Game:Demyx: Difference between revisions

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'''Attacks'''
'''Attacks'''
*Water Dash: Dashes forward leaving pillars of water behind and ending with a circle of pillars around him.
*Water Dash: Dashes forward leaving pillars of water behind and ending with a circle of pillars around him.
*Bubble Blaster: Rapidly shoots bubbles at the enemy
*Bubble Blaster: Rapidly shoots bubbles at the enemy.
*Bubble Drop: Drops bubbles onto the foe
*Bubble Drop: Drops bubbles onto the foe.
*Form Summon: Summons water forms to fight
*Form Summon: Summons water forms to fight.
*Wall Walk: Walks toward Sora with a wall of water pillars in front of him
*Wall Walk: Walks toward Sora with a wall of water pillars in front of him.
*Water Finish: After yelling,"Get to the beat!," Demyx strikes Sora with his Sitar a couple times, sending out pillars, and then ending with a blast of many pillars
*Water Finish: After yelling, "Come on, keep to the beat!", Demyx strikes Sora with his Sitar a couple times, sending out pillars, and then ending with a blast of many pillars.
*Pillar Cast: Casts a line of pillars that chases Sora
*Pillar Cast: Casts a line of pillars that chases Sora.
Despite claiming to be a lousy fighter, Demyx tends to be a long and usually frustrating opponent. When the fight begins, Demyx summons his "water forms", and Sora has forty seconds to destroy fifty of them. There are two types of water forms—those shaped like musical notes, and those shaped like Demyx. Striking the Demyx-shaped water forms will cause them to transform into note-shaped ones. The note water forms can be grabbed with the Reaction Command '''Wild Dance''', which causes damage to many water forms over a large area. [[Limit]] commands also help to destroy the water forms quickly.
Despite claiming to be a lousy fighter, Demyx tends to be a long and usually frustrating opponent. When the fight begins, Demyx summons his "water forms", and Sora has forty seconds to destroy fifty of them. There are two types of water forms—those shaped like musical notes, and those shaped like Demyx. Striking the Demyx-shaped water forms will cause them to transform into note-shaped ones. The note water forms can be grabbed with the Reaction Command '''Wild Dance''', which causes damage to many water forms over a large area. [[Limit]] commands also help to destroy the water forms quickly.


After the forms are destroyed, Demyx begins his normal attacks. He will leap across the arena, spouts of water erupting from the ground in his wake, and he will summon pillars of water around him. If you can hit him with a combo finisher before he leaps again you can stop him. Demyx can leap and summon water even when knocked into the air by a combo, so be careful attacking him in the air. Demyx will also summon a rain of bubbles from above, and fire a bombardment of bubbles at Sora directly. He can also summon several spheres of water around himself, which then follow Sora, then explode after a short delay, although Sora has a brief period to escape before detonation. Demyx will often summon two or three note-shaped water forms as back-up during the battle, and while there is no timer, these water forms will attack Sora and can cause heavy damage, although Sora may use the reaction command to destroy them and cause collateral damage to Demyx.
After the forms are destroyed, Demyx begins his normal attacks. He will leap across the arena with spouts of water erupting from the ground in his wake, and summon pillars of water around him. To stop him, try to hit him with a combo finisher before he leaps again. Demyx can leap and summon water even when knocked into the air by a combo, so be careful attacking him in the air. Demyx will also summon a rain of bubbles from above, and fire a bombardment of bubbles at Sora directly. He can also summon several spheres of water around himself, which then follow Sora, then explode after a short delay, although Sora has a brief period to escape before detonation. Demyx will often summon two or three note-shaped water forms as back-up during the battle, and while there is no timer, these water forms will attack Sora and can cause heavy damage, although Sora may use the reaction command to destroy them and cause collateral damage to Demyx.


Sora may occasionally get the chance to use the '''Show Stealer''' command (signified by Demyx marching toward Sora while playing his sitar and quipping "Ain't it a blast?" ), which knocks Demyx into the air and stuns him for a short time. This can backfire, however, as hitting Demyx without triggering the '''Show Stealer''' will result in Demyx automatically counter-attacking with his sitar and doing major damage.
Sora may occasionally get the chance to use the '''Show Stealer''' command (signified by Demyx marching toward Sora while playing his sitar and quipping "Ain't it a blast?"), which knocks Demyx into the air and stuns him for a short time. This can backfire, however, as hitting Demyx without triggering the '''Show Stealer''' will result in Demyx automatically counter-attacking with his sitar and doing major damage.


When he has lost approximately half his health, Demyx will summon more water forms, and Sora must defeat ten of them in ten seconds. This is difficult, but possible. Afterwards, Demyx resumes his normal attacks, but also gains a new technique. He will walk towards Sora, swinging his sitar, summoning walls of water in front of him. However, if you Sora uses Guard against Demyx's sitar, Sora will not be damaged by the pillars, due to the brief invincibility from a successful Guard, allowing Sora to counterattack afterwards.
When he has lost approximately half his health, Demyx will summon ten more water forms that must defeat in ten seconds. Afterwards, Demyx resumes his normal attacks, but also gains a new technique. He will walk towards Sora, swinging his sitar, summoning walls of water in front of him. However, if Sora uses Guard against Demyx's sitar, he will not be damaged by the pillars allowing him to counterattack.


Most of Demyx's attacks knock Sora into the air, so the Aerial Recovery ability is very useful. It is highly advised that you keep your distance from Demyx until you have a clear opening to attack. For this reason, [[Thunder]] helps greatly, and [[Wisdom Form]] is also useful.
Most of Demyx's attacks knock Sora into the air, so Aerial Recovery is very useful. It is highly advised to stay away from Demyx until he is open for an attack. For this reason, [[Thunder]] helps greatly, and [[Wisdom Form]] is also useful.


An alternate method is to beat all the water forms in the beginning, but then immediately after use Knocksmash, this takes his health down almost completely for an extremely easy win, without using any other magic or drive forms.
An alternate method is to beat all the water forms in the beginning and immediately after use Knocksmash, this takes his health down almost completely for an extremely easy win, without using any other magic or drive forms.


====Data Rematch====
====Data Rematch====