User:Xelias0/DissidiaKH/Storylines: Difference between revisions
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!bgcolor="#ffffff"|This icon represents a Heartless emblem. It often indicates the end of a Movement , but not always. It indicates a boss that you must battle in order to progress. | !bgcolor="#ffffff"|This icon represents a Heartless emblem. It often indicates the end of a Movement , but not always. It indicates a boss that you must battle in order to progress. | ||
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==Stages== | |||
===Destiny Island=== | |||
Description : Actually, it is only the floating island where you battle a Darkside in KH1. It floats above a black vortex. Touching this black vortex will quickly sap your bravery. In Reverse Mode (The name given to the alternate version of the stage), parts of the island are progressively absorbed by the vortex, leaving at the end only a small platform. In that mode, the Stage Bravery increases as parts of the island are absorbed. | |||
The Battlegen Accessory for this area is the Destiny's Shell. The Shining Prelude's boards are themed after that stage. | |||
===Hollow Bastion=== | |||
Description : This stage is the place where Sora fought against Ansem-Riku in front of the world's Keyhole. It can be quite large, and it is easy to run away from your enemy. In Reverse Mode, Stage Bravery increases as the stage's breakable elements are destroyed. If every stage element is destroyed, Stage Bravery will progressively increase all the time. | |||
The Battlegen Accessory for this area is the Hollow Fragment. The Symphonies of Fate I-1 and II-1's boards are themed after that stage. | |||
===End of the World=== | |||
It figures a wide, empty area covered with what seems like water. Occasionally, you can see giant rocks, or little rocky platforms... In Reverse Mode, it is much more dangerous, as spheres of Darkness occasionally fall from the skies, lowering the players' Bravery to the point of undergoing Break if their Bravery is low enough. Bravery is drained and added to the Stage Bravery. | |||
The Battlegen Accessory for this area is the Heart's End. The Symphony of Fate I-2's board is themed after that stage. | |||
===Castle Oblivion=== | |||
This represents, more precisely, the Station of Oblivion. A very tiny arena, surrounded by darkness. In Reverse Mode, character's bravery is slowly sapped and added to the Stage Bravery. Furthermore, in that mode, the darkness surrounding the Station is Bravery-draining too. | |||
The Battlegen Accessory for this area is the Fading Memory. The Symphonies of Fate I-3 and II-2's boards are themed after that stage. | |||
===Memory's Skyscraper=== | |||
The famous area that is the theater of many fights... Not much is to be said about that arena, except that there are no Bravery-draining traps here. In Reverse Mode, the Artificial Kingdom Hearts will sometimes glow brighter, increasing players' Critical Hit Ratio and progressively raising the Stage Bravery. | |||
The Battlegen Accessory for this area is the Moonlit Tear. The Symphony of Fate II-3's boards are themed after that stage. | |||
===The Castle that Never Was=== | |||
Or, to be precise, the Castle that Never Was's personal arena, the Hall of Empty Melodies. A platform surrounded by nothingness, in the middle of a deserted hall. In Reverse Mode, the platform sometimes randomly changes its shape, increasing the Stage Bravery each time it does so. | |||
The Battlegen Accessory for this area is the Proof of Existence. The Finale of Destiny's boards are themed after that stage. |
Revision as of 09:23, 13 February 2010
Powers
Storyline Elements
Picture | Name | Signification |
---|---|---|
Heartless | This icon represents a fight against one or few Heartless, with a low level. | |
Heartless Swarm | This icon represents a fight against many heartless with a level ranging from low to average. | |
Heartless Menace | This icon represents a fight against a single Heartless, but with quite a good level. This often leads to rewards. | |
Treasure | This icon represents a treasure chest. Opening it allows to obtain a gear or accessory. | |
Mystery | This icon represents... something. What ? Well, just try and you'll see ! | |
Moogle | This icon represents a Moogle Shop. There, you can buy storyline powers such as Fire or Ether cards. They often appear before complicated areas, so be sure to save your munny for it. | |
File:Key to Beginnings (card).png | Locked Area | This icon represents a Key. Well, it stands for a locked area, and you will have to fulfill some requirements to get through it. |
File:Key to Guidance (card).png | Door to Light | This icon represents a Heart. It indicates the end of a Movement (storyline board). Touching it will allow you to move to the next Movement. |
Door to Darkness | This icon represents a Heartless emblem. It often indicates the end of a Movement , but not always. It indicates a boss that you must battle in order to progress. |
Stages
Destiny Island
Description : Actually, it is only the floating island where you battle a Darkside in KH1. It floats above a black vortex. Touching this black vortex will quickly sap your bravery. In Reverse Mode (The name given to the alternate version of the stage), parts of the island are progressively absorbed by the vortex, leaving at the end only a small platform. In that mode, the Stage Bravery increases as parts of the island are absorbed.
The Battlegen Accessory for this area is the Destiny's Shell. The Shining Prelude's boards are themed after that stage.
Hollow Bastion
Description : This stage is the place where Sora fought against Ansem-Riku in front of the world's Keyhole. It can be quite large, and it is easy to run away from your enemy. In Reverse Mode, Stage Bravery increases as the stage's breakable elements are destroyed. If every stage element is destroyed, Stage Bravery will progressively increase all the time.
The Battlegen Accessory for this area is the Hollow Fragment. The Symphonies of Fate I-1 and II-1's boards are themed after that stage.
End of the World
It figures a wide, empty area covered with what seems like water. Occasionally, you can see giant rocks, or little rocky platforms... In Reverse Mode, it is much more dangerous, as spheres of Darkness occasionally fall from the skies, lowering the players' Bravery to the point of undergoing Break if their Bravery is low enough. Bravery is drained and added to the Stage Bravery.
The Battlegen Accessory for this area is the Heart's End. The Symphony of Fate I-2's board is themed after that stage.
Castle Oblivion
This represents, more precisely, the Station of Oblivion. A very tiny arena, surrounded by darkness. In Reverse Mode, character's bravery is slowly sapped and added to the Stage Bravery. Furthermore, in that mode, the darkness surrounding the Station is Bravery-draining too.
The Battlegen Accessory for this area is the Fading Memory. The Symphonies of Fate I-3 and II-2's boards are themed after that stage.
Memory's Skyscraper
The famous area that is the theater of many fights... Not much is to be said about that arena, except that there are no Bravery-draining traps here. In Reverse Mode, the Artificial Kingdom Hearts will sometimes glow brighter, increasing players' Critical Hit Ratio and progressively raising the Stage Bravery.
The Battlegen Accessory for this area is the Moonlit Tear. The Symphony of Fate II-3's boards are themed after that stage.
The Castle that Never Was
Or, to be precise, the Castle that Never Was's personal arena, the Hall of Empty Melodies. A platform surrounded by nothingness, in the middle of a deserted hall. In Reverse Mode, the platform sometimes randomly changes its shape, increasing the Stage Bravery each time it does so.
The Battlegen Accessory for this area is the Proof of Existence. The Finale of Destiny's boards are themed after that stage.