Game:Oogie's Manor: Difference between revisions
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|image=[[Image:Oogie's Manor Scan.jpg|330px]] | |image=[[Image:Oogie's Manor Scan.jpg|330px]] | ||
|HP=90-150 | |HP=90-150 | ||
|location=Halloween Town | |||
|experience=2500 | |experience=2500 | ||
|items=Magic upgrade (Gravira) | |items=Magic upgrade (Gravira) |
Revision as of 14:08, 10 February 2009
After Oogie Boogie is defeated for the first time in Kingdom Hearts, he'll fuse with his manor to create a giant boss. In order to defeat it, you must destroy the seven purple orbs that possess it.
Appearances
Strategy
This is the only boss battle where you can enter and exit the arena at will (that is, if Sora is on the Bridge; once he jumps down there is no escape).
If possible, travel to and lock the keyhole in Neverland before begining this fight to learn the shared ability Glide; using this ability makes it easier to reach the globes of darkness covering the manor. Glide also comes in handy to keep you from falling to the ground and forcing you to find your way back up, wich is very time-consuming. When traveling on the manor always be ready to use Guard because there are swinging objects that may push you off. No matter where you are on the boss always looks around and finds a chance to attack Sora, and it may be difficult to see the globes in the darkness of Halloween Town, so be prudent. To avoid overlooking the globes, consistently Lock On to something because the locking system will find the nearest target.
Video