Kingdom Hearts Chain of Memories
Kingdom Hearts Re:Chain of Memories

Bio: Difference between revisions

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(→‎Mechanics: the text implied a more general statement about it)
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==Mechanics==
==Mechanics==
Bio is an [[enemy card]] ability that costs 30 CP to add to the deck and lasts for one reload. It lowers the HP of all enemies by 1 every 20/60 second, but cannot drop Enemies' HP below 1.
Bio is an [[enemy card]] ability that costs 30 CP to add to the deck and lasts for one reload. It lowers the HP of all enemies by 1 every 20/60 second, but cannot drop Enemies' HP below 1.
 
In ''Kingdom Hearts Re:Chain of Memories'', due to the depletion rate, it causes the display of the portion of the HP [[Gauge]] depleted during Bio's effect to stay red until the target is switched or out of range, or the effect wears off.


==Learning Bio==
==Learning Bio==

Revision as of 11:26, 18 October 2024

Bio (バイオ Baio?) is an ability that appears in Kingdom Hearts Chain of Memories. It causes enemies' HP to gradually drop.

Mechanics

Bio is an enemy card ability that costs 30 CP to add to the deck and lasts for one reload. It lowers the HP of all enemies by 1 every 20/60 second, but cannot drop Enemies' HP below 1.

In Kingdom Hearts Re:Chain of Memories, due to the depletion rate, it causes the display of the portion of the HP Gauge depleted during Bio's effect to stay red until the target is switched or out of range, or the effect wears off.

Learning Bio

Kingdom Hearts Chain of Memories

  • The Neoshadow enemy card has Bio as its effect.
  • The Black Fungus enemy card can randomly activate Bio.
  • The Darkside enemy card can mimic an enemy's Bio.

Origin

Bio is a recurring Black Magic spell in the Final Fantasy series. It usually deals Poison-type damage and poisons enemies.

See also