Woody: Difference between revisions
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{{game|KH3}} | {{game|KH3}} | ||
{{Suite}} | {{Suite}} | ||
{{Character | {{Character | ||
|name=Woody | |name=Woody | ||
Line 50: | Line 49: | ||
==Abilities== | ==Abilities== | ||
===''Kingdom Hearts III''=== | ===''Kingdom Hearts III''=== | ||
{{ | Woody is an offense-focused physical attacker. His basic attacks consist of close-range punches. Both of his action abilities allow him to more easily close long distances between him and a target, with [[Shoulder Tackle]] bringing him to the enemy and [[Lasso Attack]] bringing the enemy to him. His Lasso Attack also stuns the enemy for 10 seconds, making him good at disabling enemies to setup for further damage. His weapon is [[Cowboy's Pride]]. | ||
Alongside Buzz Lightyear and Sora, Woody is able to use the [[Rocket Ruckus]] [[Team Attack]], allowing the listed party members to mount the rocket from ''Toy Story'' and strike enemies with it before sending it at the enemies into an explosion of fireworks. | |||
Woody's base stats are 30 [[AP]], 175 [[HP]], and 100 [[MP]]. He has 2 armor slots, 2 accessory slots, and 3 item slots, two of which start equipped with potions. | |||
{{frm-atk-o|#DC143C|o=*|ba=*}} | |||
{{frm-atk|{{nihongo|'''Overhand Right'''|オーバーハンドライト|<br>Ōbāhandoraito}}|att|Physical|1|0|0|0|X|1|—|Spins right arm in circles on the spot, then throws a hook punch that launches struck enemies.}} | |||
{{frm-atk|{{nihongo|'''Punch Barrage'''|パンチ連打|<br>Panchi Renda}}|att|Physical|1(x3)1.5|0|0(x3)+1|0|X|1{{note|— for second and subsequent hits}}|—|Launches punches alternating with both hands while moving forward. Launches enemies struck by the final hit.}} | |||
{{frm-atk|l=*|Shoulder Tackle|att|Physical|1.5|0|1|0|X|—|—|Runs toward the target and strikes with shoulder, sending it flying. MP Cost: 15}} | |||
{{frm-atk|l=*|Lasso Attack|att|Physical|1|0|0|0|X|—|Stun (100%/10 seconds)|Draws in surrounding enemies, then blows them away with released energy. MP Cost: 10}} | |||
{{frm-c}} | |||
{|border=1 cellpadding=2 cellspacing=0 style="text-align:center; font-size:90%" align="center" width=900px | |||
!bgcolor=#DC143C align="center" style="font-size:12px" colspan="4"|Support Abilities | |||
|- | |||
!bgcolor=#c0c0c0 align="center" style="font-size:12px"|Ability | |||
!colspan="2" bgcolor=#c0c0c0 align="center" style="font-size:12px"|AP | |||
!bgcolor=#c0c0c0 align="center" style="font-size:12px"|Description | |||
|- | |||
|'''[[Second Chance]]''' | |||
|colspan="2"|4 | |||
|Always retain at least 1 HP if you are hit while you have 2 HP or more. | |||
|- | |||
|'''[[MP Haste]]''' | |||
|colspan="2"|3 | |||
|Recharge MP 10% faster when you run out. Stack the ability to increase the effect. | |||
|- | |||
|'''[[More Team Attacks]]''' | |||
|colspan="2"|5 | |||
|Generate team attack commands more often. | |||
|- | |||
|'''[[Team Attack Extender]]''' | |||
|colspan="2"|3 | |||
|Extend the availability period of team attack commands. | |||
|- | |||
|'''[[Team Effort]]''' | |||
|colspan="2"|50 | |||
|Always start battles with a team attack command. (Unequipped by default) | |||
|- | |||
|'''[[Share Prizes]]''' | |||
|colspan="2"|4 | |||
|Pass on prizes you cannot benefit from to friends. | |||
|- | |||
|'''[[Hyper Healing]]''' | |||
|colspan="2"|3 | |||
|Spring back from defeat in battle more quickly and with more HP. Stack the ability to increase the effect. | |||
|} | |||
==Origin== | ==Origin== |