Alive 'n' Kicking: Difference between revisions
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[[Category:Kingdom Hearts 358/2 Days abilities]] | [[Category:Kingdom Hearts 358/2 Days abilities]] | ||
[[Category:Abilities]] |
Revision as of 01:04, 12 March 2010
Alive'n' Kicking is an ability in Kingdom Hearts 358/2 Days that can be equipped via accessories or ability units for certain weapons. The ability allows you to attack enemies and cause them to always stagger, but only when your HP is full.
Weapons That Provide Alive 'n' Kicking
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Duel Gear+ | 3 | ||||||||||||||||||
Crisis Gear | 3 | 3 | |||||||||||||||||
Crisis Gear+ | 3 | 3 | |||||||||||||||||
Omega Gear | 3 | 3 | 3 | 3 | |||||||||||||||
Omega Gear+ | 3 | 3 | |||||||||||||||||
Hazard Gear | 3 | ||||||||||||||||||
Hazard Gear+ | 3 | ||||||||||||||||||
Ultimate Gear | 3 | ||||||||||||||||||
Pandora's Gear | 3 | 3 | 3 | ||||||||||||||||
Pandora's Gear+ | 3 | 3 | |||||||||||||||||
Zero Gear | 3 |