Card Break: Difference between revisions
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(New page: ==Card Break== Card breaks only apply to the card-based battle system of Kingdom Hearts: Chain of Memories. All cards have a certain value, which may be nullified, or "broken", by a c...) |
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Card breaks only apply to the card-based battle system of [[Kingdom Hearts: Chain of Memories]]. All cards have a certain value, which may be nullified, or "broken", by a card of equal or greater value. Cards may also be broken by another card with a value of zero. Most often this is used to break [[sleights]] (three cards stocked together to produce certain combat moves or a higher card value). | Card breaks only apply to the card-based battle system of [[Kingdom Hearts: Chain of Memories]]. All cards have a certain value, which may be nullified, or "broken", by a card of equal or greater value. Cards may also be broken by another card with a value of zero. Most often this is used to break [[sleights]] (three cards stocked together to produce certain combat moves or a higher card value). | ||
Revision as of 23:48, 9 November 2007
Card breaks only apply to the card-based battle system of Kingdom Hearts: Chain of Memories. All cards have a certain value, which may be nullified, or "broken", by a card of equal or greater value. Cards may also be broken by another card with a value of zero. Most often this is used to break sleights (three cards stocked together to produce certain combat moves or a higher card value).
For example, if Sora plays a Kingdom Key card with a value of 4, and his opponent plays a card with a value of 4 or greater, a card break occurs and Sora is momentarily stunned.