Talk:Deck Command (KHBBS): Difference between revisions
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:From what I can understand, VS Mode has a "dedicated deck" option, where each player selects a deck type (Attack, Magic, Support, Balance, or Random), which determines the type of commands they get. Each player has pre-determined stats, action commands, and the "Finish" Finish command. Everyone drops a command when hit (all of them with Command Shuffle), which you can collect to add to your deck. You can also break a pot to get a command (50% chance of one of the regular deck commands, and 10% for Vanish or the special commands. It should be interesting to cover the various deck types and stats. | :From what I can understand, VS Mode has a "dedicated deck" option, where each player selects a deck type (Attack, Magic, Support, Balance, or Random), which determines the type of commands they get. Each player has pre-determined stats, action commands, and the "Finish" Finish command. Everyone drops a command when hit (all of them with Command Shuffle), which you can collect to add to your deck. You can also break a pot to get a command (50% chance of one of the regular deck commands, and 10% for Vanish or the special commands. It should be interesting to cover the various deck types and stats. | ||
:The Gold command gives extra points if it's in your deck at the end of the match, and the Black command lowers your points. (So the purpose of that one is to use it as fast as possible, I suppose, even if it leaves you vulnerable). The Finish one seems to be the same as the Finish Command, but as a regular deck command? Not sure about that one. I will try to find a video or something to get more information, and English names. {{User:TheSilentHero/Sig}} 17:27, 16 June 2023 (UTC) | :The Gold command gives extra points if it's in your deck at the end of the match, and the Black command lowers your points. (So the purpose of that one is to use it as fast as possible, I suppose, even if it leaves you vulnerable). The Finish one seems to be the same as the Finish Command, but as a regular deck command? Not sure about that one. I will try to find a video or something to get more information, and English names. {{User:TheSilentHero/Sig}} 17:27, 16 June 2023 (UTC) | ||
:Found a good video: https://www.youtube.com/watch?v=7ZQB6dtlZTA. It shows the Finish deck command, also the Black command, although it isn't used. Based on another video where someone had a gold command at the end, they add or substract 10% of your final score. {{User:TheSilentHero/Sig}} 17:37, 16 June 2023 (UTC) |
Revision as of 17:37, 16 June 2023
Added All Commands
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Don't forget to add KH Re:coded Deck Commands on this wiki, too! ;) (Seriously, you should add the KH Re:coded Commands.
- -_- Ugh. We are, you're not looking in the right place. --Neumannz, The Dark Falcon 00:01, January 23, 2011 (UTC)
Format
This needs to be in tables like the Sleights or Abilities pages. Four tables (attack, magic, item, joint struggle) Headers should be:
- Name (with kana and romaji)
- Cost (not sure what it is, but cost)
- Description
- Character & how to get.
Glorious CHAOS! 00:14, May 2, 2010 (UTC)
- We should also decide how to handle the deck command synthesis.Glorious CHAOS! 00:18, May 2, 2010 (UTC)
- Unless we're going to do detailed pages for each (which I doubt), there should probably be an article to cover all Synthesis. Related articles for individual commands should have a section, as well.
- By the way, should certain related commands be grouped onto pages (like Freeze Raid, Spark Raid, etc. on the Strike Raid page) the same way Fire Block, Blizzard Block, etc. go on the Guard page? (Incidentally, there will be more of those from BBS, too.) --Neumannz 02:50, May 2, 2010 (UTC)
- Erg. Unless the game itself specially links those commands, it will probably require too much OR on our part to group them, whereas Days outright said "these are the same type of ability". Lets let the English game come out so we know the exact mechanics, and then make the decision. For now, let's just do a single page with tables.Glorious CHAOS! 03:29, May 2, 2010 (UTC)
Black Pete
The "Black Pete" Ice Cream item may instead be "Black Peat", but that didn't seem ice-creamy at all. Could someone provide a screenshot so we can tell whether it is plant or cat based?Glorious CHAOS! 17:29, May 16, 2010 (UTC)
- It's also possible that the Double Crunch and Rock Crunch could be "Crunchy", but it depends on the dubbing convention.Glorious CHAOS! 17:35, May 16, 2010 (UTC)
Oh, I've seen it. It's very much cat-based. I'll find you a link. --Neumannz, The Dark Falcon 17:42, May 16, 2010 (UTC)
- Here. Go to around 8:30. --Neumannz, The Dark Falcon 17:47, May 16, 2010 (UTC)
Isn't Ice Blast the one that's randomly activated after eating an ice cream? --Neumannz, The Dark Falcon 18:11, May 16, 2010 (UTC)
Cura/Curera
Should the Cure abilities (throughout the series, really) be transliterated as "Cura/Curaga" or "Curera/Curega". From the katakana, it seems like the second.Glorious CHAOS! 18:07, May 16, 2010 (UTC)
- Maybe. It makes sense. FFWiki doesn't do it, but then again, they don't do "Figa" either. --Neumannz, The Dark Falcon 18:11, May 16, 2010 (UTC)
"Command Style Commands"
The wikiwiki doesn't mention these. Can anyone provide sources?Glorious CHAOS! 18:38, May 16, 2010 (UTC)
- I don't know what it's talking about, unless it's referring to the replacements for the Attack and Finish "commands". --Neumannz, The Dark Falcon 18:43, May 16, 2010 (UTC)
- Apparently there's a lot of business with finishing moves or "Finish Commands". --Neumannz, The Dark Falcon 18:54, May 16, 2010 (UTC)
slots?
Maybe I'm remembering wrong, but I think when I've seen some Deck Command menus, certain commands take up more than one slot, like Mega Flare. I don't see any resource that mentions it, though... --Neumannz, The Dark Falcon 18:51, May 16, 2010 (UTC)
I have only found one deck command that takes up two slots for Ven, it is tornado strike. I'll try to find more soon. Danjam
Here are some more: Freeze - Terra, Aqua and Ventus. Danjam
got another chaos blade
-ga Commands
Who decided it be a brilliant idea to call the -ga level spells like that? Why is it called 'Figa' or 'Curega' when it's been established over a decade ago they're called 'Firaga' and 'Curaga'. What's going on here? Kaihedgie 23:18, May 23, 2010 (UTC)
- (sigh) Those are the Japanese names. We are using the Japanese names on this page until the English version comes out. --Neumannz, The Dark Falcon 23:44, May 23, 2010 (UTC)
That doesn't make any sense. What's the point in using Japanese names if we know it's going to be called Firaga and Curaga when it does come out? :| What's the point in making an exception? Kaihedgie 00:26, May 24, 2010 (UTC)
- We know other names that we know are going to be called certain things when the English comes out. But it hasn't come out, so we leave it. We're not making an exception, even though we know it's going to be Firaga, etc. --Neumannz, The Dark Falcon 00:32, May 24, 2010 (UTC)
But you ARE making an exception because you left it like that in the first place and don't want to change it until then. Seriously, what is the point? What is seriously the point behind this? 'Because the English version is out' is really not logically registering with me. When newcomers/English patch users come to read this article, they're going to be utterly confused thinking that these are entirely new spells Kaihedgie 00:38, May 24, 2010 (UTC)
- Oh well. Like it isn't obvious from the context. Just live with it for a few months, it's really not that big of a deal. --Neumannz, The Dark Falcon 01:02, May 24, 2010 (UTC)
It kinda is a big deal when newcomers or, let's say, FFwiki regulars come see this and start asking questions. Kaihedgie 01:20, May 24, 2010 (UTC)
- For the same reason Holy is Holy in CoM and Pearl in KH2. If we wanted to be smartasses, we could have said "Well, it's obvious, it was Holy in CoM!", and then we'd be wrong. Just like with most of the abilities in this series. Very, very few have consistent translations, like the main spells, but then what about "Cracker Figa" or "Friend Curera" - how likely are those to just be "Cracker Firaga" and "Friend Cura"? Not nearly as much. We already know Solo Arcanum is supposed to be Ars Solonum or some nonsense.
- Furthermore, we're going to be creating these as redirects to the parent article. Having them here in this form makes it easier to do that, since we just need to create the article linked from this page, then move it to the dub name.
- Re: English Patch users - if they want to steal the game and then complain about the internet not catering to them, honestly, no pity here.Glorious CHAOS! 02:58, May 24, 2010 (UTC)
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Even more ridiculous
Why do we still need to wait for the game's release? You apparently had no problem when were doing this for the Shotlock and Command Styles. Kaihedgie 06:25, June 5, 2010 (UTC)
- Because I haven't had a chance to touch those pages, they are a mess already, and they don't have a library of links with a specific organizational purpose. Basically, I couldn't be bothered to protect those pages, because there was nothing to protect. This page, and its link structure, has a specific purpose, and should not be modified until the game is released in English, so that the links and redirects can be properly created.
- This is also very much like the problem with the Days weapon articles. I'm not letting that happen again.Glorious CHAOS! 06:37, June 5, 2010 (UTC)
English Deck Command Names
Would it not be a good idea to begin re-naming the Commands in the list with the new names that have been confirmed so-far? An example being Detona-Chaser, which is now Seeker Mine, and Stun Blade, which if memory serves me, is now Stun Edge. Of course, I would do this myself, but the page, I believe, is under protection at the moment. --Hyper Zander 12:56, June 21, 2010 (UTC)
- We're planning on doing them all at once, as soon as the English release comes out. It's better to do it that way than to do bits and pieces along the way.
- But! You can start listing them here on the talk page or on a forum page, so that we have something to build on when the time comes. --Neumannz, The Dark Falcon 18:35, June 21, 2010 (UTC)
A list on the talk page sounds like a good idea for now, I'll start the list off with the few that I've found so-far. Obviously, I shall not be the only one adding new moves to the list, since everyone is free to add a move that isn't here when and as they please, but I'll start it off. The list may be easier to understand if the Japanese translation of the name is on the left, followed by the new name of the move on the right. I shall also make a list of moves that have been added to the English release, such as a move known as Quick Blitz, which I haven't spotted on the current list of moves.
- Slide Dash - Sliding Dash
- Solo Arcanum - Ars Solum
- Stun Blade - Stun Edge
- Poison Blade - Poison Edge
- Confu-Strike - Confusion Strike
- Bind Strike - Binding Strike
- Detona-Shield - Mine Shield
- Detona-Chaser - Seeker Mine
- Detona-Square - Mine Square
- Charge Guard - Focus Block
- Revenge Raid - Payback Raid
- Firaga Burst - Fission Firaga(?)
- Fire Blitz - Fire Surge
- Reflect Blitz - Barrier Surge
- Thunder Blitz - Thunder Surge
- Counter Stamp - Counter Hammer
- Barrier Cracker - Counter Blast(?)
- Rock Rise - Rising Rock
- Wish Blade - Wishing Edge
- Barrage Fire - Crawling Fire
- Slot Blade - Slot Edge
- Blizzard Blade - Blizzard Edge
- Confu - Confuse
Now for the list of new moves that I have discovered so-far.
- Quick Blitz
- Salvation
- Transcendence
- Firaga Burst(?)
- Blitz
- Faith
- Windcutter
- Mini
And finally, the list of moves that have maintained their original names.
- Strike Raid
- Wind Raid
- Freeze Raid
- Brutal Blast
- Fire Dash
- Fire Strike
- Aerial Slam
- Zantetsuken
- Fireworks
- Confetti
These are all the moves I've found so-far, but please feel free to correct any mistakes I made or add any new moves to the list whenever possible. Just for the record however, Salvation is the move Ventus uses in the E3 trailer, before Aqua activates Firaga Burst against Ice Colossus, finally followed up by Aqua's Transcendence, the attack used against Vanitas. --Hyper Zander 12:46, June 22, 2010 (UTC)
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True, but I'm not sure if these are new attacks (Save for Thunder Surge and Fire Dash), or ones that have been re-named. Of course, if you know which attacks these were in the Japanese version, don't hesitate to add them to the list. Also on another note, I've left out the Commands that still have their original names, just because I thought it might be a bit confusing unless another list was made. Hyper Zander 13:06, July 16, 2010 (UTC)
Not again!
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Location Location Location Location
Find the location for the command deck. pleases and thank you Edgeshadow
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just your everday qustionar.;>
If you have a question, ask the question. You don't need to be obnoxious and impatient. The game will be out in a month, why do you need to know this so desperately? Odds are it's just a google/youtube search away anyway. And sign your comments.LapisLazuliScarab05:08, August 5, 2010 (UTC)
can you help?
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- Not really. The "See Also" lists abilities in their many forms, while Command Charge has more in common with Item Synthesis. --Neumannz, The Dark Falcon 00:09, August 18, 2010 (UTC)
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It should be mentioned as part of the article, possibly the lead, but not the "see also". --Neumannz, The Dark Falcon 02:54, September 12, 2010 (UTC)
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English Name
Detona Chaser is called "Seeker Mine" in the English version. Should the change be made here? --One-Winged Angel 06:17, August 29, 2010 (UTC)
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Bind Strike
Any reason the bind strike description is in tha wrong column it's been that way for several months i wouldve fixed it but tha page is locked so yea....--Chaosxterra09 13:24, August 29, 2010 (UTC)Chaosxterra09
D-Link exclusive commands
It has come to my attention that there are a number of Deck Commands that can only be accessed through specific Dimension Links. For example, the "Cinderella" D-Link possesses commands such as "Wish Circle," "Fairy Step," and "Fairy Shot" (all based on Japanese names) none of which appear in the lists given on the article. I believe we should add a new list containing these exclusive Deck Commands. Immblueversion 18:13, September 10, 2010 (UTC)
- If it's any help, I have made a list of as many exclusive Deck Commands (and official English translations) I could find; if the translations aren't official, I'll use their Japanese names transliterated into English as usual:
- Mickey
- Sign of Faith (ホーリーストーム Hōrī Sutōmu , lit. "Holy Storm")
- Snow White
- Sleepy (ねぼすけ Nebosuke )
- Sneezy (くしゃみ Kushami )
- Grumpy (おこりんぼ Okorinbo )
- Happy (ごきげん Gokigen )
- Dopey (おとぼけ Otoboke )
- Bashful (てれすけ Teresuke )
- Doc (先生 Sensei )
- Cinderella
- Wish Shot (ウィッシュショット Wisshu Shotto )
- Wish Circle (ウィッシュサークル Wisshu Sākuru )
- Enchanted Step (フェアリーステップ Fearī Suteppu , lit. "Fairy Step")
- Fairy Heel (フェアリーヒール Fearī Hīru )
- Vanitas
- Dark Spiral (ダークスパイラル Dāku Supairaru )
- Dark Splicer (ダークスプライサー Dāku Supuraisā )
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Sounds fine to me. "Obtained" would just be the D-Link. --Neumannz, The Dark Falcon 20:09, 12 May 2015 (UTC)
Accurate Meld Guide
http://www.pspgweber.com/forums/viewtopic.php?f=40&t=20778&start=0 --LegoAlchemist 23:42, September 12, 2010 (UTC)
Unlocking
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Blue Letters
Hi,I was just wondering if anyone knew what blue lettering on a command card means. I have a blue lettered Magnet card with a little block on the bottom corner, does the lettering mean something, or. BigHeadZack 18:22, September 19, 2010 (UTC)
- I think it means that you have it attached to a Command Board, so you can't de-equip the command until you finish the game.Glorious CHAOS! 19:43, September 19, 2010 (UTC)
Finisher Requirements
Should the Finishers have an extra column for what it takes to unlock them? For Example, Heat Slash 1 needs Firestorm to be activated 8x, and so on and so forth.Epson777341 01:15, September 20, 2010 (UTC)
Slot Edge
How do you get slot edge because I need it for ars arcanum. --{{subst:User:Secret agent clank/sig}} 05:23, September 21, 2010 (UTC)
- One of the melds for Slot Edge is Blizzard Edge + Cura. On rare occasions this recipe will give you Ars Arcanum as a rare command. But you can't get Ars Arcanum through melding unless you get lucky. (Other recipes you can try are Slot Edge + Quick Blitz or Fire Strike + Aerora, but again, you have to get lucky for those to yield Ars Arcanum.) --Neumannz, The Dark Falcon 05:37, September 21, 2010 (UTC)
Ok but I bought that commands and it doesn't say meld --{{subst:User:Secret agent clank/sig}} 16:21, September 21, 2010 (UTC)
Tornado
How'd you get Tornado? --{{subst:User:Secret agent clank/sig}} 08:29, September 25, 2010 (UTC)
Re:coded
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Which part alone? :/
Illusion commands - Translation.
It's me again. I found the illusion commands for all three characters. They're friendship commands and I was originally going to add them but it didn't feel right added them without a description. So here are the images. Illusion(イリュージョン$) L[1], R[2], S[3], P[4], and D[5]. Now someone just needs to translate them. They also have different commands when you transform into the corresponding unversed.
There are also a few other commands but I'll save those till tomorrow or something. I've been quite busy.
~1stkirbyever
max level 3, 2 slots:
一定時間[X]に姿が変わり [X]のアクションが使えます
Take on the shape of an X for a set period. You can use the X's actions.
- Illusion L
- ランチングプラント - Launching Plant
- Illusion R
- ロストランナー - Lost Runner
- Illusion S
- サバイバルボトル - Survival Bottle
- Illusion P
- リンガーポット - Ringer Pot
- Illusion D
- ダイエットタンク - Diet Tank
Which means that the Illusions should not be mentioned an the Mandrake and Tank Toppler's pages."We're werewolves, not swearwolves." (KrytenKoro) 22:23, January 21, 2011 (UTC)
- More info(obtain/Battle Mission...so far):
Battle Mission appears after you complete a world at a certain loctaion.
- Castle of Dream:
- Illusion R - transform you into a Shoegazer with a gold body.
- Mission: Defeat as many Shoegazers as you can in 1"30"00
- Enchanted Dominion
- Illusion S - transform you in to a Vile Phial with blue/gold coloring
- Mission: Servive as long as you can in a poison-full area, hitting the Vile Phial will restore some HP, the Vile Phial will transport around the area randomly
- Extra(these don't give you a Illusion commands):
- Enchanted Dominion
- Face off against a Spiderchest with blue coloring
- Mission: The Spiderchest will spit meteors into the sky, must pervent them from hitting the ground.
UnknownChaser 23:44, January 21, 2011 (UTC)
Might as well add more.
- Hollow Bastion
- Illusion D - Transforms [character] into a Tank Toppler.
- Mission: Empty out the gas meter as fast as you can.
- 1 Star Requirement: 1'30"00~
- 2 Star Requirement: 0'40"00 - 1'29"99
- 3 Star Requirement: ~0'39"99
- Keyblade Graveyard
- Illusion L - Transforms [character] into a Mandrake.
- Mission: Gain as many points as you can within 2 minutes.
- 1 Star Requirement: ~199 Point(s)
- 2 Star Requirement: 200-399 Points
- 3 Star Requirement: 400~ Points
- Disney Town
- Illusion P - Transforms [character] into a Prize Pod.
- Mission: Find the real unversed within 2 minutes.
- 1 Star Requirement: ~9 Point(s)
- 2 Star Requirement: 11-29 Points
- 3 Star Requirement: 30~ Points
These should all be correct. The only one I'm not really 100% on is the prize pod one. I'm also not sure about the 1 & 2 star requirements of the Tank Toppler.
Funny thing about the prize pod too; it has no attacks and any time [character] gets hit; the Illusion drops out free money and other goodies. I'm actually uploading a video of the Illusions and Minigame-unversed.
~1stkirbyever
Table for Finish Commands
I made a sandbox for such a thing, here. All that needs to be done is some sort of link indication, which should be simple, and coding to properly align Heat Slash and Gold Rush. If these things can be done, is there interest in me doing these for all three characters? Doreiku Kuroofangu 02:07, December 3, 2011 (UTC)
- Yes."We're werewolves, not swearwolves." (KrytenKoro) 06:22, 22 December 2011 (UTC)
Non-HD commands
I don't think the BBS tag is clear enough, since it also appears in the Final Mix version. But we can't put both the BBS and BBSFM tags, because the HD version technically is Final Mix. TheSilentHero 18:00, 5 March 2015 (UTC)
- If we're going that route, can we decide to remove the KHHD tag from Combo Master on the KH1 Abilities page as well? I think we need to be consistent one way or the other on how we're denoting these ports."We're werewolves, not swearwolves." (KrytenKoro) 19:52, 5 March 2015 (UTC)
Unless we want some kind of tag for "converse-exclusive" (i.e. every version except this one), I think a reference might be the simplest way to do it. --Neumannz, The Dark Falcon 20:07, 5 March 2015 (UTC)
- (Incidentally, if you wanted to do a counter-exclusive tag, we could try something like [exc. KHHD2] --Neumannz, The Dark Falcon 20:12, 5 March 2015 (UTC))
- What I mean is...okay, there's two ways to do this:
- Treat KH1, KH1FM, and KH1FMHD (or BBS, BBSFM, and BBSHD) as three separate games, and include tags for those applicable.
- Treat the HD versions as ports, and note that the port adds/removes something that was in the original game.
- For reference, I prefer the second. As with Kingdom Hearts II Final Mix+ (or, hell, BBSJP and BBSNA, which would be a got-forsaken mess to treate as two separate games, despite content additions), I really don't like how the port container is being conflated with being its own game; furthermore, if we treat them as separate games, are standard formatting would require that we include sections for KHHD everytime we have a section for KHFM, as on Blitz. Yes, it is a modified port of KHFM, but not nearly enough to justify that much redundancy. I would much prefer that we have a simple note calling out the changes between KHFM and KHHD, or KHBBSFM and KHHD2. This is the same argument I had behind the image naming IDs, honestly -- it's confusing a box with the things inside the box (which, incidentally...you're throwing three game's worth of images into one box, which is hell on organization, and then making the old three boxes completely obsolete which just...gah. Gah, I say, gah. I hate, hate, hate that we have images with HD IDs.)."We're werewolves, not swearwolves." (KrytenKoro) 21:51, 5 March 2015 (UTC)
- ...honestly, I'm not even that fond of having gameicons for the HD packs. We've had plenty of ports/localizations already in this series, it just gets ridiculous to treat them as independent games."We're werewolves, not swearwolves." (KrytenKoro) 21:51, 5 March 2015 (UTC)
- For reference, I prefer the second. As with Kingdom Hearts II Final Mix+ (or, hell, BBSJP and BBSNA, which would be a got-forsaken mess to treate as two separate games, despite content additions), I really don't like how the port container is being conflated with being its own game; furthermore, if we treat them as separate games, are standard formatting would require that we include sections for KHHD everytime we have a section for KHFM, as on Blitz. Yes, it is a modified port of KHFM, but not nearly enough to justify that much redundancy. I would much prefer that we have a simple note calling out the changes between KHFM and KHHD, or KHBBSFM and KHHD2. This is the same argument I had behind the image naming IDs, honestly -- it's confusing a box with the things inside the box (which, incidentally...you're throwing three game's worth of images into one box, which is hell on organization, and then making the old three boxes completely obsolete which just...gah. Gah, I say, gah. I hate, hate, hate that we have images with HD IDs.)."We're werewolves, not swearwolves." (KrytenKoro) 21:51, 5 March 2015 (UTC)
I also kinda prefer option 2 with this additional comment: I would consider BBSFM as a modifier of BBS and BBSFMHD as a modifier for BBSFM. I do not like using a BBS tag to indicate "not in BBSFM"; it feels confusing and a little wishy-washy, if that makes any sense. There should just be tags to show if something has been added or removed in a Final Mix or HD version. --Neumannz, The Dark Falcon 22:22, 5 March 2015 (UTC)
- I also prefer option 2. I think we should treat it the same as the difference between Japanese and international releases, like with the Gold Match for example. I have to disagree with Neumannz though. If you look at the Abilities (KH) page, you'll see the non-FM tags are really useful, since almost all obtainment methods have changed. TheSilentHero 18:21, 6 March 2015 (UTC)
D Link Friendship commands
Seeing as D-Link original commands are depicted as Friendship commands in 2.5, should we list them here with the others in a separate table or with the others? TheFifteenthMember 21:09, 13 November 2015 (UTC)
- Here."We're werewolves, not swearwolves." (KrytenKoro) 03:39, 15 November 2015 (UTC)
- In a separate table for just D-Link exclusive commands or on the current Friendship command table? On another point, why are D-Link commands listed as a subsection under "Battle commands"? D-links only use a mixture of battle commands and aren't battle commands themselves so they should be their own standard section. TheFifteenthMember 17:47, 4 February 2016 (UTC)
- Probably just as part of Friendship commands, now that we know they're categorized as such. As to why they're listed under them, it's because they are battle commands. They're part of a Command Deck, even if it's a set, non-customizable Command Deck."We're werewolves, not swearwolves." (KrytenKoro) 00:32, 5 February 2016 (UTC)
- In a separate table for just D-Link exclusive commands or on the current Friendship command table? On another point, why are D-Link commands listed as a subsection under "Battle commands"? D-links only use a mixture of battle commands and aren't battle commands themselves so they should be their own standard section. TheFifteenthMember 17:47, 4 February 2016 (UTC)
Mechanics
Does the Ultimania mention D-Link Friendship commands' type (Basic, Advanced etc.), reload times, and command gauge fill percentage? TheFifteenthMember 17:47, 4 February 2016 (UTC)
- I think so, but see for yourself. --ShardofTruth 17:55, 8 February 2016 (UTC)
- Definitely lists reload time and command gauge fill percentage. Not sure where to look for command type, I'd need to compare to a command we know that info for."We're werewolves, not swearwolves." (KrytenKoro) 01:59, 9 February 2016 (UTC)
- What exactly is the function of the Command Type? TheSilentHero 12:49, 9 February 2016 (UTC)
- It's supposed to be what recipe it's unlocked with. I don't think it's applicable to Friendship Commands, and I'm not aware of any other function for Command Type."We're werewolves, not swearwolves." (KrytenKoro) 20:06, 3 March 2016 (UTC)
- Can this information even be found in the game? Maybe it's something the guys at Bradygames made up so they could categorize them better. --ShardofTruth 21:01, 3 March 2016 (UTC)
- Not as visible information, no, but you have commands that the basic Attack Recipe and Magic Recipe will craft, then the Giga, etc. Since you don't craft Friendship Commands, I don't think it's a relevant stat for them."We're werewolves, not swearwolves." (KrytenKoro) 03:33, 4 March 2016 (UTC)
- Can this information even be found in the game? Maybe it's something the guys at Bradygames made up so they could categorize them better. --ShardofTruth 21:01, 3 March 2016 (UTC)
- It's supposed to be what recipe it's unlocked with. I don't think it's applicable to Friendship Commands, and I'm not aware of any other function for Command Type."We're werewolves, not swearwolves." (KrytenKoro) 20:06, 3 March 2016 (UTC)
- What exactly is the function of the Command Type? TheSilentHero 12:49, 9 February 2016 (UTC)
- Definitely lists reload time and command gauge fill percentage. Not sure where to look for command type, I'd need to compare to a command we know that info for."We're werewolves, not swearwolves." (KrytenKoro) 01:59, 9 February 2016 (UTC)
VS. Mode Exclusive Commands?
It seems there are some multiplayer exclusive commands that appeared in the PSP versions. Based on the Ultimania, they are Command Shuffle, which performs a jumping attack that deals damage and forces the opponent to drop all their battle commands, Gold, in which the character takes a victory pose which appears to boost the player's points, Break, which seemingly lowers points while assuming a defeat pose (not certain of the purpose), and the Ulitmania also mentions what a appears to be a battle command version of the character's Finish command which lacks the Multiplayer power bonus of the standard Finish command used by filling the command gauge and merely functions like it does in story mode. I haven't confirmed the names in the English release. --JeruTz (talk) 18:29, 15 June 2023 (UTC)
- From what I can understand, VS Mode has a "dedicated deck" option, where each player selects a deck type (Attack, Magic, Support, Balance, or Random), which determines the type of commands they get. Each player has pre-determined stats, action commands, and the "Finish" Finish command. Everyone drops a command when hit (all of them with Command Shuffle), which you can collect to add to your deck. You can also break a pot to get a command (50% chance of one of the regular deck commands, and 10% for Vanish or the special commands. It should be interesting to cover the various deck types and stats.
- The Gold command gives extra points if it's in your deck at the end of the match, and the Black command lowers your points. (So the purpose of that one is to use it as fast as possible, I suppose, even if it leaves you vulnerable). The Finish one seems to be the same as the Finish Command, but as a regular deck command? Not sure about that one. I will try to find a video or something to get more information, and English names. TheSilentHero 17:27, 16 June 2023 (UTC)
- Found a good video: https://www.youtube.com/watch?v=7ZQB6dtlZTA. It shows the Finish deck command, also the Black command, although it isn't used. Based on another video where someone had a gold command at the end, they add or substract 10% of your final score. TheSilentHero 17:37, 16 June 2023 (UTC)