Game:Ansem, Seeker of Darkness: Difference between revisions

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The third fight with Ansem involves the [[World of Chaos]].
The third fight with Ansem involves the [[World of Chaos]].
{{Atk-o|KH1}}
{{Atk-o|KH1}}
{{Atk|'''Dark Blow'''
{{Atk|{{nihongo|'''Dark Blow'''|ダークブロウ|<br>Dāku Burou}}
|Dark
|Dark
|x0
|x0
|4
|4
|Blockable (Recoil:100)
|Repellable<br>(Recoil: 100)
|Ansem's guardian swipes at the party with a dark fist.
|The Dark Figure swings its right hand sideways.
}}
}}
{{Atk|{{nihongo|'''Shock Slash'''|衝撃斬|<br>Shougekizan}}
{{Atk|{{nihongo|'''Shock Slash'''|衝撃斬|<br>Shōgekizan}}
|Dark
|Dark
|x0.01
|x0.01
|4
|4
|Negatable (Recoil:0)
|Returnable<br>(Recoil: 0)
|Ansem fires a series of energy disks at the party. Can be deflected back at him.
|The Dark Figure's hands glow red, and it fires 6 rings of light.
}}
}}
{{Atk-m|{{nihongo|'''Possession'''|憑依|<br>Hyoui}}
{{Atk|{{nihongo|'''Possession (Punch)'''|憑依(パンチ)|<br>Hyōi (Panchi)}}
|(punch)
|None
|None
|—
|—
|4
|4
|—
|—
|''"Submit!"''<br>The [[Dark Figure|guardian]] charges at [[Sora]] and swipes twice. If any of these swipes connects, the guardian will possess Sora and frequently damage him from within.
|The Dark Figure attacks, and possesses the opponent when it hits.
|
}}
|(possession damage)
{{Atk|{{nihongo|'''Possession (Possession Damage)'''|憑依(憑依ダメージ)|<br>Hyōi (Hyōi Damēji)}}
|Dark
|Dark
|—
|—
|4
|4
|—
|—
|The Dark Figure appears and attacks.
}}
}}
{{Atk|{{nihongo|'''Barrier Spread'''|結界展開|<br>Kekkai Tenkai}}
{{Atk|{{nihongo|'''Barrier Deployment'''|結界展開|<br>Kekkai Tenkai}}
|None
|None
|x0
|x0
|8
|8
|Blockable (Recoil:100)
|Repellable<br>(Recoil: 100)
|''"Come, open your heart."''<br>While the guardian possesses Sora, Ansem surrounds himself with a barrier.
|Ansem wraps himself in a purple sphere, and moves forward.
}}
}}
{{Atk|{{nihongo|'''Rush'''|突進|Tosshin}}
{{Atk|{{nihongo|'''Rush'''|突進|<br>Tosshin}}
|Dark
|Dark
|x0.01
|x0.01
|8
|8
|Blockable (Recoil:1)
|Repellable<br>(Recoil: 1)
|''"Take this!"''<br>Ansem and the guardian charge at Sora, cloaked by a dark aura.
|Summons a barrier in front, and charges multiple times.
}}
}}
{{Atk-m|{{nihongo|'''Racing Shockwave'''|地走り衝撃波|<br>Jibashiri Shougekiha}}
{{Atk|{{nihongo|'''Racing Shock Wave (Both Arms)'''|地走り衝撃波(両腕)|<br>Jibashiri Shōgekiha (Ryōude)}}
|(both arms)
|None
|Dark
|x0
|x0
|6
|6
|Blockable (Recoil:100)
|Repellable<br>(Recoil: 100)
|Ansem fires a dark shockwave at Sora.
|The Dark Figure swings both arms forward.
|
}}
|(shockwave)
{{Atk|{{nihongo|'''Racing Shock Wave (Shock Wave)'''|地走り衝撃波(衝撃波)|<br>Jibashiri Shōgekiha (Shōgekiha)}}
|Dark
|Dark
|—
|—
|6
|6
|—
|—
|Waves of light are released from the Dark Figure's arms.
}}
}}
{{Atk-m|{{nihongo|'''Darkness Aura'''|暗黒のオーラ|Ankoku no Ōra}}
{{Atk-m|{{nihongo|'''Aura of Darkness (Appearance Technique)'''|暗黒のオーラ(出現技)|<br>Ankoku no Ōra (Shutsugen-waza)}}
|(opener)
|(appearance)
|None
|None
|x0
|x0
|10
|10
|Blockable (Recoil:100)
|Repellable<br>(Recoil: 100)
|''"My strength returns. What do you hope to accomplish? Do not deny your fear. The final darkness is nigh!"''<br>As the screen darkens, Ansem surrounds himself in a dark aura and becomes invincible. His guardian will erupt from dark portals eight times, always tracking Sora, before Ansem finishes with a blast of darkness from all directions.
|The Dark Figure emerges from the ground 10 times.
|
|
|(final racer)
|(shock wave)
|Dark
|—
|10
|—
}}
{{Atk|{{nihongo|'''Aura of Darkness (Final Run)'''|暗黒のオーラ(究極地走り)|<br>Ankoku no Ōra (Kyūkyoku Jibashiri))}}
|Dark
|Dark
|—
|—
|6
|10
|—}}{{Atk-c|kh1}}
|—
|After the Dark Figure finishes attacking, it releases a wave of light around itself.
}}
{{Atk-c|kh1}}


===''Kingdom Hearts Chain of Memories''===
===''Kingdom Hearts Chain of Memories''===
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In ''[[Kingdom Hearts Re:Chain of Memories]]'', start with the [[Maleficent]] Dragon [[Enemy Card]] and attack Ansem with combos. Make a [[Card Break]] every time to gain Dark Points and after Riku transform into [[Dark Mode]], use the [[Jafar]]-Genie enemy card and use Sleights like [[Dark Break]], [[Dark Firaga]] and Dark Aura to inflict heavy damage. After taking three (or more) [[King Mickey]] [[Friend Card]]s, use the [[MM Miracle]] Lv. 2 or MM Miracle Lv. 3 sleights to recover HP, reload cards, and damage Ansem. Break Ansem's Sleights every time and continue the attacks. If Riku transforms into his normal form again, keep attacking and use the [[Item Card]] [[Hi-Potion]] to reload his [[Attack Card]]s. Win the Card Duels for heavy damage to Ansem. Never attack Ansem with his guardian in front of him, and instead use that time to reload Riku's cards or use MM Miracle Lv. 3 to recover cards and HP. Use the [[Oogie Boogie]] Enemy Card to help keep up Riku's HP in the battle. Watch out for certain Sleights used by Ansem, as some can deal heavy damage to Riku. With a high level, deft dodging, and good use of the Enemy Cards, Ansem should fall eventually.
In ''[[Kingdom Hearts Re:Chain of Memories]]'', start with the [[Maleficent]] Dragon [[Enemy Card]] and attack Ansem with combos. Make a [[Card Break]] every time to gain Dark Points and after Riku transform into [[Dark Mode]], use the [[Jafar]]-Genie enemy card and use Sleights like [[Dark Break]], [[Dark Firaga]] and Dark Aura to inflict heavy damage. After taking three (or more) [[King Mickey]] [[Friend Card]]s, use the [[MM Miracle]] Lv. 2 or MM Miracle Lv. 3 sleights to recover HP, reload cards, and damage Ansem. Break Ansem's Sleights every time and continue the attacks. If Riku transforms into his normal form again, keep attacking and use the [[Item Card]] [[Hi-Potion]] to reload his [[Attack Card]]s. Win the Card Duels for heavy damage to Ansem. Never attack Ansem with his guardian in front of him, and instead use that time to reload Riku's cards or use MM Miracle Lv. 3 to recover cards and HP. Use the [[Oogie Boogie]] Enemy Card to help keep up Riku's HP in the battle. Watch out for certain Sleights used by Ansem, as some can deal heavy damage to Riku. With a high level, deft dodging, and good use of the Enemy Cards, Ansem should fall eventually.


It should be noted that Ansem's Sleights tend to be reserved for later, and he initially just bothers with single card attacks. Once he loses 1.5-2 bars of HP he will start using his Sleights more regularly and attempt to break the player's. He will always start using his own card to hide his Sleight's value, but the [[Parasite Cage]] card can dispel this. A good idea is to use simple Sleights at the beginning to hit Ansem quick and for high damage all the while accumulating DP. Following this the player should have Dark Mode and Ansem will start using his own Sleights so having a few 0 cards nearby is advisable. Otherwise assaulting Ansem with Sleights like Dark Break or Dark Aura is helpful, esspecially the latter as it can prevent Ansem from using his cards during the assault, although special care should be placed during the execution as he can break it with a 0 card of his own so it is advisable (for the entire battle) to use these Sleights instantly after Ansem attempts to use his own cards to Card Break him, thus leaving him vulnerable to the attacks.
Ansem's Sleights tend to be reserved for later, and he initially just bothers with single card attacks. Once he loses 1.5-2 bars of HP he will start using his Sleights more regularly and attempt to break the player's. He will always start using his own card to hide his Sleight's value, but the [[Parasite Cage]] card can dispel this. A good idea is to use simple Sleights at the beginning to hit Ansem quick and for high damage all the while accumulating DP. Following this the player should have Dark Mode and Ansem will start using his own Sleights so having a few 0 cards nearby is advisable. Otherwise assaulting Ansem with Sleights like Dark Break or Dark Aura is helpful, esspecially the latter as it can prevent Ansem from using his cards during the assault, although special care should be placed during the execution as he can break it with a 0 card of his own so it is advisable (for the entire battle) to use these Sleights instantly after Ansem attempts to use his own cards to Card Break him, thus leaving him vulnerable to the attacks.
{{Atk-o|CoM}}
{{Atk-o|CoM}}
{{Atk|'''Dark Blow'''
{{Atk|{{nihongo|'''Dark Blow'''|ダークブロウ|<br>Dāku Burou}}
|Physical
|— {{KHCoM}}<br>Physical{{ReCoM}}
|
|
|1.0
|x0.5{{KHCoM}}<br>x1.0{{ReCoM}}
|{{sleight|Ansem - M|com=*}}{{KHCoM}}<br>{{sleight|Ansem - A}}{{ReCoM}}
|{{sleight|Ansem - M|com=*}}{{KHCoM}}<br>{{sleight|Ansem - A}}{{ReCoM}}
|''"Submit!"''{{KHCoM}} / ''"Heeyagh!"''{{ReCoM}}<br>Has the guardian attack with a dark-charged fist.
|''"Submit!"''{{KHCoM}} / ''"Heeyagh!"''{{ReCoM}}<br>Has the guardian attack with a dark-charged fist.
}}
}}
{{Atk|{{nihongo|'''Racing Shockwave'''|地走り衝撃波|<br>Jibashiri Shougekiha}}
{{Atk|{{nihongo|'''Racing Shockwave'''|地走り衝撃波|<br>Jibashiri Shougekiha}}
|None
|Neutral
|
|
|1.0
|x0.5{{KHCoM}}<br>x1.0{{ReCoM}}
|{{sleight|Ansem - A|com=*}}{{KHCoM}}<br>{{sleight|Ansem - M}}{{ReCoM}}
|{{sleight|Ansem - A|com=*}}{{KHCoM}}<br>{{sleight|Ansem - M}}{{ReCoM}}
|''"Hunph!"''{{ReCoM}}<br>Has the guardian hurl shockwaves at Riku along the ground.
|''"Hunph!"''{{ReCoM}}<br>Has the guardian hurl shockwaves at Riku along the ground.
}}
}}
{{Atk|{{nihongo|'''Shock Slash'''|衝撃斬|<br>Shougekizan}}{{ReCoM}}
{{Atk|{{nihongo|'''Shock Slash'''|衝撃斬|<br>Shōgekizan}}{{ReCoM}}
|None
|Neutral
|
|
|1.0
|x1.0
|{{sleight|Ansem - M|Ansem - M|Ansem - A}}
|{{sleight|Ansem - M|Ansem - M|Ansem - A}}
|''"Muhuhahahahaha!"''<br>Has the guardian hurl razor-thin discs of energy at Riku.
|''"Muhuhahahahaha!"''<br>Has the guardian hurl razor-thin discs of energy at Riku.
}}
}}
{{Atk|'''Dark Rush'''<ref name="Rockshatter">Dark Rush was erroneously written as [[Lexaeus]]'s "Rockshatter" in the North American release of ''Kingdom Hearts Chain of Memories''. It is correctly written in all other versions.</ref>
{{Atk|{{nihongo|'''Dark Rush'''<ref name="Rockshatter">Dark Rush was erroneously written as [[Lexaeus]]'s "Rockshatter" in the North American release of ''Kingdom Hearts Chain of Memories''. It is correctly written in all other versions.</ref>|ダークラッシュ|<br>Dāku Rasshu}}
|Physical
|— {{KHCoM}}<br>Physical{{ReCoM}}
|
|
|1.5
|x1.0{{KHCoM}}<br>x1.5{{ReCoM}}
|{{sleight|Ansem - A|Ansem - A|Ansem - A}}
|{{sleight|Ansem - M|Ansem - A|Ansem - A|com=*}}{{KHCoM}}<br>{{sleight|Ansem - A|Ansem - A|Ansem - A}}{{ReCoM}}
|''"Take this!"''<br>Surrounds himself in a dark aura, then charges at Riku five times.
|''"Take this!"''<br>Surrounds himself in a dark aura, then charges at Riku five times.
|In ''Re:Chain of Memories'': only used in second battle.
|In ''Re:Chain of Memories'': only used in second battle.
}}
}}
{{Atk|'''Dark Shadow'''
{{Atk|{{nihongo|'''Dark Shadow'''|ダークシャドウ|<br>Dāku Shadou}}
|Physical
|Neutral{{KHCoM}}<br>Physical{{ReCoM}}
|
|
|1.5
|x1.0{{KHCoM}}<br>x1.5{{ReCoM}}
|{{sleight|Ansem - M|Ansem - A|Ansem - M}}
|{{sleight|Ansem - M|Ansem - A|Ansem - M}}
|''"The final darkness is nigh."''{{ReCoM}}<br>Sends the guardian to attack Riku from below several times. In ''Re:Chain of Memories'', he finishes with a shockwave that launches racing shockwaves in three directions.
|''"The final darkness is nigh."''{{ReCoM}}<br>Sends the guardian to attack Riku from below several times. In ''Re:Chain of Memories'', he finishes with a shockwave that launches racing shockwaves in three directions.
|Only used in second battle.
|Only used in second battle.
}}
}}
{{Atk|'''Elixir'''
{{Atk|{{nihongo|'''Elixir'''|エリクサー|<br>Erikusā}}
|N/A
|
|
|
|N/A
|
|{{sleight|Elixir}}
|{{sleight|Elixir}}
|Quickly reloads attack cards and magic cards, including normally unreloadable cards.
|Quickly reloads attack cards and magic cards, including normally unreloadable cards.
Line 418: Line 427:
Now the battle is on the ground of Darkness's Call. Ansem's guardian now absorbs all damage aimed at Ansem. When the latter happens, use [[Flowmotion]] on the guardian as if it's a wall, and attack Ansem with it. The guardian can also attack with swipes and a new, vicious double overhand that can hit Riku even if he is airborne. As soon as the platform begins to fade away, he uses his old lightning bolt ability which is now slower, but more powerful and cannot be blocked. The fight itself is relatively straightforward and the same strategies from before can defeat the Heartless once more.
Now the battle is on the ground of Darkness's Call. Ansem's guardian now absorbs all damage aimed at Ansem. When the latter happens, use [[Flowmotion]] on the guardian as if it's a wall, and attack Ansem with it. The guardian can also attack with swipes and a new, vicious double overhand that can hit Riku even if he is airborne. As soon as the platform begins to fade away, he uses his old lightning bolt ability which is now slower, but more powerful and cannot be blocked. The fight itself is relatively straightforward and the same strategies from before can defeat the Heartless once more.
{{Atk-o|DDD}}
{{Atk-o|DDD}}
{{Atk|{{nihongo|'''Shock Slash'''|衝撃斬|<br>Shougekizan}}
{{Atk|{{nihongo|'''Shock Slash'''|衝撃斬|<br>Shōgekizan}}
|''Magic''<br>Physical
|{{AT|mag}} Physical
|
|
|0.2 (6 times)
|0.2 x6
|△
|△
|Has the guardian hurl razor-thin discs of energy homing on Riku.
|Has the guardian hurl razor-thin discs of energy homing on Riku.
}}
}}
{{Atk|{{nihongo|'''Rush'''|突進|Tosshin}}
{{Atk|{{nihongo|'''Rush'''|突進|<br>Tosshin}}
|''Attack''<br>None
|{{AT|att}} None
|
|
|1.2 (5 times)
|1.2 x5
|X
|X
|Surrounds himself in a dark aura, then charges at Riku.
|Surrounds himself in a dark aura, then charges at Riku.
|Used during normal combat only.
|Used during normal combat only.
}}
}}
{{Atk|'''Dark Blow'''
{{Atk|{{nihongo|'''Dark Blow'''|ダークブロウ|<br>Dāku Burou}}
|''Attack''<br>Physical
|{{AT|att}} Physical
|
|
|1.0
|1.0
|O
|O
Line 441: Line 450:
|Used with the [[Reality Shift]] platforms on.
|Used with the [[Reality Shift]] platforms on.
}}
}}
{{Atk|'''Sledgehammer'''
{{Atk|{{nihongo|'''Sledgehammer'''|スレッジハンマー|<br>Suredjihanmā}}
|''Attack''<br>Physical
|{{AT|att}} Physical
|
|
|1.5
|1.5
|O
|O
Line 449: Line 458:
|Used with the Reality Shift platforms on.
|Used with the Reality Shift platforms on.
}}
}}
{{Atk|{{nihongo|'''Racing Shockwave'''|地走り衝撃波|<br>Jibashiri Shougekiha}}
{{Atk|{{nihongo|'''Racing Shockwave'''|地走り衝撃波|<br>Jibashiri Shōgekiha}}
|''Magic''<br>None
|{{AT|mag}} None
|
|
|1.0 (each)
|1.0 per hit
|X
|X
|Has the guardian charge and hurl powerful shockwaves at Riku along the ground.
|Has the guardian charge and hurl powerful shockwaves at Riku along the ground.
Line 470: Line 479:
If Riku does a lot of damage in a short time, the [[Nightmare's End and Mirage Split|Mirage Split]] Reality Shift icon can appear (but it can't during the beginning of the second phase of the battle) and after using it, Ansem will be unable to do anything for a moment. If Riku attacks him right away with {{Button|DSA}}, Ansem will keep flinching while Riku does combos and can attack permanently until his defeat (even if he retains 1 HP at the end). After some time, while hitting him again and again, the Reality Shift can reappear, so Riku will be able to finish him off with it.
If Riku does a lot of damage in a short time, the [[Nightmare's End and Mirage Split|Mirage Split]] Reality Shift icon can appear (but it can't during the beginning of the second phase of the battle) and after using it, Ansem will be unable to do anything for a moment. If Riku attacks him right away with {{Button|DSA}}, Ansem will keep flinching while Riku does combos and can attack permanently until his defeat (even if he retains 1 HP at the end). After some time, while hitting him again and again, the Reality Shift can reappear, so Riku will be able to finish him off with it.
{{Atk-o|DDD}}
{{Atk-o|DDD}}
{{Atk|'''Dark Rush'''<br>''Attack''
{{Atk|{{nihongo|'''Dark Rush'''|ダークラッシュ|<br>Dāku Rasshu}}
|Physical
|{{AT|att}} Physical
|
|
|1.0 (3 times)
|1.0 x3
|O
|
|Has the guardian attack with three downwards dark-charged fists.
|Has the guardian attack with three downwards dark-charged fists.
|Used during normal combat.
|Used during normal combat.
}}
}}
{{Atk|'''Dark Shot'''<br>''Magic''
{{Atk|{{nihongo|'''Dark Shot'''|ダークショット|<br>Dāku Shotto}}
|Dark
|{{AT|mag}} Dark
|
|
|0.25 (each)
|0.25 per hit
|△
|△
|Has the guardian shoot six dark-charged shots that are sometimes aimed at Riku.
|Has the guardian shoot six dark-charged shots that are sometimes aimed at Riku.
|Used during normal combat.
|Used during normal combat.
}}
}}
{{Atk-m|'''[[Dark Firaga]]'''<br>''Magic''
{{Atk|{{nihongo|'''Dark Firaga (Level)'''|ダークファイガ(水平)|<br>Dāku Faiga (Suihei)|lit. "Dark Figa (Level)"}}
|(horizontal)
|{{AT|mag}} Dark
|Dark
|
|
|1.2 per hit
|1.2 (each)
|△
|△
|Has the guardian use two [[Dark Firaga]]s homing in on Riku or using them above and making multitudes of them fall on the battlefield.
|Has the guardian use two homing Dark Firagas.
|Used during normal combat.
|Used during normal combat.
|(upper)
}}
|Dark
{{Atk|{{nihongo|'''Dark Firaga (Upper)'''|ダークファイガ(上方)|<br>Dāku Faiga (Jōhō)|lit. "Dark Figa (Upper)"}}
|
|{{AT|mag}} Dark
|1.2 (each)
|
|1.2 per hit
|△
|△
|Has the guardian use Dark Firaga above and make multitudes of them fall on the battlefield.
|Used during normal combat.
}}
}}
{{Atk|'''Dark Wave'''<br>''Magic''
{{Atk|{{nihongo|'''Dark Wave'''|ダークウェーブ|<br>Dāku Wēbu}}
|Dark
|{{AT|mag}} Dark
|
|
|1.0 (6 times)
|1.0 x6
|△
|△
|Goes backwards if Riku is close and has the guardian send five waves of darkness going upwards behind Riku.
|Goes backwards if Riku is close and has the guardian send five waves of darkness going upwards behind Riku.
|Used during normal combat.
|Used during normal combat.
}}
}}
{{Atk-m|'''Dark Galaxy'''<br>''Magic''
{{Atk-m|{{nihongo|'''Dark Galaxy'''|ダークギャラクシー|<br>Dāku Gyarakushī}}
|(dark pillars)
|(dark pillars)
|Dark
|{{AT|mag}} Dark
|
|
|0.8 (each)
|0.8 per hit
|△
|△
|Hides in his sphere and has the guardian turn the surrounding area black and summon torrents of darkness from the floor, drawing Riku to him, sending Riku flying across the pathway and launching several huge spheres sometimes aimed at Riku.
|Hides in his sphere and has the guardian turn the surrounding area black and summon torrents of darkness from the floor, drawing Riku to him, sending Riku flying across the pathway and launching several huge spheres sometimes aimed at Riku.
|Used during normal combat.
|Used during normal combat.
|(black spheres)
|(black spheres)
|Dark
|{{AT|mag}} Dark
|
|
|1.0 (each)
|1.0 per hit
|△
|△
|(explosion)
|(explosion)
|None
|{{AT|mag}} None
|
|
|1.2 (each)
|1.2 per hit
|X
|X
}}
}}
{{Atk|'''Dark Matter'''<br>''Magic''
{{Atk|{{nihongo|'''Dark Matter'''|ダークマター|<br>Dāku Matā}}
|Dark
|{{AT|mag}} Dark
|
|
|0
|0
|△
|△
Line 535: Line 546:
|Used during normal combat.
|Used during normal combat.
}}
}}
{{Atk|'''Dark Laser'''<br>''Magic''
{{Atk|{{nihongo|'''Dark Laser'''|ダークレーザー|<br>Dāku Rēzā}}
|None
|{{AT|mag}} None
|
|
|0
|0.4 per hit
|X
|X
|Has the guardian use Dark Shots which, upon going into the spheres, turn into high-speed lasers aimed at Riku. Although the hit animations tell otherwise, the lasers do not deal light-based damage.
|Has the guardian use Dark Shots which, upon going into the spheres, turn into high-speed lasers aimed at Riku. Although the hit animations tell otherwise, the lasers do not deal light-based damage.
|Used during Dark Matter.
|Used during Dark Matter.
}}
}}
{{Atk|'''Chaos Figa'''<br>''Magic''
{{Atk|{{nihongo|'''Chaos Firaga'''|カオスファイガ|<br>Kaosu Faiga|lit. "Chaos Figa"}}
|Dark
|{{AT|mag}} Dark
|Darkness, Confuse, Poison, Slow (100%/10 s)<ref>The status effects caused depend on the color of the bubbles which settle on Riku.</ref><!--暗黒,コンフュ,ポイズン,スロウのいずれか(各100%/10秒).どれが発生するかは泡の色で決まる-->
|Darkness, Confuse, Poison, Slow (100%/10s)<ref>The status effects caused depend on the color of the bubbles which settle on Riku.</ref><!--暗黒,コンフュ,ポイズン,スロウのいずれか(各100%/10秒).どれが発生するかは泡の色で決まる-->
|0.2 (each)
|0.2 per hit
|△
|△
|Has the guardian shoot Dark Firagas that, after going into the spheres, turn into colored orbs of darkness that inflict [[Confuse (status)|Confuse]], [[Poison (status)|Poison]], or [[Slow (status)|Slow]] on Riku and his [[Dream Eater]]s depending on the color for ten seconds if they hit.
|Has the guardian shoot Dark Firagas that, after going into the spheres, turn into colored orbs of darkness that inflict {{c|Confuse|status}}, {{c|Poison|status}}, or {{c|Slow|status}} on Riku and his [[Dream Eater]]s depending on the color for ten seconds if they hit.
|Used during Dark Matter.
|Used during Dark Matter.
}}
}}
{{Atk|'''Dark Rain'''<br>''Magic''
{{Atk|{{nihongo|'''Dark Rain'''|ダークレイン|<br>Dāku Rein}}
|Water
|{{AT|mag}} Water
|Poison (100%/10 s)
|Poison (100%/10s)
|0.1 (each)
|0.1 per hit
|△
|△
|Has the guardian use upper Dark Firagas that fall into the spheres, unleashing a rain of shots inflicting Poison for 10 seconds if they hit.
|Has the guardian use upper Dark Firagas that fall into the spheres, unleashing a rain of shots inflicting Poison for 10 seconds if they hit.
|Used during Dark Matter.
|Used during Dark Matter.
}}
}}
{{Atk|'''Dark Wave'''<br>''Magic''
{{Atk|{{nihongo|'''Dark Web'''|ダークウェブ|<br>Dāku Webu}}
|Dark
|{{AT|mag}} Dark
|
|
|0
|0
|△
|△
Line 567: Line 578:
|Used during Dark Matter.
|Used during Dark Matter.
}}
}}
{{Atk|'''Planet Buster'''<br>''Magic''
{{Atk|{{nihongo|'''Planet Buster'''|プラネットバスター|<br>Puranetto Basutā}}
|Dark
|{{AT|mag}} Dark
|
|
|0.5 (9 times)
|0.5 x8
|X
|X
|Upon Riku being caught in the spheres merging together, has the guardian unleash several Dark Shots on Riku, inflicting several types of non-lethal damage, making the sphere detonate and knocking Riku back at the end.
|Upon Riku being caught in the spheres merging together, has the guardian unleash several Dark Shots on Riku, inflicting several types of non-lethal damage, making the sphere detonate and knocking Riku back at the end.