Kingdom Hearts II
Kingdom Hearts II Final Mix
Kingdom Hearts 358/2 Days

Combo Boost: Difference between revisions

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===''[[Kingdom Hearts II]]''===
===''[[Kingdom Hearts II]]''===
''Increases the damage of the finishing move on the ground relative to the number of hits in the combo.''
''Increases the damage of the finishing move on the ground relative to the number of hits in the combo.''
===''[[Kingdom Hearts Re:Chain of Memories]]''===
''Boosts power with every strike with an attack card. Returns to normal when a card is broken. Resistant to fire, ice, lightning, and special attacks.''


===''[[Kingdom Hearts 358/2 Days]]''===
===''[[Kingdom Hearts 358/2 Days]]''===
''Dish out increasingly higher damage as your combo continues.''
''Dish out increasingly higher damage as your combo continues.''
==Obtaining Combo Boost==
===''Kingdom Hearts II''===
*Learned by Sora (LV 7<ref name="Sword">Choose the [[Dream Sword]] at the Awakening.</ref>/9<ref name="Shield">Choose the [[Dream Shield]] at the Awakening.</ref>/17<ref name="Rod">Choose the [[Dream Rod]] at the Awakening.</ref>)
*[[Decisive Pumpkin]]
===''Kingdom Hearts Re:Chain of Memories''===
*[[Saïx (Boss)#Card|Saïx Enemy Card]]
===''Kingdom Hearts 358/2 Days''===
====Weapons====
{{Days Weapon Ability
|XemSkill+=1
|XemTechnical=1
|XemDuel+=1
|XemDuel++=1
|XemLift=1
|XemNimble+=1
|XemRage+=1
|XemChampion=1
|XigSkill+=1
|XigTechnical=1
|XigDuel+=1
|XigDuel++=1
|XigLift+=1
|XigNimble+=1
|XigCrisis=1
|XigHazard+=2
|XigZero=1
|XalTechnical=2
|XalDuel=2
|XalWild=1
|XalOminous+=1
|XalRage+=2
|XalUltimate+=1
|VexLift=1
|VexNimble+=1
|VexWild=1
|VexOminous+=1
|VexHazard=1
|VexHazard+=1
|LexOminous+=2
|LexFearless+=1
|LexPrestige=1
|LexCrisis=1
|LexOmega+=1
|LexRage+=1
|ZexLoaded+=1
|ZexChrono=1
|ZexPhantom=1
|ZexWild=1
|ZexOminous+=1
|ZexOmega=1
|ZexOmega+=1
|ZexHazard=1
|ZexHazard+=1
|SaiLoaded+=1
|SaiChrono=1
|SaiPhantom=1
|SaiPhantom++=1
|SaiPrestige+=3
|SaiZero=1
|AxeLoaded+=1
|AxeChrono=1
|AxePhantom=1
|AxePhantom+=1
|AxePhantom++=1
|AxeWild=1
|AxeOminous+=1
|AxeCrisis=2
|AxeOmega+=2
|AxeRage=1
|AxeRage+=1
|DemChrono+=1
|DemPhantom+=1
|LuxLift+=1
|LuxNimble=1
|LuxWild=1
|LuxOminous+=1
|LuxRage+=1
|MarLoaded+=1
|MarChrono=1
|MarPhantom=1
|MarWild=2
|MarOminous+=2
|MarRage+=1
|MarZero=1
|LarTechnical=2
|LarDuel+=2
|LarDuel++=1
|LarLift=2
|LarNimble+=1
|LarFearless=2
|LarPrestige+=2
|LarCrisis=3
|LarOmega+=1
|LarPandora=1
|LarPandora+=1
|RoxSkill+=1
|RoxTechnical=1
|RoxDuel+=1
|RoxDuel++=1
|RoxLift=1
|RoxNimble+=1
|RoxRage+=1
|RoxChampion=1
|RoxUltimate+=1
|XioSkill+=1
|XioTechnical=1
|XioDuel+=1
|XioDuel++=1
|XioLift=1
|XioNimble+=1
|XioRage+=1
|XioChampion=1
|XioUltimate+=1
|SorZero=1
|MicPandora=1
|MicPandora+=1
}}
====Rings====
*[[Soldier Ring]]
==Notes and References==
{{reflist}}
[[Category:Abilities]]
[[Category:Abilities]]
[[Category:Kingdom Hearts 358/2 Days abilities]]
[[Category:Kingdom Hearts 358/2 Days abilities]]

Revision as of 23:01, 17 March 2010

Combo Boost is an ability that increases the damage caused by the user's weapon as long as a combo is initiated and/or prolonged by the user.

Description

Kingdom Hearts II

Increases the damage of the finishing move on the ground relative to the number of hits in the combo.

Kingdom Hearts Re:Chain of Memories

Boosts power with every strike with an attack card. Returns to normal when a card is broken. Resistant to fire, ice, lightning, and special attacks.

Kingdom Hearts 358/2 Days

Dish out increasingly higher damage as your combo continues.

Obtaining Combo Boost

Kingdom Hearts II

Kingdom Hearts Re:Chain of Memories

Kingdom Hearts 358/2 Days

Weapons

Xemnas Xigbar Xaldin Vexen Lexaeus Zexion Saïx Axel Demyx Luxord Marluxia Larxene Roxas Xion Sora Riku The King Donald Goofy

Skill Gear+ ② Skill Gear+ 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ
Technical Gear ③ Technical Gear 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ 2 Ability Unit Ⓛ 2 Ability Unit Ⓛ 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ
Duel Gear ④ Duel Gear 2 Ability Unit Ⓛ
Duel Gear+ ④ Duel Gear+ 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ 2 Ability Unit Ⓛ 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ
Duel Gear++ ⑤ Duel Gear++ 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ
Loaded Gear+ ② Loaded Gear+ 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ
Chrono Gear ③ Chrono Gear 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ
Chrono Gear+ ③ Chrono Gear+ 1 Ability Unit Ⓛ
Phantom Gear ④ Phantom Gear 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ
Phantom Gear+ ④ Phantom Gear+ 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ
Phantom Gear++ ⑤ Phantom Gear++ 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ
Lift Gear ③ Lift Gear 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ 2 Ability Unit Ⓛ 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ
Lift Gear+ ③ Lift Gear+ 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ
Nimble Gear ④ Nimble Gear 1 Ability Unit Ⓛ
Nimble Gear+ ④ Nimble Gear+ 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ
Wild Gear ③ Wild Gear 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ 2 Ability Unit Ⓛ
Ominous Gear+ ④ Ominous Gear+ 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ 2 Ability Unit Ⓛ 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ 2 Ability Unit Ⓛ
Fearless Gear ③ Fearless Gear 2 Ability Unit Ⓛ
Fearless Gear+ ③ Fearless Gear+ 1 Ability Unit Ⓛ
Prestige Gear ④ Prestige Gear 1 Ability Unit Ⓛ
Prestige Gear+ ④ Prestige Gear+ 3 Ability Unit Ⓛ 2 Ability Unit Ⓛ
Crisis Gear ⑤ Crisis Gear 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ 2 Ability Unit Ⓛ 3 Ability Unit Ⓛ
Omega Gear ⑥ Omega Gear 1 Ability Unit Ⓛ
Omega Gear+ ⑥ Omega Gear+ 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ 2 Ability Unit Ⓛ 1 Ability Unit Ⓛ
Hazard Gear ⑤ Hazard Gear 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ
Hazard Gear+ ⑤ Hazard Gear+ 2 Ability Unit Ⓛ 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ
Rage Gear ⑤ Rage Gear 1 Ability Unit Ⓛ
Rage Gear+ ⑤ Rage Gear+ 1 Ability Unit Ⓛ 2 Ability Unit Ⓛ 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ
Champion Gear ⑤ Champion Gear 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ
Ultimate Gear+ ⑥ Ultimate Gear+ 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ
Pandora's Gear ⑤ Pandora's Gear 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ
Pandora's Gear+ ⑤ Pandora's Gear+ 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ
Zero Gear ⑤ Zero Gear 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ 1 Ability Unit Ⓛ

Rings

Notes and References

  1. ^ Choose the Dream Sword at the Awakening.
  2. ^ Choose the Dream Shield at the Awakening.
  3. ^ Choose the Dream Rod at the Awakening.