Talk:Lucky Strike: Difference between revisions

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;FM2 only
;FM2 only
Sora<ref>Limit Form (LV 6) (''Final Mix'')</ref>
*Sora<ref>Limit Form (LV 6) (''Final Mix'')</ref>
*Limit Form<ref name="FM2">(''Final Mix'')</ref>
*Limit Form<ref name="FM2">(''Final Mix'')</ref>
*Roxas<ref name="Critical">Available from the beginning in Critical Mode.</ref>
*Roxas<ref name="Critical">Available from the beginning in Critical Mode.</ref>

Revision as of 21:53, 16 January 2010

Actual calculation of Lucky Lucky's effect

Lucky Lucky "increases the drop rate of items by 30%", though this is an ambiguous statement as far as how this 30% is actually applied. Clearly it is not simply adding 30%, as equipping just four of the seven Lucky Luckys will give a drop percentage of over 100%, which is clearly incorrect. Though not absolutely confirmed, it seems reasonably certain to me from my own in-game testing that it is a simple addition of 30% of the normal drop rate per Lucky Lucky equipped. For example, the Akashic Record usually has a 1% chance of being dropped by a Bookmaster Heartless, but equipping all seven Lucky Luckys results in (7 x 30% x 1%) on top of the usual 1%, meaning a new drop rate of 3.1%. Should I put this into the article? I already would have were it not for the uncertainty in whether it is definitely correct. - Sorceror Nobody 21:11, 10 August 2008 (UTC)

Both
  • Jack Sparrow
  • Jack Skellington
  • Donald Duck[1]
  • Goofy[2]
KH2 only
FM2 only
  1. ^ Defeat the Nobodies at The Old Mansion.
  2. ^ Defeat Shenzi, Banzai, and Ed at The King's Den.
  3. ^ Choose the Dream Sword at the Awakening (Kingdom Hearts II).
  4. ^ Choose the Dream Shield at the Awakening (Kingdom Hearts II).
  5. ^ Choose the Dream Rod at the Awakening (Kingdom Hearts II).
  6. ^ a b c (Kingdom Hearts II)
  7. ^ Limit Form (LV 6) (Final Mix)
  8. ^ (Final Mix)
  9. ^ a b Available from the beginning in Critical Mode.