Kingdom Hearts II
Kingdom Hearts II Final Mix
Kingdom Hearts Re:coded
Kingdom Hearts Birth by Sleep
Kingdom Hearts Birth by Sleep Final Mix

Auto-Counter: Difference between revisions

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
m (TSH, replaced: BBS|FMB|RCO → RCO|BBS|FMB)
No edit summary
Tag: Disambiguation links
Line 5: Line 5:
In ''[[Kingdom Hearts II]]'', Auto-Counter is a [[Gummi Ability]] that costs 3 [[AP]] to equip and can be equipped one time. When receiving damage, it automatically fires all equipped [[Lock-On Gummi]]es.
In ''[[Kingdom Hearts II]]'', Auto-Counter is a [[Gummi Ability]] that costs 3 [[AP]] to equip and can be equipped one time. When receiving damage, it automatically fires all equipped [[Lock-On Gummi]]es.


In ''Kingdom Hearts Birth by Sleep'', Auto-Counter is a [[Dimension Link]] ability that allows [[Terra]] and [[Aqua]] to automatically counterattack when blown away by an enemy attack.
In ''Kingdom Hearts Re:coded'', Auto-Counter is an [[Overclock ability]] that allows [[Data-Sora]] to automatically use [[Block-Counter]] or [[Command Counter]] if those abilities are active.


In ''Kingdom Hearts Re:coded'', Auto-Counter is an [[Overclock ability]] that allows [[Data-Sora]] to automatically use [[Block-Counter]] or [[Command Counter]] if those abilities are active.
[[File:Auto-Counter KHBBS.png|20px]] In ''Kingdom Hearts Birth by Sleep'', Auto-Counter is an ability that gives the user a 75% chance to automatically use a [[Reprisal command]] when knocked back, as long as the required command is equiped.


==Learning Auto-Counter==
==Learning Auto-Counter==
Line 13: Line 13:
[[File:GA Auto-Counter.png|right]]
[[File:GA Auto-Counter.png|right]]
*Auto-Counter is available as a Gummi Ability after completing [[Splash Island]] LV1.
*Auto-Counter is available as a Gummi Ability after completing [[Splash Island]] LV1.
===''Kingdom Hearts Birth by Sleep''===
*The {{dlink|Ventus|Ventus Dimension Link}} has Auto-Counter as its level 2 ability.


===''Kingdom Hearts Re:coded''===
===''Kingdom Hearts Re:coded''===
Line 21: Line 18:
*The [[Oblivion]] and its upgrades have Auto-Counter as a level MAX Clock Ability.
*The [[Oblivion]] and its upgrades have Auto-Counter as a level MAX Clock Ability.
*The [[Metal Chocobo]] and its upgrades have Auto-Counter as a level MAX Clock Ability.
*The [[Metal Chocobo]] and its upgrades have Auto-Counter as a level MAX Clock Ability.
===''Kingdom Hearts Birth by Sleep''===
*[[Ventus]]'s D-Link learns Auto-Counter after collecting 2 emblems.


==See also==
==See also==

Revision as of 17:39, 21 May 2023

Auto-Counter (オートカウンター Ōto Kauntā?) is an ability introduced in Kingdom Hearts II. It allows the user to automatically counterattack enemies under certain conditions.

Mechanics

In Kingdom Hearts II, Auto-Counter is a Gummi Ability that costs 3 AP to equip and can be equipped one time. When receiving damage, it automatically fires all equipped Lock-On Gummies.

In Kingdom Hearts Re:coded, Auto-Counter is an Overclock ability that allows Data-Sora to automatically use Block-Counter or Command Counter if those abilities are active.

Auto-Counter KHBBS.png In Kingdom Hearts Birth by Sleep, Auto-Counter is an ability that gives the user a 75% chance to automatically use a Reprisal command when knocked back, as long as the required command is equiped.

Learning Auto-Counter

Kingdom Hearts II

GA Auto-Counter.png
  • Auto-Counter is available as a Gummi Ability after completing Splash Island LV1.

Kingdom Hearts Re:coded

  • The Olympia γ and its upgrades have Auto-Counter as a level MAX Clock Ability.
  • The Oblivion and its upgrades have Auto-Counter as a level MAX Clock Ability.
  • The Metal Chocobo and its upgrades have Auto-Counter as a level MAX Clock Ability.

Kingdom Hearts Birth by Sleep

  • Ventus's D-Link learns Auto-Counter after collecting 2 emblems.

See also