Zantetsuken: Difference between revisions

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In ''Kingdom Hearts Final Mix'', Zantetsuken is a [[combat ability]] that grants [[Sora]] a powerful combo finisher 30% of the time. It does percentage-based damage equivalent to 250% of the enemy's HP and requires 2 {{AP}} to equip. After hitting the target, Sora takes 34 frames to recover (1.1 seconds). However, some normal enemies such as the [[Neoshadow]] are somehow immune to its damage multiplier.
In ''Kingdom Hearts Final Mix'', Zantetsuken is a [[combat ability]] that grants [[Sora]] a powerful combo finisher 30% of the time. It does percentage-based damage equivalent to 250% of the enemy's HP and requires 2 {{AP}} to equip. After hitting the target, Sora takes 34 frames to recover (1.1 seconds). However, some normal enemies such as the [[Neoshadow]] are somehow immune to its damage multiplier.


In ''[[Kingdom Hearts: Chain of Memories]]'', Zantetsuken is an [[attack sleight]] that renders the opponent's cards unreloadable if it is used to break them, though as a inverse to its appearances elsewhere, it deals a very small amount of damage when it actually connects. Its card combination is:
In ''[[Kingdom Hearts: Chain of Memories]]'', Zantetsuken is an [[attack sleight]] that renders the opponent's cards unreloadable if it is used to break them, though as a inverse to its appearances elsewhere, it deals a very small amount of damage when it actually connects (possibly making it the weakest damaging attack in the game). Its card combination is:
:{{sleight|Kingdom Key|Kingdom Key|Kingdom Key|0 or 27}}.
:{{sleight|Kingdom Key|Kingdom Key|Kingdom Key|0 or 27}}.


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In ''[[Kingdom Hearts Birth by Sleep]]'', Zantetsuken is an Ultimate {{c|attack command|BBS}} exclusive to [[Terra]] that may destroy enemies in a single stroke. It takes up one slot in the Command Deck, has a maximum level of 5 and a normal reload time of 20 seconds, and fills the Command Gauge by 40%.
In ''[[Kingdom Hearts Birth by Sleep]]'', Zantetsuken is an Ultimate {{c|attack command|BBS}} exclusive to [[Terra]] that may destroy enemies in a single stroke. It takes up one slot in the Command Deck, has a maximum level of 5 and a normal reload time of 20 seconds, and fills the Command Gauge by 40%.


In ''[[Kingdom Hearts Re:coded]]'', Zantetsuken is an {{c|attack command|RCO}} that has a memory consumption of 22% of memory and a normal reload time of 25 seconds. If the [[Zantetsu Prime]] ability is active, Zantetsuken may destroy enemies in a single stroke. If used in midair, he will return to the ground before throwing the Keyblade.
In ''[[Kingdom Hearts Re:coded]]'', Zantetsuken is an {{c|attack command|RCO}} that has a memory consumption of 22% of memory and a normal reload time of 25 seconds. If the [[Zantetsu Prime]] ability is active, Zantetsuken may destroy enemies in a single stroke. If used in midair, he will return to the ground before performing the attack.


In ''Kingdom Hearts 3D: Dream Drop Distance'', Zantetsuken is an {{c|attack command|DDD}} exclusive to [[Riku]] that has a chance to defeat enemies in one stroke. It takes up two slots in the Command Deck and has a reload time of 32 seconds. It grants +4 to [[Strength]] when attached to a [[Dream Eater]] recipe. Activating and landing a failed Zantetsuken as a Portal's time limit expires or when exiting the portal manually can sometimes cause the game to freeze.
In ''Kingdom Hearts 3D: Dream Drop Distance'', Zantetsuken is an {{c|attack command|DDD}} exclusive to [[Riku]] that has a chance to defeat enemies in one stroke. It takes up two slots in the Command Deck and has a reload time of 32 seconds. It grants +4 to [[Strength]] when attached to a [[Dream Eater]] recipe. Activating and landing a failed Zantetsuken as a Portal's time limit expires or when exiting the portal manually can sometimes cause the game to freeze.