Combo Boost: Difference between revisions
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===''[[Kingdom Hearts II]]''=== | ===''[[Kingdom Hearts II]]''=== | ||
''Increases the damage of the finishing move on the ground relative to the number of hits in the combo.'' | ''Increases the damage of the finishing move on the ground relative to the number of hits in the combo.'' | ||
===''[[Kingdom Hearts Re:Chain of Memories]]''=== | |||
''Boosts power with every strike with an attack card. Returns to normal when a card is broken. Resistant to fire, ice, lightning, and special attacks.'' | |||
===''[[Kingdom Hearts 358/2 Days]]''=== | ===''[[Kingdom Hearts 358/2 Days]]''=== | ||
''Dish out increasingly higher damage as your combo continues.'' | ''Dish out increasingly higher damage as your combo continues.'' | ||
==Obtaining Combo Boost== | |||
===''Kingdom Hearts II''=== | |||
*Learned by Sora (LV 7<ref name="Sword">Choose the [[Dream Sword]] at the Awakening.</ref>/9<ref name="Shield">Choose the [[Dream Shield]] at the Awakening.</ref>/17<ref name="Rod">Choose the [[Dream Rod]] at the Awakening.</ref>) | |||
*[[Decisive Pumpkin]] | |||
===''Kingdom Hearts Re:Chain of Memories''=== | |||
*[[Saïx (Boss)#Card|Saïx Enemy Card]] | |||
===''Kingdom Hearts 358/2 Days''=== | |||
====Weapons==== | |||
{{Days Weapon Ability | |||
|XemSkill+=1 | |||
|XemTechnical=1 | |||
|XemDuel+=1 | |||
|XemDuel++=1 | |||
|XemLift=1 | |||
|XemNimble+=1 | |||
|XemRage+=1 | |||
|XemChampion=1 | |||
|XigSkill+=1 | |||
|XigTechnical=1 | |||
|XigDuel+=1 | |||
|XigDuel++=1 | |||
|XigLift+=1 | |||
|XigNimble+=1 | |||
|XigCrisis=1 | |||
|XigHazard+=2 | |||
|XigZero=1 | |||
|XalTechnical=2 | |||
|XalDuel=2 | |||
|XalWild=1 | |||
|XalOminous+=1 | |||
|XalRage+=2 | |||
|XalUltimate+=1 | |||
|VexLift=1 | |||
|VexNimble+=1 | |||
|VexWild=1 | |||
|VexOminous+=1 | |||
|VexHazard=1 | |||
|VexHazard+=1 | |||
|LexOminous+=2 | |||
|LexFearless+=1 | |||
|LexPrestige=1 | |||
|LexCrisis=1 | |||
|LexOmega+=1 | |||
|LexRage+=1 | |||
|ZexLoaded+=1 | |||
|ZexChrono=1 | |||
|ZexPhantom=1 | |||
|ZexWild=1 | |||
|ZexOminous+=1 | |||
|ZexOmega=1 | |||
|ZexOmega+=1 | |||
|ZexHazard=1 | |||
|ZexHazard+=1 | |||
|SaiLoaded+=1 | |||
|SaiChrono=1 | |||
|SaiPhantom=1 | |||
|SaiPhantom++=1 | |||
|SaiPrestige+=3 | |||
|SaiZero=1 | |||
|AxeLoaded+=1 | |||
|AxeChrono=1 | |||
|AxePhantom=1 | |||
|AxePhantom+=1 | |||
|AxePhantom++=1 | |||
|AxeWild=1 | |||
|AxeOminous+=1 | |||
|AxeCrisis=2 | |||
|AxeOmega+=2 | |||
|AxeRage=1 | |||
|AxeRage+=1 | |||
|DemChrono+=1 | |||
|DemPhantom+=1 | |||
|LuxLift+=1 | |||
|LuxNimble=1 | |||
|LuxWild=1 | |||
|LuxOminous+=1 | |||
|LuxRage+=1 | |||
|MarLoaded+=1 | |||
|MarChrono=1 | |||
|MarPhantom=1 | |||
|MarWild=2 | |||
|MarOminous+=2 | |||
|MarRage+=1 | |||
|MarZero=1 | |||
|LarTechnical=2 | |||
|LarDuel+=2 | |||
|LarDuel++=1 | |||
|LarLift=2 | |||
|LarNimble+=1 | |||
|LarFearless=2 | |||
|LarPrestige+=2 | |||
|LarCrisis=3 | |||
|LarOmega+=1 | |||
|LarPandora=1 | |||
|LarPandora+=1 | |||
|RoxSkill+=1 | |||
|RoxTechnical=1 | |||
|RoxDuel+=1 | |||
|RoxDuel++=1 | |||
|RoxLift=1 | |||
|RoxNimble+=1 | |||
|RoxRage+=1 | |||
|RoxChampion=1 | |||
|RoxUltimate+=1 | |||
|XioSkill+=1 | |||
|XioTechnical=1 | |||
|XioDuel+=1 | |||
|XioDuel++=1 | |||
|XioLift=1 | |||
|XioNimble+=1 | |||
|XioRage+=1 | |||
|XioChampion=1 | |||
|XioUltimate+=1 | |||
|SorZero=1 | |||
|MicPandora=1 | |||
|MicPandora+=1 | |||
}} | |||
====Rings==== | |||
*[[Soldier Ring]] | |||
==Notes and References== | |||
{{reflist}} | |||
[[Category:Abilities]] | [[Category:Abilities]] | ||
[[Category:Kingdom Hearts 358/2 Days abilities]] | [[Category:Kingdom Hearts 358/2 Days abilities]] |
Revision as of 23:01, 17 March 2010
Combo Boost is an ability that increases the damage caused by the user's weapon as long as a combo is initiated and/or prolonged by the user.
Description
Kingdom Hearts II
Increases the damage of the finishing move on the ground relative to the number of hits in the combo.
Kingdom Hearts Re:Chain of Memories
Boosts power with every strike with an attack card. Returns to normal when a card is broken. Resistant to fire, ice, lightning, and special attacks.
Kingdom Hearts 358/2 Days
Dish out increasingly higher damage as your combo continues.
Obtaining Combo Boost
Kingdom Hearts II
- Learned by Sora (LV 7[1]/9[2]/17[3])
- Decisive Pumpkin
Kingdom Hearts Re:Chain of Memories
Kingdom Hearts 358/2 Days
Weapons
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Rings
Notes and References
- ^ Choose the Dream Sword at the Awakening.
- ^ Choose the Dream Shield at the Awakening.
- ^ Choose the Dream Rod at the Awakening.