Aero: Difference between revisions

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
No edit summary
Line 3: Line 3:
By casting Aero, Aerora, or Aeroga in ''[[Kingdom Hearts]]'', a barrier of wind surrounds Sora for a duration of Max MP+18 seconds. This wind barrier cuts the damage taken in half. Aerora and Aeroga have the added effect of damaging any enemies that touch the barrier. A barrier cast by Aeroga may deflect certain attacks, and is more protective from boss attacks.  However, it is important to note that [[Ursula]] and the [[Ice Titan]] actually become ''stronger'' if Sora uses any form of Aero.
By casting Aero, Aerora, or Aeroga in ''[[Kingdom Hearts]]'', a barrier of wind surrounds Sora for a duration of Max MP+18 seconds. This wind barrier cuts the damage taken in half. Aerora and Aeroga have the added effect of damaging any enemies that touch the barrier. A barrier cast by Aeroga may deflect certain attacks, and is more protective from boss attacks.  However, it is important to note that [[Ursula]] and the [[Ice Titan]] actually become ''stronger'' if Sora uses any form of Aero.


In ''[[Kingdom Hearts: Chain of Memories]]'', Aero magic blows enemies away, and is short range offensive magic. It is similar to fire magic in Kingdom Hearts II.   
In ''[[Kingdom Hearts: Chain of Memories]]'', Aero magic blows enemies away, and is short range offensive magic. It is similar to [[fire]] magic in [[Kingdom Hearts II]].   


Like Gravity, Aero was replaced by a different spell in ''[[Kingdom Hearts II]]'', in this case, by [[Reflect]].
Like [[Gravity]], Aero was replaced by a different spell in ''Kingdom Hearts II'', in this case, by [[Reflect]].


Aero magic is classified as '''Defensive Magic'''.
Aero magic is classified as '''Defensive Magic'''.
Line 15: Line 15:
'''Aero:''' Granted after defeating the [[Opposite Armor]]. Does not damage enemies.<br>
'''Aero:''' Granted after defeating the [[Opposite Armor]]. Does not damage enemies.<br>
'''Aerora:''' Granted after opening a chest in [[Neverland]] on [[Captain Hook]]'s ship. Power equals Max MP of target*2+6.<br>
'''Aerora:''' Granted after opening a chest in [[Neverland]] on [[Captain Hook]]'s ship. Power equals Max MP of target*2+6.<br>
'''Aeroga:''' Granted after finding all 99 dalmatian puppies. Power equals Max MP of target*2+6.<br>
'''Aeroga:''' Granted after finding all 99 [[dalmatian]]s puppies. Power equals Max MP of target*2+6.<br>


===''[[Kingdom Hearts: Chain of Memories]]''===
===''[[Kingdom Hearts: Chain of Memories]]''===
'''Aero''': A [[Magic Card]].<br>
'''Aero''': A [[Magic Card]].<br>
'''Aeroa''': Stock 2 Aero cards.<br>
'''Aeroa''': Stock 2 Aero [[cards]].<br>
'''Aeroga''': Stock 3 Aero cards.<br>
'''Aeroga''': Stock 3 Aero cards.<br>


Line 33: Line 33:
*In Final Fantasy titles, the spell <b>Tornado</b> is also of the wind element, though in the Kingdom Hearts series, it appears as a gummi block alongside other powerful Final Fantasy spells.
*In Final Fantasy titles, the spell <b>Tornado</b> is also of the wind element, though in the Kingdom Hearts series, it appears as a gummi block alongside other powerful Final Fantasy spells.
*The spell <b>Aero</b> has been classed as both <b>Black Magic</b> and <b>White Magic</b> in Final Fantasy titles since its first appearance in Final Fantasy III.
*The spell <b>Aero</b> has been classed as both <b>Black Magic</b> and <b>White Magic</b> in Final Fantasy titles since its first appearance in Final Fantasy III.
 
*In the Final Fantasy series, the second level of the spell was called Aera, not Aerora.
==See Also==
*[[Xaldin]]


{{Magic}}
{{Magic}}

Revision as of 19:52, 16 December 2008

Aero, Aerora, and Aeroga magic are spells used by Sora, Donald, and other characters and enemies that utilize the element of Air.

By casting Aero, Aerora, or Aeroga in Kingdom Hearts, a barrier of wind surrounds Sora for a duration of Max MP+18 seconds. This wind barrier cuts the damage taken in half. Aerora and Aeroga have the added effect of damaging any enemies that touch the barrier. A barrier cast by Aeroga may deflect certain attacks, and is more protective from boss attacks. However, it is important to note that Ursula and the Ice Titan actually become stronger if Sora uses any form of Aero.

In Kingdom Hearts: Chain of Memories, Aero magic blows enemies away, and is short range offensive magic. It is similar to fire magic in Kingdom Hearts II.

Like Gravity, Aero was replaced by a different spell in Kingdom Hearts II, in this case, by Reflect.

Aero magic is classified as Defensive Magic.

In the Final Fantasy series, the second level of the spell was called Aera, not Aerora.

Acquiring

Kingdom Hearts

Aero: Granted after defeating the Opposite Armor. Does not damage enemies.
Aerora: Granted after opening a chest in Neverland on Captain Hook's ship. Power equals Max MP of target*2+6.
Aeroga: Granted after finding all 99 dalmatians puppies. Power equals Max MP of target*2+6.

Kingdom Hearts: Chain of Memories

Aero: A Magic Card.
Aeroa: Stock 2 Aero cards.
Aeroga: Stock 3 Aero cards.

Enemies that use Aero Magic

Other Uses

Trivia

  • In Final Fantasy titles, the spell Tornado is also of the wind element, though in the Kingdom Hearts series, it appears as a gummi block alongside other powerful Final Fantasy spells.
  • The spell Aero has been classed as both Black Magic and White Magic in Final Fantasy titles since its first appearance in Final Fantasy III.
  • In the Final Fantasy series, the second level of the spell was called Aera, not Aerora.