Woody: Difference between revisions

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{{game|KH3}}
{{game|KH3}}
{{Suite}}
{{Suite}}
{{Under Construction}}
{{Character
{{Character
|name=Woody
|name=Woody
Line 50: Line 49:
==Abilities==
==Abilities==
===''Kingdom Hearts III''===
===''Kingdom Hearts III''===
{{sec-stub}}
Woody is an offense-focused physical attacker. His basic attacks consist of close-range punches. Both of his action abilities allow him to more easily close long distances between him and a target, with [[Shoulder Tackle]] bringing him to the enemy and [[Lasso Attack]] bringing the enemy to him. His Lasso Attack also stuns the enemy for 10 seconds, making him good at disabling enemies to setup for further damage. His weapon is [[Cowboy's Pride]].
 
Alongside Buzz Lightyear and Sora, Woody is able to use the [[Rocket Ruckus]] [[Team Attack]], allowing the listed party members to mount the rocket from ''Toy Story'' and strike enemies with it before sending it at the enemies into an explosion of fireworks.
 
Woody's base stats are 30 [[AP]], 175 [[HP]], and 100 [[MP]]. He has 2 armor slots, 2 accessory slots, and 3 item slots, two of which start equipped with potions.
 
{{frm-atk-o|#DC143C|o=*|ba=*}}
{{frm-atk|{{nihongo|'''Overhand Right'''|オーバーハンドライト|<br>Ōbāhandoraito}}|att|Physical|1|0|0|0|X|1|—|Spins right arm in circles on the spot, then throws a hook punch that launches struck enemies.}}
{{frm-atk|{{nihongo|'''Punch Barrage'''|パンチ連打|<br>Panchi Renda}}|att|Physical|1(x3)1.5|0|0(x3)+1|0|X|1{{note|— for second and subsequent hits}}|—|Launches punches alternating with both hands while moving forward. Launches enemies struck by the final hit.}}
{{frm-atk|l=*|Shoulder Tackle|att|Physical|1.5|0|1|0|X|—|—|Runs toward the target and strikes with shoulder, sending it flying. MP Cost: 15}}
{{frm-atk|l=*|Lasso Attack|att|Physical|1|0|0|0|X|—|Stun (100%/10 seconds)|Draws in surrounding enemies, then blows them away with released energy. MP Cost: 10}}
{{frm-c}}
{|border=1 cellpadding=2 cellspacing=0 style="text-align:center; font-size:90%" align="center" width=900px
!bgcolor=#DC143C align="center" style="font-size:12px" colspan="4"|Support Abilities
|-
!bgcolor=#c0c0c0 align="center" style="font-size:12px"|Ability
!colspan="2" bgcolor=#c0c0c0 align="center" style="font-size:12px"|AP
!bgcolor=#c0c0c0 align="center" style="font-size:12px"|Description
|-
|'''[[Second Chance]]'''
|colspan="2"|4
|Always retain at least 1 HP if you are hit while you have 2 HP or more.
|-
|'''[[MP Haste]]'''
|colspan="2"|3
|Recharge MP 10% faster when you run out. Stack the ability to increase the effect.
|-
|'''[[More Team Attacks]]'''
|colspan="2"|5
|Generate team attack commands more often.
|-
|'''[[Team Attack Extender]]'''
|colspan="2"|3
|Extend the availability period of team attack commands.
|-
|'''[[Team Effort]]'''
|colspan="2"|50
|Always start battles with a team attack command. (Unequipped by default)
|-
|'''[[Share Prizes]]'''
|colspan="2"|4
|Pass on prizes you cannot benefit from to friends.
|-
|'''[[Hyper Healing]]'''
|colspan="2"|3
|Spring back from defeat in battle more quickly and with more HP. Stack the ability to increase the effect.
|}


==Origin==
==Origin==