Trick Fantasy: Difference between revisions
Pureautism (talk | contribs) mNo edit summary |
Pureautism (talk | contribs) mNo edit summary |
||
Line 21: | Line 21: | ||
|kh2ap=3 | |kh2ap=3 | ||
|kh2mp=All remaining | |kh2mp=All remaining | ||
|kh2lim=5.0 | |||
}} | }} | ||
{{Q|Time for a little teamwork!|Aladdin, when using Trickster}} | {{Q|Time for a little teamwork!|Aladdin, when using Trickster}} |
Latest revision as of 14:17, 14 March 2022
- "Time for a little teamwork!"
- —Aladdin, when using Trickster
Trick Fantasy is a limit that appears in Kingdom Hearts II. Together, Sora and Aladdin can use the joint attack, Speedster.
Mechanics[edit]
In Kingdom Hearts II, Trick Fantasy is an action ability exclusive to Aladdin. It costs 3 AP to equip and all of Sora's MP to use. The Limit begins with Speedster (スピードスター Supīdosutā ), where Sora and Aladdin slash all on-screen enemies in a blinding flash, subsequently causing them to drop HP orbs every three hits. Afterwards, Quickplay (クイックプレイ Kuikkupurei ) causes the user to slash an enemy repeatedly, with every three hits with Quickplay resulting in an HP prize dropping when used by Sora, or an MP prize when used by Aladdin. Quickplay is both in the Attack slot and the Reaction Command slot; Sora performs attacks from the former while Aladdin executes attacks from the latter. After six uses of Quickplay by either Sora or Aladdin, the command becomes the finishing move, Trickster (トリックスター Torikkustā ), in which Sora and Aladdin again slash at enemies in a blinding flash, causing them to drop Drive orbs every ten hits. Immediately following the final blow, all enemy drops will instantly be drawn to Sora. During the limit, Sora can move freely. The limit can be ended prematurely through the Stop (やめる Yameru ) command in the Limit slot.
Learning Trick Fantasy[edit]
Kingdom Hearts II[edit]
- Aladdin has Trick Fantasy as a default ability.