Shaman: Difference between revisions
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==Strategy== | ==Strategy== | ||
Shamans sometimes ride on top of [[Living Bone]]. A group of 5 members can be very deadly. Try to keep distance of its curses and you will be able to defeat it. They can cast a lot far-reaching magic that will take out about 20-30 health. They are also magic resistant. Be careful when it starts to glow blue, which means that it's about cast a curse. One to three reflects should take care of them. To try to deal more damage on both the [[Living Bone]] and the shaman, you can use a reaction command. But BE CAREFUL. Their curses are bad and can be deadly. [[Living Bone]]'s attacks cover a pretty wide range, so try to guard against or dodge it. You can find them in the Wastelands, Elephant Graveyard, Savannah, Wildebeest Valley, and Jungle. | Shamans sometimes ride on top of [[Living Bone]]. A group of 5 members can be very deadly. Try to keep distance of its curses and you will be able to defeat it. They can cast a lot of far-reaching magic that will take out about 20-30 health. They are also magic resistant. Be careful when it starts to glow blue, which means that it's about cast a curse. One to three reflects should take care of them. To try to deal more damage on both the [[Living Bone]] and the shaman, you can use a reaction command. But BE CAREFUL. Their curses are bad and can be deadly. [[Living Bone]]'s attacks cover a pretty wide range, so try to guard against or dodge it. You can find them in the Wastelands, Elephant Graveyard, Savannah, Wildebeest Valley, and Jungle. | ||
==Curses== | ==Curses== |
Revision as of 13:33, 8 October 2008
The Shaman is a Heartless from Kingdom Hearts II. The Shaman casts magic and is resistant to magic. Sometimes they are found riding on top of Living Bones, another Heartless found in the Pride Lands.
Journal Entry
It attacks from afar and moves around very little. It is very magic-resistant and nullifies all attacks while taking on its mask form.
The cursed flame it occasionally unleashes firmly chases its target, but it can be used advantageously with reaction commands!
Strategy
Shamans sometimes ride on top of Living Bone. A group of 5 members can be very deadly. Try to keep distance of its curses and you will be able to defeat it. They can cast a lot of far-reaching magic that will take out about 20-30 health. They are also magic resistant. Be careful when it starts to glow blue, which means that it's about cast a curse. One to three reflects should take care of them. To try to deal more damage on both the Living Bone and the shaman, you can use a reaction command. But BE CAREFUL. Their curses are bad and can be deadly. Living Bone's attacks cover a pretty wide range, so try to guard against or dodge it. You can find them in the Wastelands, Elephant Graveyard, Savannah, Wildebeest Valley, and Jungle.
Curses
The Shaman becomes invincible during the duration of a curse. When atop a Living Bone, the power of a curse is increased greatly, and can even take out a high level character (70-80) if not careful.
- Blaze: Blue flames erupt around the target, very hard to avoid
- Will-o-Wisp: Blue flames circle the character, almost impossible to avoid
- Mask Rush: The body disappears, and the head is surrounded with magic. the head will then shoot around the area and inflicts damage on impact. Can be avoided from the air.
As mentioned above, a Curse while on Living Bones can be disastrous. The best choice would be an immediate Trinity Limit, however this can only be accessed in normal form, meaning it can not be done in The Pride Lands. This can however, be a lifesaver in the 45th fight of the Hades Paradox Cup, in which Sora must fight alone.