Mushroom XIII: Difference between revisions

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==Trivia==
*All of the Mushrooms (with the exception of No. XIII) require minigames to be completed.
*Some of the Mushrooms have similar traits to the members of Organization XIII. For example, No. VII can go "berserk", similar to [[Saix]], while No. XI has the same hit counter feature as [[Marluxia]].


[[Category:Emblem Heartless]]
[[Category:Emblem Heartless]]

Revision as of 02:12, 3 June 2008

The Organization XIII Mushrooms are thirteen mushrooms that are dressed like the thirteen members of Organization XIII. In Kingdom Hearts II: Final Mix+, they are located in numerous worlds. Each Mushroom has its own game that also has a Jiminy Memo objective to it. Odd-numbered Mushrooms drop numerous new weapons for Goofy. You cannot even damage some of them until you reach a certain level.

After beating the game, only twelve are accessible; the thirteenth Mushroom must be found after beating the other twelve. Once you find the thirteenth Mushroom, you get the Winner's Proof Keyblade.

Finding The Mushrooms

  • No. 5: is in the Cave of Wonders. This is probably the easiest one to beat. You must defeat it in 10 seconds.
  • No. 8: is in Twilight Town, outside Yen Sid's Tower. Many say that this is the hardest challenge: bouncing the mushrooms around like a ping-pong ball 80 times.
  • No. 9: is in Radiant Garden, where you fought Demyx. you must hit it a number of times before it stops spinning.
  • No. 12: is in Twilight Town, outside the Old Mansion.
  • No. 13: is in Radiant Garden, where you fought the 1000 Heartless. You must have beaten all of the other Mushrooms to reach the last Mushroom Heartless.

Trivia

  • All of the Mushrooms (with the exception of No. XIII) require minigames to be completed.
  • Some of the Mushrooms have similar traits to the members of Organization XIII. For example, No. VII can go "berserk", similar to Saix, while No. XI has the same hit counter feature as Marluxia.