Commands: Difference between revisions

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(High Jump is a better example for the separate list for the deck command system.)
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The Command Menu allows the player to execute the highlighted action, which can be chosen from the various options. In certain circumstances, some commands in the menu may be blanked out or disabled, either before certain functions are introduced to the player or during periods when certain abilities cannot be used.
The Command Menu allows the player to execute the highlighted action, which can be chosen from the various options. In certain circumstances, some commands in the menu may be blanked out or disabled, either before certain functions are introduced to the player or during periods when certain abilities cannot be used.


In ''Kingdom Hearts'' and ''Kingdom Hearts II'', the Command Menu changes from blue to yellow in regular combat or red in scripted fights such as against bosses. Additionally, the Command Menu in ''Kingdom Hearts II'' has a unique design in each world, as well as in certain areas, such as the [[Mysterious Tower]] and the White Room in the [[Old Mansion]].
In ''Kingdom Hearts'' and ''Kingdom Hearts II'', the Command Menu changes from blue to yellow in regular combat or red in scripted fights, such as against bosses. Additionally, the Command Menu in ''Kingdom Hearts II'' has a unique design in each world, as well as in certain areas, such as the [[Mysterious Tower]] and the White Room in the [[Old Mansion]].


The recurring commands that appear in the Command Menu are:
The recurring commands that appear in the Command Menu are:
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In ''Kingdom Hearts'', the {{button|c}}<!--is it square in japan?--> button cannot be set as a shortcut, while in ''Kingdom Hearts II'', equipped items can also be set to shortcuts.
In ''Kingdom Hearts'', the {{button|c}}<!--is it square in japan?--> button cannot be set as a shortcut, while in ''Kingdom Hearts II'', equipped items can also be set to shortcuts.


In ''Kingdom Hearts 358/2 Days'', shortcuts are added by highlighting entries from the Magic or Item menu, then holding down {{button|shoulderl}} and pressing the standard buttons of {{button|dsy}}, {{button|dsx}}, {{button|dsa}}, or {{button|dsb}}. Subsequently, the player can hold down {{button|shoulderl}} while in the field, then press the face button corresponding to the desired command. However, if all the [[Panel System|panels]] for that command are removed during panel management, or if the current stock of a item has been used up during a mission, a new shortcut is required to be set up for that button.<!-- If you restore the magic or item panel before changing the command button for that link, then that shortcut will still be preserved. [WHAT EXACTLY DOES THIS MEAN, AND CAN WE GET VERIFICATION OF THIS?]-->
In ''Kingdom Hearts 358/2 Days'', shortcuts are added by highlighting entries from the Magic or Item menus, then holding down {{button|shoulderl}} and pressing the standard buttons of {{button|dsy}}, {{button|dsx}}, {{button|dsa}}, or {{button|dsb}}. Subsequently, the player can hold down {{button|shoulderl}} while in the field, then press the face button corresponding to the desired command. However, if all the [[Panel System|panels]] for that command are removed during panel management, or if the current stock of a item has been used up during a mission, a new shortcut is required to be set up for that button.<!-- If you restore the magic or item panel before changing the command button for that link, then that shortcut will still be preserved. [WHAT EXACTLY DOES THIS MEAN, AND CAN WE GET VERIFICATION OF THIS?]-->


==Command Deck==
==Command Deck==