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{{nihongo|'''Trinity Limit'''|トリニティリミット|Toriniti Rimitto}} is an [[ability]] that appears in ''[[Kingdom Hearts (game)|Kingdom Hearts]]'', ''[[Kingdom Hearts Final Mix]]'', ''[[Kingdom Hearts: Chain of Memories]]'', ''[[Kingdom Hearts Re:Chain of Memories]]'', ''[[Kingdom Hearts II]]'', ''[[Kingdom Hearts II Final Mix]]'' and ''[[Kingdom Hearts Birth by Sleep]]''. The term "Trinity" is actually referring to [[Sora]], [[Donald Duck|Donald]], and [[Goofy]], given the fact that the three of them must be present to execute this ability. The overall damage and efficiency depends on Sora's overall status, including Drive Form's levels in ''Kingdom Hearts II''. | {{nihongo|'''Trinity Limit'''|トリニティリミット|Toriniti Rimitto}} is an [[ability]] that appears in ''[[Kingdom Hearts (game)|Kingdom Hearts]]'', ''[[Kingdom Hearts Final Mix]]'', ''[[Kingdom Hearts: Chain of Memories]]'', ''[[Kingdom Hearts Re:Chain of Memories]]'', ''[[Kingdom Hearts II]]'', ''[[Kingdom Hearts II Final Mix]]'' and ''[[Kingdom Hearts Birth by Sleep]]''. The term "Trinity" is actually referring to [[Sora]], [[Donald Duck|Donald]], and [[Goofy]], given the fact that the three of them must be present to execute this ability. The overall damage and efficiency depends on Sora's overall status, including Drive Form's levels in ''Kingdom Hearts II''. | ||
In ''Kingdom Hearts'' and ''Kingdom Hearts Final Mix'', Trinity Limit is a special ability activated by selecting "Trinity" from the last command box. | In ''Kingdom Hearts'' and ''Kingdom Hearts Final Mix'', Trinity Limit is a special ability activated by selecting "Trinity" from the last command box. When the command is selected, two red orbs will emerge from Donald and Goofy. The orbs will come to Sora's Keyblade. Sora then executes a few powerful flips and leaps, then does a back somersault, planting his Keyblade into the ground, summoning a large energy wave crushing all enemies down within the area. The more MP Sora has during the executing period, the more powerful the finishing attack becomes. It costs 5 AP to equip, and uses all of Sora's, Donald's, and Goofy's MP, requiring at least 3 bars of MP to activate.<!-- The damage calculation for Trinity Limit is 600 added to the max MP multiplied by five. It is an instant kill for many enemies. However, after you have fought Riku possessed by Ansem, every enemy will resist this "%dmg" element. Plus, bosses also resist this attack, taking only 2% of damage.--> | ||
In ''Kingdom Hearts: Chain of Memories'' and ''Kingdom Hearts Re:Chain of Memories'', Trinity Limit returns as an [[Sleight#Attack Sleights|Attack Sleight]] that has the same appearance as from ''Kingdom Hearts'' and ''Kingdom Hearts Final Mix''. It is a very powerful attack that deals heavy damage, capable of clearing a whole field of enemies. | In ''Kingdom Hearts: Chain of Memories'' and ''Kingdom Hearts Re:Chain of Memories'', Trinity Limit returns as an [[Sleight#Attack Sleights|Attack Sleight]] that has the same appearance as from ''Kingdom Hearts'' and ''Kingdom Hearts Final Mix''. It is a very powerful attack that deals heavy damage, capable of clearing a whole field of enemies. | ||
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After each command is executed, the corresponding button command changes to Begin Combo. Selecting it activates the finishing attack, during which Sora, Donald, and Goofy raise their weapons together and unleash a storm of energy that hits all enemies in range. The pose Sora, Donald, and Goofy take for the finisher is similar to their pose when activating [[Trinity Detect]] in ''Kingdom Hearts''. To attain as much damage as possible, the Begin Combo command should be used only after all three attacks are performed consecutively. If Sora is without either Donald or Goofy, or both, he only performs a solo version of the Break attack combo. Sora will attack ten times, with the first nine attacks building up to a final, lunging blow that pierces the enemy with a powerful finishing move. This is the only limit that can be used without any party members. It costs 5 AP to equip, and like all Limits, uses all of Sora's MP. | After each command is executed, the corresponding button command changes to Begin Combo. Selecting it activates the finishing attack, during which Sora, Donald, and Goofy raise their weapons together and unleash a storm of energy that hits all enemies in range. The pose Sora, Donald, and Goofy take for the finisher is similar to their pose when activating [[Trinity Detect]] in ''Kingdom Hearts''. To attain as much damage as possible, the Begin Combo command should be used only after all three attacks are performed consecutively. If Sora is without either Donald or Goofy, or both, he only performs a solo version of the Break attack combo. Sora will attack ten times, with the first nine attacks building up to a final, lunging blow that pierces the enemy with a powerful finishing move. This is the only limit that can be used without any party members. It costs 5 AP to equip, and like all Limits, uses all of Sora's MP. | ||
In ''Kingdom Hearts Birth by Sleep'', Trinity Limit is | In ''Kingdom Hearts Birth by Sleep'', Trinity Limit is an Advanced-class [[Friendship Command]]. If used in the [[Mirage Arena]], up to two other players can join in on the attack. It becomes stronger by pressing {{button|x}} at the prompt. Its appearance combines the symbol from the ''Kingdom Hearts'' version and the pose from the finishing attack from the ''Kingdom Hearts II'' version of Trinity Limit. It takes up one slot in the Command Deck, has a maximum level of 1, and a normal reload time of 40 seconds. It also appears during [[Aqua]]'s final battle against [[Terra-Xehanort (Boss)|Terra-Xehanort]] during the Final Episode. | ||
==Learning Trinity Limit== | ==Learning Trinity Limit== |
Revision as of 18:27, 30 December 2010
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Trinity Limit (トリニティリミット Toriniti Rimitto ) is an ability that appears in Kingdom Hearts, Kingdom Hearts Final Mix, Kingdom Hearts: Chain of Memories, Kingdom Hearts Re:Chain of Memories, Kingdom Hearts II, Kingdom Hearts II Final Mix and Kingdom Hearts Birth by Sleep. The term "Trinity" is actually referring to Sora, Donald, and Goofy, given the fact that the three of them must be present to execute this ability. The overall damage and efficiency depends on Sora's overall status, including Drive Form's levels in Kingdom Hearts II.
In Kingdom Hearts and Kingdom Hearts Final Mix, Trinity Limit is a special ability activated by selecting "Trinity" from the last command box. When the command is selected, two red orbs will emerge from Donald and Goofy. The orbs will come to Sora's Keyblade. Sora then executes a few powerful flips and leaps, then does a back somersault, planting his Keyblade into the ground, summoning a large energy wave crushing all enemies down within the area. The more MP Sora has during the executing period, the more powerful the finishing attack becomes. It costs 5 AP to equip, and uses all of Sora's, Donald's, and Goofy's MP, requiring at least 3 bars of MP to activate.
In Kingdom Hearts: Chain of Memories and Kingdom Hearts Re:Chain of Memories, Trinity Limit returns as an Attack Sleight that has the same appearance as from Kingdom Hearts and Kingdom Hearts Final Mix. It is a very powerful attack that deals heavy damage, capable of clearing a whole field of enemies.
In Kingdom Hearts II and Kingdom Hearts II Final Mix, Trinity Limit is a Limit with no resemblance to the previous versions of the ability. It has two forms: If Trinity Limit is used with Sora, Donald, and Goofy, the command menu changes to:
- - Major Drive (Sora, Donald, and Goofy fire a barrage of Drive Orbs)
- - Ultima (Sora, Donald, and Goofy summon a cluster of fireworks)
- - Break (Sora, Donald, and Goofy deliver a series of powerful mid-air slashes)
After each command is executed, the corresponding button command changes to Begin Combo. Selecting it activates the finishing attack, during which Sora, Donald, and Goofy raise their weapons together and unleash a storm of energy that hits all enemies in range. The pose Sora, Donald, and Goofy take for the finisher is similar to their pose when activating Trinity Detect in Kingdom Hearts. To attain as much damage as possible, the Begin Combo command should be used only after all three attacks are performed consecutively. If Sora is without either Donald or Goofy, or both, he only performs a solo version of the Break attack combo. Sora will attack ten times, with the first nine attacks building up to a final, lunging blow that pierces the enemy with a powerful finishing move. This is the only limit that can be used without any party members. It costs 5 AP to equip, and like all Limits, uses all of Sora's MP.
In Kingdom Hearts Birth by Sleep, Trinity Limit is an Advanced-class Friendship Command. If used in the Mirage Arena, up to two other players can join in on the attack. It becomes stronger by pressing at the prompt. Its appearance combines the symbol from the Kingdom Hearts version and the pose from the finishing attack from the Kingdom Hearts II version of Trinity Limit. It takes up one slot in the Command Deck, has a maximum level of 1, and a normal reload time of 40 seconds. It also appears during Aqua's final battle against Terra-Xehanort during the Final Episode.
Learning Trinity Limit
Kingdom Hearts and Kingdom Hearts Final Mix
- Sora learns Trinity Limit after completing the Hades Cup.
Kingdom Hearts: Chain of Memories and Kingdom Hearts Re:Chain of Memories
- Trinity Limit is an Attack Sleight that is learned when Sora enters Castle Oblivion (floor 13).
- Its card combinations are:
- + +
+ +
+ +
+ +
+ +
+ + [KH CoM]
Kingdom Hearts II
- Sora learns Trinity Limit after defeating Pete at Olympus Coliseum.
Kingdom Hearts Birth by Sleep
- Trinity Limit can be purchased from the Mirage Arena Medal Shop for 1400 Arena Medals. It can only used during Multiplayer Mode in Mirage Arena.