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Air Slide: Difference between revisions

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{{Game|KH2|FM2|358|BBS}}
{{Game|KH2|FM2|358|BBS}}
{{Images|A GIF image of the Quick Run ability}}
{{Images|A GIF image of the Quick Run ability}}
{{nihongo|'''Air Slide'''|エアスライド|Ea Suraido}}, translated as '''Quick Run''' in ''[[Kingdom Hearts II]]'', is an [[ability]] that appears in ''[[Kingdom Hearts II]]'', ''[[Kingdom Hearts II Final Mix]]'', ''[[Kingdom Hearts 358/2 Days]]'' and ''[[Kingdom Hearts Birth by Sleep]]''. In ''Kingdom Hearts II'' and ''Kingdom Hearts II Final Mix'', it is a [[Abilities (Kingdom Hearts II)#Growth abilities|Growth ability]] learned and upgraded by leveling up [[Wisdom Form]], while in ''Kingdom Hearts 358/2 Days'', it is an [[Panel System#Ability Panels|ability panel]] that can be upgraded from '''Air Slide LV1''' to '''Air Slide LV2''', '''Air Slide LV3''', '''Air Slide LV4''', and '''Air Slide LV5''' by linking {{nihongo|'''Air Slide LV+ Ⓛ'''|エアアップⓁ|Ea Appu Ⓛ|lit. "Air Up Ⓛ"}} panels. In ''Kingdom Hearts II'', each version of "Quick Run" requires 2 AP to equip.
{{nihongo|'''Air Slide'''|エアスライド|Ea Suraido}}, translated as '''Quick Run''' in ''[[Kingdom Hearts II]]'', is an [[ability]] that appears in ''[[Kingdom Hearts II]]'', ''[[Kingdom Hearts II Final Mix]]'', ''[[Kingdom Hearts 358/2 Days]]'' and ''[[Kingdom Hearts Birth by Sleep]]''. In ''Kingdom Hearts II'' and ''Kingdom Hearts II Final Mix'', it is a [[Abilities (Kingdom Hearts II)#Growth abilities|Growth ability]] learned and upgraded by leveling up [[Wisdom Form]], while in ''Kingdom Hearts 358/2 Days'', it is an [[Panel System#Ability Panels|ability panel]] that can be upgraded from '''Air Slide LV1''' to '''Air Slide LV2''', '''Air Slide LV3''', '''Air Slide LV4''', and '''Air Slide LV5''' by linking {{nihongo|'''Air Slide LV+ Ⓛ'''|エアアップⓁ|Ea Appu Ⓛ|lit. "Air Up Ⓛ"}} panels. In ''Kingdom Hearts II'', each version of "Quick Run" requires 2 AP to equip. In ''Kingdom Hearts Birth by Sleep'' it is gained after completing a certain world in a character's story.


In ''Kingdom Hearts II'' and ''Kingdom Hearts II Final Mix'', Quick Run allows you to perform an aerial dash at ground level while you are running, and leveling it up increases the distance covered. In ''Kingdom Hearts 358/2 Days'', Air Slide allows you to perform an aerial dash while in midair, and leveling it up increases the number of times you can dash before touching the ground. The ability is activated by pressing {{button|s}} while tilting the left analog stick in ''Kingdom Hearts II'' and ''Kingdom Hearts II Final Mix'', and by pressing {{button|DSB}} while in midair in ''Kingdom Hearts 358/2 Days''. It is useful as an evasive technique and as a faster mode of transportation.
In ''Kingdom Hearts II'' and ''Kingdom Hearts II Final Mix'', Quick Run allows you to perform an aerial dash at ground level while you are running, and leveling it up increases the distance covered. In ''Kingdom Hearts 358/2 Days'', Air Slide allows you to perform an aerial dash while in midair, and leveling it up increases the number of times you can dash before touching the ground. The ability is activated by pressing {{button|s}} while tilting the left analog stick in ''Kingdom Hearts II'', ''Kingdom Hearts II Final Mix'' and ''Kingdom Hearts Birth by Sleep'', and by pressing {{button|DSB}} while in midair in ''Kingdom Hearts 358/2 Days''. It is useful as an evasive technique and as a faster mode of transportation.


==Learning Air Slide==
==Learning Air Slide==

Revision as of 21:11, 5 September 2010

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Air Slide (エアスライド Ea Suraido?), translated as Quick Run in Kingdom Hearts II, is an ability that appears in Kingdom Hearts II, Kingdom Hearts II Final Mix, Kingdom Hearts 358/2 Days and Kingdom Hearts Birth by Sleep. In Kingdom Hearts II and Kingdom Hearts II Final Mix, it is a Growth ability learned and upgraded by leveling up Wisdom Form, while in Kingdom Hearts 358/2 Days, it is an ability panel that can be upgraded from Air Slide LV1 to Air Slide LV2, Air Slide LV3, Air Slide LV4, and Air Slide LV5 by linking Air Slide LV+ Ⓛ (エアアップⓁ Ea Appu Ⓛ?, lit. "Air Up Ⓛ") panels. In Kingdom Hearts II, each version of "Quick Run" requires 2 AP to equip. In Kingdom Hearts Birth by Sleep it is gained after completing a certain world in a character's story.

In Kingdom Hearts II and Kingdom Hearts II Final Mix, Quick Run allows you to perform an aerial dash at ground level while you are running, and leveling it up increases the distance covered. In Kingdom Hearts 358/2 Days, Air Slide allows you to perform an aerial dash while in midair, and leveling it up increases the number of times you can dash before touching the ground. The ability is activated by pressing Square while tilting the left analog stick in Kingdom Hearts II, Kingdom Hearts II Final Mix and Kingdom Hearts Birth by Sleep, and by pressing B while in midair in Kingdom Hearts 358/2 Days. It is useful as an evasive technique and as a faster mode of transportation.

Learning Air Slide

Kingdom Hearts II and Kingdom Hearts II Final Mix

  • Wisdom Form has Quick Run LV1 as a default ability.
  • Sora learns Quick Run LV1 after leveling Wisdom Form to level 3.
  • Wisdom Form learns Quick Run LV2 at level 3.
  • Sora learns Quick Run LV2 after leveling Wisdom Form to level 5.
  • Wisdom Form learns Quick Run LV3 at level 5.
  • Sora learns Quick Run LV3 after leveling Wisdom Form to level 7.
  • Wisdom Form learns Quick Run MAX at level 7.

Kingdom Hearts 358/2 Days

Panels which link to Air Slide

  • Air Rush Ⓛ (エアアタックⓁ Ea Atakku Ⓛ?, lit. "Air Attack Ⓛ"): Allows you to knock enemies aside when you perform an Air Slide.

Recipes

Kingdom Hearts 358/2 Days

The Air Rush Ⓛ can be synthesized for 4500 munny once Roxas is promoted to Novice rank.

See also