3D Shooting: Difference between revisions

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==Gameplay==
==Gameplay==
In 3D shooting segments, the camera is fixed behind a constantly advancing Data-Sora. Occasionally, the camera may tilt to the side or completely upside down. The segments are split up into stages, and the map shows how far away the next stage is.
In 3D shooting segments, the camera is fixed behind a constantly advancing Data-Sora. Occasionally, the camera may tilt to the side or completely upside down. The segments are split up into stages, and the map shows how far away the next stage is.
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Bug Blox obstruct Data-Sora's path, and enemies attack in waves, impeding Data-Sora's progress. If he falls into a pit or collides with blox, he takes damage and, in the case of falling into a pit, then respawns after a few seconds.
Bug Blox obstruct Data-Sora's path, and enemies attack in waves, impeding Data-Sora's progress. If he falls into a pit or collides with blox, he takes damage and, in the case of falling into a pit, then respawns after a few seconds.
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File:Data-Sora 3D Shooting.png|Data-Sora, in Wonderland, battling the Trickmaster in 3D shooting mode.


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