Kingdom Hearts Re:Chain of Memories: Difference between revisions

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==Story==
===Story(Sora)===
===Sora===
After being separated from his friends, Sora wandered down on a long, meandering path with Donald and Goofy searching for a way to find Riku and Mickey, encountering Pluto on the way. When they reached a crossroad and called it a night, a mysterious man in a long black hooded cloak appeared and informed Sora, "ahead lies something you need, but to claim it, you must lose something dear." The man disappears and only one path remains. The trio followed the path which lead them to a mysterious castle known as Castle Oblivion. They entered the castle hoping to pick up some clues as to the whereabouts of their friends only to discover, as they ascended the floors of the fortress, they were beginning to lose their memories and became more and more uncertain of themselves.  
After being separated from his friends, Sora wandered down on a long, meandering path with Donald and Goofy searching for a way to find Riku and Mickey, encountering Pluto on the way. When they reached a crossroad and called it a night, a mysterious man in a long black hooded cloak appeared and informed Sora, "ahead lies something you need, but to claim it, you must lose something dear." The man disappears and only one path remains. The trio followed the path which lead them to a mysterious castle known as Castle Oblivion. They entered the castle hoping to pick up some clues as to the whereabouts of their friends only to discover, as they ascended the floors of the fortress, they were beginning to lose their memories and became more and more uncertain of themselves.  


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Sora defeated Larxene and forgave a regretful Naminé for her actions. She promised to restore the memories of the trio once they reached the 13th Floor of Castle Oblivion, where Marluxia was waiting for them. Axel attempted to destroy Marluxia himself, but then Marluxia used Naminé as a human shield. Sora stepped in and defeated Axel. Once Marluxia was defeated, Naminé asked that they step into machines that would rearrange their memories back to the way they were at the cost of breaking the links she created. She also informed him that the process will take some time, during which Sora, Donald, and Goofy would sleep as their memories were slowly restored. While they knew that they would forget Naminé, Sora promised her that while she was forgotten, she would remain in his heart, never lost.
Sora defeated Larxene and forgave a regretful Naminé for her actions. She promised to restore the memories of the trio once they reached the 13th Floor of Castle Oblivion, where Marluxia was waiting for them. Axel attempted to destroy Marluxia himself, but then Marluxia used Naminé as a human shield. Sora stepped in and defeated Axel. Once Marluxia was defeated, Naminé asked that they step into machines that would rearrange their memories back to the way they were at the cost of breaking the links she created. She also informed him that the process will take some time, during which Sora, Donald, and Goofy would sleep as their memories were slowly restored. While they knew that they would forget Naminé, Sora promised her that while she was forgotten, she would remain in his heart, never lost.


===Story(Riku)===
===Riku===
Riku awakes in the lowest basement of Castle Oblivion, being led there by his heart resonating with Sora, who also happens to be in Castle Oblivion, though on the ground floor. A dark card and a disembodied voice present themselves. The Voice offers Riku the chance to sleep and forget his troubles as well as the light, or take the card and take the first steps toward the truth. Riku takes the card confidently.  
Riku awakes in the lowest basement of Castle Oblivion, being led there by his heart resonating with Sora, who also happens to be in Castle Oblivion, though on the ground floor. A dark card and a disembodied voice present themselves. The Voice offers Riku the chance to sleep and forget his troubles as well as the light, or take the card and take the first steps toward the truth. Riku takes the card confidently.  


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Riku leaves Hollow Bastion, only to see the true form of Castle Oblivion. The Voice again comes to Riku, but this time reveals himself to be Xehanort's Heartless, who wants to take over Riku again. However, though Xehanort's Heartless is powerful, King Mickey comes to aid Riku with his light. Riku then manages to fend off Xehanort's Heartless for the time being. But before he leaves, the Heartless leaves Riku with some world cards and the ability to wield his inner darkness as a weapon.  
Riku leaves Hollow Bastion, only to see the true form of Castle Oblivion. The Voice again comes to Riku, but this time reveals himself to be Xehanort's Heartless, who wants to take over Riku again. However, though Xehanort's Heartless is powerful, King Mickey comes to aid Riku with his light. Riku then manages to fend off Xehanort's Heartless for the time being. But before he leaves, the Heartless leaves Riku with some world cards and the ability to wield his inner darkness as a weapon.  


*Meeting the Replica
====Meeting the Replica====
I bet it's not every day you meet your twin. Too shocked to speak? This should come as a relief, then: I'm a replica of you that Vexen made."  
''"I bet it's not every day you meet your twin. Too shocked to speak? This should come as a relief, then: I'm a replica of you that Vexen made."''
—Riku Replica  
 
—Riku Replica
Riku soon realizes that he has the power to detect the "smell" of darkness, and is discouraged by it, though King Mickey comforts him. However, King Mickey can only appear to Riku as a projection, for he is still in the Realm of Darkness. Still, with King Mickey's encouragement, Riku ascends the basements of Castle Oblivion in order to rid himself of his darkness. Meanwhile, as Riku travels through the lower levels of Castle Oblivion, Sora ascends the upper floors, being manipulated by Marluxia, a member of the mysterious Organization XIII and the lord of Castle Oblivion. But three other Organization members, Vexen, Lexaeus, and Zexion work to counter Marluxia by using the dark-wielding Riku against the light-wielding Sora.  
Riku soon realizes that he has the power to detect the "smell" of darkness, and is discouraged by it, though King Mickey comforts him. However, King Mickey can only appear to Riku as a projection, for he is still in the Realm of Darkness. Still, with King Mickey's encouragement, Riku ascends the basements of Castle Oblivion in order to rid himself of his darkness. Meanwhile, as Riku travels through the lower levels of Castle Oblivion, Sora ascends the upper floors, being manipulated by Marluxia, a member of the mysterious Organization XIII and the lord of Castle Oblivion. But three other Organization members, Vexen, Lexaeus, and Zexion work to counter Marluxia by using the dark-wielding Riku against the light-wielding Sora.  


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Riku comes closer to the ground level, just as Marluxia's scheme fails and Sora finishes him off. Riku senses Marluxia's defeat, and Zexion quickly arrives on the scene to explain it. But he also reveals that Sora is the one who did the deed, much to Riku's surprise. Zexion quickly asks if Riku is capable of seeing Sora, for Riku shouldered the darkness for so long, and Xehanort's Heartless still resides in his heart. Riku tries to resist Zexion's comments, but Zexion ultimately gives him a world card...of Destiny Islands. Riku enters.  
Riku comes closer to the ground level, just as Marluxia's scheme fails and Sora finishes him off. Riku senses Marluxia's defeat, and Zexion quickly arrives on the scene to explain it. But he also reveals that Sora is the one who did the deed, much to Riku's surprise. Zexion quickly asks if Riku is capable of seeing Sora, for Riku shouldered the darkness for so long, and Xehanort's Heartless still resides in his heart. Riku tries to resist Zexion's comments, but Zexion ultimately gives him a world card...of Destiny Islands. Riku enters.  


*Twilight
====Twilight====
You hated being an islander, cut off from other worlds. So you opened the door to darkness and destroyed the islands. YOU did that! And now you belong to the darkness. Look at what you are!"  
''"You hated being an islander, cut off from other worlds. So you opened the door to darkness and destroyed the islands. YOU did that! And now you belong to the darkness. Look at what you are!"''
 
—Zexion, exclaiming Riku's hypocrisy to Darkness  
—Zexion, exclaiming Riku's hypocrisy to Darkness  
In Destiny Islands, Riku meets all of his friends, but they are all silent and they eventually disappear, even Kairi. Zexion throws all of Riku's fears at him at once, telling him he's responsible for causing them to disappear, and that he belongs to the darkness now. He finally transforms an illusion of him into a Darkside Heartless, telling him this is what he has become. Riku beats back the Heartless as Zexion disguises himself as Sora. He tells him that it's finally time to face the light.  
In Destiny Islands, Riku meets all of his friends, but they are all silent and they eventually disappear, even Kairi. Zexion throws all of Riku's fears at him at once, telling him he's responsible for causing them to disappear, and that he belongs to the darkness now. He finally transforms an illusion of him into a Darkside Heartless, telling him this is what he has become. Riku beats back the Heartless as Zexion disguises himself as Sora. He tells him that it's finally time to face the light.  


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Riku meets up with Naminé. who is with Sora in his memory cell, and explains the situation. She offers to seal away Xehanort's Heartless and Riku's darkness, so that he may forget them, but will have to sleep to do so. Riku refuses, hoping to win on his own, and leaves a satisfied Naminé. However, before he departs, he tells Naminé that he knows that it was her who appeared to him as Kairi, commenting that they smell the same.  
Riku meets up with Naminé. who is with Sora in his memory cell, and explains the situation. She offers to seal away Xehanort's Heartless and Riku's darkness, so that he may forget them, but will have to sleep to do so. Riku refuses, hoping to win on his own, and leaves a satisfied Naminé. However, before he departs, he tells Naminé that he knows that it was her who appeared to him as Kairi, commenting that they smell the same.  


*Way to the Dawn
====Way to the Dawn====
Your darkness belongs to you. Just like your light. Until now, I thought darkness was nothing but bad. But my time with you made me change my mind. You've chosen a road I never thought of. Light and Dark, back to back. With you, they mingle in a way no one's ever seen before. I want to see where that road leads. And if it's okay, I want to walk the road with you."  
''"Your darkness belongs to you. Just like your light. Until now, I thought darkness was nothing but bad. But my time with you made me change my mind. You've chosen a road I never thought of. Light and Dark, back to back. With you, they mingle in a way no one's ever seen before. I want to see where that road leads. And if it's okay, I want to walk the road with you." ''
 
—Mickey, comforting Riku  
—Mickey, comforting Riku  


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===Gameplay===
===Gameplay===
Kingdom Hearts Re: Chain of Memories follows a totally new battle system as well as gameplay. The battle system now revolves around Sora's memories, represented as [[cards]]. Using these cards is the only way to attack. Each card has a number from 0 to 9. When a card is played against the enemy's card, the card with the lower value "Breaks" and is discarded. This leaves enemies vulnerable for a few seconds. Cards with a value of 0 can break any attack, but can also be broken by any card played afterwards. If a 0 is played before another high level card it will not be broken and will leave your opponent wide open for attacks.
Kingdom Hearts Re: Chain of Memories follows a completely new battle system and gameplay than from those of [[Kingdom Hearts]] and [[Kingdom Hearts II]]. The battle system now revolves around Sora's memories, represented as [[cards]]. Using [[Attack Cards]], [[Magic Cards]], and [[Item Cards]] is the only way to attack. Each card has a number from 0 to 9. When a card is played against the enemy's card, the card with the lower value "Breaks" and is discarded. This leaves enemies vulnerable for a few seconds. Cards with a value of 0 can break any attack, but can also be broken by any card played afterwards. If a 0 is played before another high level card it will not be broken and will leave your opponent wide open for attacks. [[Enemy Cards]] can also be used in battle to temporarily give abilites to Sora.
 
Outside of battles, [[Map Cards]] are used to navigate around the worlds.


===Extras===
===Extras===
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*In the original, Goofy knocks away [[Larxene]] when she tries to kill Sora. In the remake, he just throws his shield at Larxene, which temporarily distracts her.
*In the original, Goofy knocks away [[Larxene]] when she tries to kill Sora. In the remake, he just throws his shield at Larxene, which temporarily distracts her.
*When Sora was hurt by Larxene in the original COM, Donald used Cure to heal him, but in RE-COM he uses Curaga to heal Sora.
*When Sora was hurt by Larxene in the original COM, Donald used Cure to heal him, but in RE-COM he uses Curaga to heal Sora.
===Map cards===
Map Cards are used to create rooms on each floor of the castle. What appears in each room depends on what card used to get in. To obtain a map card you must defeat Heartless. Some map cards can only be obtained after getting further into the story for each of the different worlds.
===Attack Cards===
'''Attack Cards''' are [[cards]] in ''Kingdom Hearts Re: Chain of Memories'' that allow [[Sora]] and [[Riku]] to swing their weapon in battle. All '''Attack Cards''' are randomly numbered between 0 and 9, with the 0 numbered cards given the ability to card break any card put into play by the opponent. Attack cards can be used in many different [[Sleights]]. Attack cards can also be [[Premium Cards]].
==Type of Attack Cards==
===Sora===
*'''[[Kingdom Key]]''' - The default weapon.  Not very powerful, but reliable and easy to handle.
*'''[[Three Wishes]]''' - Obtained in [[Agrabah]].  Fairly strong with a fast swing.
*'''[[Crabclaw]]''' - Obtained in [[Atlantica]]. Easy to handle with an impressive recovery time after card breaks.
*'''[[Pumpkin Head]]''' - Obtained in [[Halloween Town]].  Easy to handle with a fast recovery after a card break.
*'''[[Fairy Harp]]''' - Obtained in [[Never Land]].  Easy to handle with a formidable swing speed.
*'''[[Wishing Star]]''' - Obtained in [[Monstro]].  Not very powerful, but very easy to handle.
*'''[[Spellbinder]]''' - Obtained in [[100 Acre Wood]]. A special attack card with lightning-based attacks.
*'''[[Metal Chocobo]]''' - Obtained in Key to Rewards room in Olympus Coliseum. A special attack card that can break through physical defenses.  A bit difficult to handle.
*'''[[Olympia]]''' - Obtained in [[Olympus Coliseum]].  Powerful with a quick recovery after card breaks.
*'''[[Lionheart]]''' - Obtained in Key to Rewards room in [[Traverse Town]]. A special attack card with fire-based attacks.
*'''[[Lady Luck]]''' - Obtained in [[Wonderland]].  A balanced weapon that is easy to handle.
*'''[[Divine Rose]]''' - Obtained in [[Hollow Bastion]].  Features a powerful strike and fast swing.
*'''[[Oathkeeper]]''' - Obtained in [[Destiny Islands]]. Well-balanced weapon with powerful thrust and good strength.
*'''[[Oblivion]]''' - Obtained after defeating [[Larxene]]. High-powered weapon with good strength and recovery abilities.
*'''[[Diamond Dust]]''' - Obtained in [[Castle Oblivion]] after defeating [[Marluxia]]. Ice element weapon that is the fastest and easiest to handle.
*'''[[One Winged Angel]]''' - Obtained in [[Twilight Town]] after defeating Marluxia. Fire element weapon with excellent combo finishes.
*'''[[Ultima Weapon]]''' - Obtained in Castle Oblivion after clearing both Sora and Riku modes. The strongest attack card you can find
===Riku===
[[Image:Soul_eater.bmp|thumb|30px]]
*'''[[Soul Eater]]''' -  The default weapon and only weapon for Riku. Reacts to dark power. Riku's strength is higher when he wields darkness in battle.
{{-}}
{{Stub}}
[[Category: Cards]]
===Magic Cards===
'''Magic Cards''' are types of [[cards]] used in gameplay in ''Kingdom Hearts Re: Chain of Memories''.
As the name suggests, '''Magic Cards''' can be used to cast magical spells or to perform summons and like all the other [[cards]] used in ''Kingdom Hearts Re: Chain of Memories'', every card is randomly valued between 0 and 9 and the same rules that apply to the playing of [[Attack Cards]] apply to the playing of '''Magic Cards''' while in battle with the 0 numbered card given the ability to card break an opponent's card(s).
Additionally, where Attack [[Sleights]] and can be performed by stocking up multiple attack cards, '''Magic Cards''' can be made more powerful in the same manner.
==Types of Magic Cards==
===Normal Magic===
*[[Fire|Fire]]
*[[Blizzard|Blizzard]]
*[[Thunder|Thunder]]
*[[Cure|Cure]]
*[[Gravity|Gravity]]
*[[Stop|Stop]]
*[[Aero|Aero]]
===Summon Cards===
*[[Simba]]
*[[Cloud]]
*[[Bambi]]
*[[Mushu]]
*[[Genie]]
*[[Dumbo]]
*[[Tinker Bell]]
===Enemy cards===
Are based off of enemies or bosses. Can temporarily give Sora or Riku better offensive or defensive capabilities
List of enemy cards:
==Normal Enemy Cards==
{| border="0" cellpadding="0" cellspacing="10" align="center" width="100%"
| valign="top" width="50%"|
===[[Shadow]]===
[[Image:Shadow-Card.png]]
'''Effect''': Incremeter<br />
'''Description''': Increase the value of all cards by 1.<br />
'''Duration''': 2 reloads.
|
===[[Soldier]]===
[[Image:Soldier.bmp]]
'''Effect''': Combo Plus<br />
'''Description''': Add an extra hit to normal combos.<br />
'''Duration''': 3 reloads.
|-
|
===[[Large Body]]===
[[Image:LargeBody-Card.png]]
'''Effect''': Guard<br />
'''Description''': Deflect frontal physical attacks and completely nullify damage.<br />
'''Duration''':  1 reload.
|
===[[Red Nocturne]]===
[[Image:RedNocture-Card.png]]
'''Effect''': Fire Boost<br />
'''Description''': Increase the strength of Fire abilities.<br />
'''Duration''': 1 reload.
|-
|
===[[Blue Rhapsody]]===
[[Image:BlueRhapsody-Card.png]]
'''Effect''': Blizard Boost<br />
'''Description''': Increase the strength of Blizzard abilities.<br />
'''Duration''': 1 reload.
|
===[[Yellow Opera]]===
[[Image:YellowOpera-Card.png]]
'''Effect''': Thunder Boost<br />
'''Description''': Increase the strength of Thunder abilities.<br />
'''Duration''': 1 reload.
|-
|
===[[Green Requiem]]===
[[Image:GreenRequiem-Card.png]]
'''Effect''': Cure Boost<br />
'''Description''': Increase the strength of Cure abilities.<br />
'''Duration''': 1 reload.
|
===[[Powerwild]]===
[[Image:PowerWild-Card.png]]
'''Effect''': Retrograde<br />
'''Description''': Reverse the value of all cards. 1 becomes 9, 2 becomes 8 etc.<br />
'''Duration''': 1 reload.
|-
|
===[[Bouncywild]]===
[[Image:Bouncywild-Card.png]]
'''Effect''': Draw<br />
'''Description''': Attract fallen cards and items for easy retrieval.<br />
'''Duration''': 5 reloads
|
===[[Air Soldier]]===
[[Image:0.bmp]]
'''Effect''':Reload Kinesis<br />
'''Description''': Reload while in motion.<br />
'''Duration''': 3 reloads.
|-
|
===[[Bandit]]===
'''Effect''':Combo Finish<br />
'''Description''': Make any normal attack as strong as a finishing blow.<br />
'''Duration''': 1 reloads.
|
===[[Fat Bandit]]===
[[Image:FatBandit-Card.png]]
'''Effect''': Back Attack<br />
'''Description''': Increase attack damage when striking enemy from behind.<br />
'''Duration''': 2 reloads.
|-
|
===[[Barrel Spider]]===
[[Image:BarrelSpider-Card.png]]
'''Effect''': Quickload<br />
'''Description''': Reload cards instantly<br />
'''Duration''': 3 reloads.
|
===[[Search Ghost]]===
[[Image:SearchGhost-Card.png]]
'''Effect''': Drain<br />
'''Description''': Absorb enemy's HP while striking with attack cards, but enemy drop lesser items.<br />
'''Duration''': 1 reload.
|-
|
===[[Sea Neon]]===
[[Image:SeaNeon-Card.png]]
'''Effect''': Random Values<br />
'''Description''': Randomize the value of the cards you use.<br />
'''Duration''': 1 reload.
|
===[[Screwdiver]]===
[[Image:Screwdiver-Enemy Card.png]]
'''Effect''': Decrementor<br />
'''Description''': Decrease the values of all cards by 1.<br />
'''Duration''': 1 reload.
|-
|
===[[Aquatank]]===
'''Effect''': Auto-Reload<br />
'''Description''': Automatically reload cards when they run out.<br />
'''Duration''': One reload.
|
===[[Wight Knight]]===
[[Image:WightKnight-Card.png]]
'''Effect''': Float<br />
'''Description''': Alter gravity to increase jumping ability.<br />
'''Duration''': 3 reloads.
|-
|
===[[Gargoyle]]===
[[Image:Gargoyle-Card.png]]
'''Effect''': Vanish<br />
'''Description''': Becomes invisible and reduce your chances of being hit.<br />
'''Duration''': 1 reload.
|
===[[Pirate]]===
[[Image:Pirate-Card.png]]
'''Effect''': All Zeros<br />
'''Description''': Changes the value of all cards to zero.<br />
'''Duration''': 1 reload.
|-
|
===[[Air Pirate]]===
[[Image:AirPirate-Card.png]]
'''Effect''':Item Bracer<br />
'''Description''': Stop enemies from breaking the Item Cards you use.<br />
'''Duration''': 3 reloads.
|
===[[Darkball]]===
[[Image:Darkball-Card.png]]
'''Effect''': Card Blind<br />
'''Description''': Hide the cards you hold from hostile eyes.<br />
'''Duration''': 3 reloads.
|-
|
===[[Defender]]===
[[Image:Defender-Card.png]]
'''Effect''': Protect<br />
'''Description''': Decrease physical damage inflicted by enemies. Magical attacks inflict normal damage.<br />
'''Duration''': 1 reload.
|
===[[Wyvern]]===
[[Image:Wyvern-Card.png]]
'''Effect''': Reload Lock<br />
'''Description''': Reload cards without increasing the reload counter.<br />
'''Duration''': 3 reloads.
|-
|
===[[Wizard]]===
'''Effect''': Magic Boost<br />
'''Description''': Forfeit summon card use to power  magic cards.<br />
'''Duration''': 1 reload.
|
===[[Neoshadow]]===
[[Image:NeoShadow-Card.png]]
'''Effect''': Bio<br />
'''Description''': Causes enemy(s)'s HP to drop gradually.<br />
'''Duration''': 1 reload.
|-
|
===[[White Mushroom]]===
'''Effect''': Hyper Healing<br />
'''Description''': Restore some HP every time you use a friend card.<br />
'''Duration''': 3 reloads.
|
===[[Black Fungus]]===
[[Image:BlackFungus-Card.png]]
'''Effect''': Random Flush<br />
'''Description''': Activate a random card effect.<br />
'''Duration''': 1 reload.
|-
|
===[[Creeper Plant]]===
'''Effect''': Leaf Bracer<br />
'''Description''': Stop enemies from breaking Cure abilities you use.<br />
'''Duration''': 1 reload.
|
===[[Tornado Step]]===
[[Image:TornadoStep-Card.png]]
'''Effect''': Reload Haste<br />
'''Description''': Subtract two digits from the reload counter.<br />
'''Duration''': 1 reload.
|-
|
===[[Crescendo]]===
'''Effect''': Summon Boost<br />
'''Description''': Forfeit magic card use to power up summon cards.<br />
'''Duration''': 1 reload.
|}
==Boss Enemy Cards==
{| border="0" cellpadding="0" cellspacing="10" align="center" width="100%"
| valign="top" width="50%"|
===[[Guard Armor]]===
[[Image:GuardArmour-Card.png]]
'''Effect''': Wide Attack<br />
'''Description''': Slightly increase the range of attack cards.<br />
'''Duration''': 30 attacks.
|
===[[Parasite Cage]]===
[[Image:ParasiteCage-Card.png]]
'''Effect''': Dispel<br />
'''Description''': Breaks an opponent's card without fail. Nothing happens if your opponent has no cards in play.
|-
|
===[[Trickmaster]]===
[[Image:Trickmaster-Card.png]]
'''Effect''': Value Break<br />
'''Description''': When you lose a card break, reduce the value of the enemy's card by the value of your broken card.<br />
'''Duration''': 10 breaks.
|
===[[Darkside]]===
[[Image:Darkside-Card.png]]
'''Effect''': Mimic<br />
'''Description''': Copy the cards your opponent is using. Nothing happens if your opponent has no card in play.
|-
|
===[[Card Soldier]]===
[[Image:CardSoldier-Card.png]]
'''Effect''': Attack Haste<br />
'''Description''': Increase the swing speed of attack cards.<br />
'''Duration''': 30 attacks
|
===[[Hades]]===
[[Image:Hades-Card.png]]
'''Effect''': Berserk<br />
'''Description''': Boost the power of attack cards when low on HP (when the gauge is flashing red).<br />
'''Duration''': 30 attacks<br />
'''Other Information''': Immune to fire; stunned by Ice element.
|-
|
===[[Jafar]]===
[[Image:Jafar-Card.png]]
'''Effect''': Attack Bracer<br />
'''Description''': Stop enemies from breaking the attack cards you use.<br />
'''Duration''': 20 attacks.
|
===[[Oogie Boogie]]===
[[Image:OogieBoogie-Card.png]]
'''Effect''': Regen<br />
'''Description''': Gradually restore HP. HP returns more quickly when low.<br />
'''Duration''': 10 uses<br />
|-
|
===[[Ursula]]===
[[Image:Ursula-Card.png]]
'''Effect''': Shell<br />
'''Description''': Halves the Magical attacks from the enemy. Summon Magic deals normal damage.<br />
'''Duration''': 5 hits taken.
|
===[[Hook]]===
[[Image:Hook-Card.png]]
'''Effect''': Second Chance<br />
'''Description''': Retain 1 HP after receiving a critical hit, provided that you have two or more HP left.<br />
'''Duration''': 3 uses.<br />
'''Other Information''': Resistant to Lightning; Stunned by Fire element.
|-
|
===[[Maleficent|Dragon Maleficent]]===
[[Image:DragonMaleficient-Card.png]]
'''Effect''': Overdrive<br />
'''Description''': Sacrifice reload speed to power up attack cards.<br />
'''Duration''': 30 attacks.
|
===[[Riku|Riku Replica]]===
[[Image:RikuReplica-Card.png]]
'''Effect''': Sleight Lock<br />
'''Description''': Keep cards used in sleights available for reloading.<br />
'''Duration''': 5 sleights<br />
'''Other Information''': Resistant to Fire, Ice, and Lightning element.<br />
|-
|
===[[Axel]]===
[[Image:Axel-Card.png]]
'''Effect''': Quick Recovery<br />
'''Description''': Use cards even while staggering from damage.<br />
'''Duration''': 10 hits taken<br />
'''Other Information''': Immune to fire element; stunned by Ice elemental.
|
===[[Larxene]]===
[[Image:Larxene-Card.png]]
'''Effect''': Dash<br />
'''Description''': Increase running speed<br />
'''Duration''':15 cards<br />
'''Other Information''': Immune to Lightning; Weak to special attacks.
|-
|
===[[Vexen]]===
[[Image:Vexen-Card.png]]
'''Effect''': Auto-Life<br />
'''Description''': Revive automatically when your HP reaches 0. Only a small amount of HP is restored.<br />
'''Duration''': 1 use<br />
'''Other Information''': Immune to Ice; Stunned by fire.<br />
|
===[[Marluxia]]===
[[Image:Marluxia-Card.png]]
'''Effect''': Double Sleight<br />
'''Description''': Use stocked cards and sleights twice in a row, however, during versus battle it bumps up the reload counter.<br />
'''Duration''': 3 sleights<br />
'''Other Information''': Resistant to Fire, Ice, and Lighting element and special attacks.
|-
|
===[[Lexaeus]]===
[[Image:Lexaeus-Card.png]]
'''Effect''': Warp Break<br />
'''Description''': Obliterate enemies with the finishing blow of a combo with a high success rate. During versus battles you can stun your opponent.<br />
'''Duration''': 50 attacks<br />
'''Other Information''': Immune to Ice; Resistant to physical attacks; Weak against special attacks.
|
===[[Xehanort's Heartless|Ansem]]===
[[Image:Ansem-Card.png]]
'''Effect''': Sleight Blind<br />
'''Description''': Conceal your stocked cards from your opponents.<br />
'''Duration''':  10 sleights<br />
'''Other Information''': Resistant to Fire, Ice, and Lightning element.
|-
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==''Kingdom Hearts II Final Mix+'' Exclusive==
Note: All of the cards listed below (with the exception of Zexion) cannot be unlocked until [[Kingdom Hearts II: Final Mix]] is completed. They can then be acquired in Sora Mode in Key to Rewards rooms as [[Kingdom Hearts II]] clear bonuses.
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===[[Zexion]]===
'''Effect''': Confuse Strike<br />
'''Description''': Chance to confuse enemy as you attack.<br />
'''Duration''': 50 attacks<br />
'''Other Information''': Resistant to Fire, Ice, Lightning element and special attacks.
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===[[Xemnas]]===
'''Effect''': Quick Barrier<br />
'''Description''': Guard the 2nd hit and on of a combo attack.<br />
'''Duration''': 3 reloads<br />
'''Other Information''': Resistant to Fire, Ice, and Lighting element and special attacks.
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===[[Xigbar]]===
'''Effect''': Shot Charge<br />
'''Description''': Power up projectile attacks like Strike Raid, Fire...etc.<br />
'''Duration''': 2 reloads<br />
'''Other Information''': Resistant to Fire, Ice, and Lighting element and special attacks.<br />
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===[[Xaldin]]===
'''Effect''': Aero Guard<br />
'''Description''': Aero remains in effect for a short period.<br />
'''Duration''': 3 attacks<br />
'''Other Information''': Resistant to Fire, Ice, and Lighting element and special attacks.
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===[[Saix]]===
'''Effect''': Combo Boost<br />
'''Description''': Attack cards are powered up.<br />
'''Duration''': 20 attacks<br />
'''Other Information''': Resistant to Fire, Ice, and Lighting element and special attacks.<br />
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===[[Demyx]]===
'''Effect''': Water Charge<br />
'''Description''': Power up water attacks like Aqua Splash, Blizzard...etc.<br />
'''Duration''': 2 reloads<br />
'''Other Information''': Resistant to Lighting element and special attacks.
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===[[Luxord]]===
'''Effect''': All-Break<br />
'''Description''': Always Card Break regardless enemy's Card Numbers.<br />
'''Duration''': 15 cards<br />
'''Other Information''': Resistant to Fire, Ice, and Lighting element and special attacks.<br />
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===[[Roxas]]===
'''Effect''': Double Hit<br />
'''Description''': One Attack Card can inflict twice as much damage.<br />
'''Duration''': 20 attacks<br />
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[[Category:Cards]]
===Cards Combination And Effects===